Unity Game Development Scripting : Write efficient C# scripts to create modular key game elements that are usable for any kind of Unity project

Kyle

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Lingua: inglese

Editore: Packt Publishing, 2014

1783553634 / 9781783553631

Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

Venditore con 5 stelle

Venditore AbeBooks dal 14 agosto 2006

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EUR 82,50

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Descrizione dell’articolo da parte del venditore

nach der Bestellung gedruckt Neuware - Printed after ordering - Become a Professional Cloud Architect by exploring the essential concepts, tools, and services in GCP and working through practice tests designed to help you take the exam confidently Key Features:Write customizable scripts that are easy to adjust to suit the needs of different projects Combine your knowledge of modular scripting elements to build a complete game Build key game features, from player inventories to friendly and enemy artificial intelligence Book Description: The intuitive and powerful Unity game engine is one of the most widely used and best loved packages for game development. Unity scripting is an essential but challenging skill to master in order to create custom game elements. Learning modular scripting allows you to rewrite as little code as possible as you deploy your scripts to multiple projects and work easier, quicker, and more efficiently than before. In each chapter of this book, you'll learn how to script new game elements. Beginning with making custom controls for the keyboard and mouse, as well as the Xbox 360 Controller, you'll then get to grips with more complex systems such as inventory, data saving, and artificial intelligence. As you create these elements, you'll also learn how to make your scripts simpler and easy to use. This will allow drag-and-drop deployment, which is to be used by designers and nonprogrammers. Finally, you'll combine all of your newfound skills to create your own complete game project. What You Will Learn:Include controls for both keyboard/mouse and the gamepad Create three different types of expandable items Implement an inventory that includes a hot key system Optimize your game's video and audio options Integrate a GUI HUD with buttons, health bars, and damage reports Make a complex AI system Save game data in multiple styles Track player statistics and scores.…

Codice articolo 9781783553631

Titolo
Unity Game Development Scripting : Write efficient C# scripts to create modular key game elements that are usable for any kind of Unity project
Autore
Kyle
Editore
Packt Publishing
Anno di pubblicazione
2014
Condizione
Neu
Rilegatura
Taschenbuch
Lingua
inglese
ISBN 10
1783553634
ISBN 13
9781783553631
Peso dell'articolo
388 grammi
Dimensioni
235x191x12 mm

AHA-BUCH GmbH

Einbeck, Germania

Venditore con 5 stelle

Venditore AbeBooks dal 14 agosto 2006

Tariffe di spedizione da Germania a U.S.A.

ArticoloDa 7 a 10 giorni lavorativiDa 5 a 7 giorni lavorativi
Primo articoloEUR 35,00EUR 45,00
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