AR and VR Using the WebXR API : Learn to Create Immersive Content with WebGL, Three.js, and A-Frame

Lingua: inglese

Editore: Apress, 2020

1484263170 / 9781484263174

Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

Venditore con 5 stelle

Venditore AbeBooks dal 14 agosto 2006

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Descrizione dell’articolo da parte del venditore

nach der Bestellung gedruckt Neuware - Printed after ordering - Gain an in-depth knowledge in immersive web development to create augmented reality (AR) and virtual reality (VR) applications inside web browsers usingWebXR API,WebGL, Three.js, and A-Frame. This project-based book will provide the practice and portfolio content to make the most of what the futures of spatial computing and immersive technology have to offer.Beginning with technical analysis of how web browsers function, the book covers programming languages such as WebGL, JavaScript, and HTML, with an eye on a complete understanding of the WebXR lifecycle. You'll then explore how contemporary web browsers work at the code level and see how to set up a local development server and use it with the Visual Studio Code IDE to create 3D animation in the WebGL programming language.With a familiarity of the web-rendering pipeline in place, you'll venture on to WebGL abstractions such as the Three.js JavaScript library and Mozilla's A-Frame XRFramework, which use WebXR to create high-end visual effects. In the final projects of the book, you'll create an augmented reality web session for an Android phone device, and create a VR scene in A-Frame (built on Three.js) to demo essential components of the WebXR API pertaining to user positioning and interaction.Game engines have become common-place for the creation of mixed reality content. However, developers not interested in learning entirely new workflows may be better suited to work within a medium almost universally open to all-the web;AR and VR Using the WebXR APIwill show you the way.What You'll LearnMaster the creation of virtual reality and augmented reality features for web pagePrepare to work as an immersive web developer with a portfolio of projects in sought-after technologiesReview the fundamentals of writing shaders in WebGLExperience the unity between client, server, and cloud architecture as it applies to location-based ARWho This Book Is ForAspiring immersive web developers and developers already familiar with the fundamentals of web development who want to further explore topics such as spatial computing, computer vision, spatial anchors, and cloud-computing for multi-user social experiences.…

Codice articolo 9781484263174

Titolo
AR and VR Using the WebXR API : Learn to Create Immersive Content with WebGL, Three.js, and A-Frame
Autore
Rakesh Baruah
Editore
Apress
Anno di pubblicazione
2020
Condizione
Neu
Rilegatura
Taschenbuch
Lingua
inglese
ISBN 10
1484263170
ISBN 13
9781484263174
Peso dell'articolo
534 grammi
Dimensioni
235x155x20 mm

AHA-BUCH GmbH

Einbeck, Germania

Venditore con 5 stelle

Venditore AbeBooks dal 14 agosto 2006

Tariffe di spedizione da Germania a U.S.A.

ArticoloDa 7 a 10 giorni lavorativiDa 5 a 7 giorni lavorativi
Primo articoloEUR 35,00EUR 45,00
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