Unreal Engine 4 Virtual Reality Projects
Mack, Kevin; Ruud, Robert
Venduto da GreatBookPrices, Columbia, MD, U.S.A.
Venditore AbeBooks dal 6 aprile 2009
Nuovi - Brossura
Condizione: Nuovo
Quantità: Più di 20 disponibili
Aggiungere al carrelloVenduto da GreatBookPrices, Columbia, MD, U.S.A.
Venditore AbeBooks dal 6 aprile 2009
Condizione: Nuovo
Quantità: Più di 20 disponibili
Aggiungere al carrelloLearn to design and build Virtual Reality experiences, applications, and games in Unreal Engine 4 through a series of practical, hands-on projects that teach you to create controllable avatars, user interfaces, and more
Key Features:
- Learn about effective VR design and develop virtual reality games and applications for every VR platform
- Build essential features for VR such as player locomotion and interaction, 3D user interfaces, and 360 media players
- Learn about multiplayer networking and how to extend the engine using plugins and asset packs
Book Description:
Unreal Engine 4 is a powerful tool for developing VR games and applications. With its visual scripting language, Blueprint, and built-in support for all major VR headsets, it's a perfect tool for designers, artists, and engineers to realize their visions in VR.
This book will guide you step-by-step through a series of projects that teach essential concepts and techniques for VR development in UE4. You will begin by learning how to think about (and design for) VR and then proceed to set up a development environment. A series of practical projects follows, taking you through essential VR concepts. Through these exercises, you'll learn how to set up UE4 projects that run effectively in VR, how to build player locomotion schemes, and how to use hand controllers to interact with the world. You'll then move on to create user interfaces in 3D space, use the editor's VR mode to build environments directly in VR, and profile/optimize worlds you've built. Finally, you'll explore more advanced topics, such as displaying stereo media in VR, networking in Unreal, and using plugins to extend the engine.
Throughout, this book focuses on creating a deeper understanding of why the relevant tools and techniques work as they do, so you can use the techniques and concepts learned here as a springboard for further learning and exploration in VR.
What You Will Learn:
- Understand design principles and concepts for building VR applications
- Set up your development environment with Unreal Blueprints and C++
- Create a player character with several locomotion schemes
- Evaluate and solve performance problems in VR to maintain high frame rates
- Display mono and stereo videos in VR
- Extend Unreal Engine s capabilities using various plugins
Who this book is for:
This book is for anyone interested in learning to develop Virtual Reality games and applications using UE4. Developers new to UE4 will benefit from hands-on projects that guide readers through clearly-explained steps, while both new and experienced developers will learn crucial principles and techniques for VR development in UE4.
Table of Contents
- Thinking in VR
- Setting up your Development Environment
- Hello World: Your First VR Project
- Getting Around the Virtual World
- Interacting with the Virtual World - Part I
- Interacting with the Virtual World - Part II
- Creating User Interfaces in VR
- Building the World and Optimizing for VR
- Displaying Media in VR
- Creating a Multiplayer Experience in VR
- Taking VR Further: Extending Unreal Engine
- Where to Go from Here
- A: Useful Mind Hacks
- B: Research and Further Reading
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Visita la pagina della libreria
Company Name: GreatBookPrices
Legal Entity: Expert Trading, LLC
Address: 6310 Stevens Forest, suite 200, Columbia MD 21046
Email address: CustomerService@SuperBookDeals.com
Phone number: 410-964-0026
consumer complaints can be addressed to address above
Registration #: 52-1713923
Authorized representative: Danielle Hainsey
Our warehouses across the globe are fully operational without substantial delays. We are working hard and continue to overcome the daily challenges presented by COVID-19. We appreciate your understanding.
Internal processing of your order will take about 1-2 business days. Please allow an additional 4-14 business days for Media Mail delivery. We have multiple ship-from locations - MD,IL,NJ,UK,IN,NV,TN & GA
Quantità dell?ordine | Da 8 a 14 giorni lavorativi | Da 5 a 14 giorni lavorativi |
---|---|---|
Primo articolo | EUR 2.26 | EUR 2.26 |
I tempi di consegna sono stabiliti dai venditori e variano in base al corriere e al paese. Gli ordini che devono attraversare una dogana possono subire ritardi e spetta agli acquirenti pagare eventuali tariffe o dazi associati. I venditori possono contattarti in merito ad addebiti aggiuntivi dovuti a eventuali maggiorazioni dei costi di spedizione dei tuoi articoli.