Virtual, Augmented and Mixed Reality: Design and Development

Lingua: inglese

Editore: Springer, Springer Mai 2022, 2022

3031059387 / 9783031059384

Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

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Venditore AbeBooks dal 23 gennaio 2017

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This item is printed on demand - Print on Demand Titel. Neuware -Developing VAMR Environments.- Integration of Augmented, Virtual and Mixed Reality with Building Information Modeling: A Systematic Literature Review.- Visualization of Macroscopic Structure of Ultra-High Performance Concrete Based on X-ray Computed Tomography using Immersive Environments.- Photographic Composition Guide for Photo Acquisition on Augmented Reality Glasses.- Method to Create a Metaverse using Smartphone Data.- Development of Standards for Production of Immersive 360 Motion Graphics, based on 360 Monoscopic Videos: Layers of Information and Development of Content.- Multi-user Multi-platform xR collaboration: System and evaluation.- Using Multi-Modal Machine Learning for User Behavior Prediction in Simulated Smart Home for Extended Reality.- Virtual Equipment System: Toward Bag of Holding and other Extradimensional Storage in Extended Reality.- Virtual Equipment System: First Evaluation of Egocentric Virtual Equipment for Sensory Settings.- Evaluating VAMR environments.- Effect of Personality Traits and Stressor Inducers on Users' Cognitive Load during Interactions with VR Environments.- The Development and Validation of an Augmented and Mixed Reality Usability Heuristic Checklist.- A Vibrotactile Reaction Time Task to Measure Cognitive Performance in Virtual and Real Environments.- Assessing User Experience of Text Readability with Eye Tracking in Virtual Reality.- Virtual Reality is Better Than Desktop for Training a Spatial Knowledge Task, But Not for Everyone.- Is Off-The-Shelf VR Software Ready for Medical Teaching .- Ease of Use and Preferences across Virtual Reality Displays.- Objective Quantification of Circular Vection in Immersive Environments.- Are You There A Study on Measuring Presence in Immersive Virtual Reality.- Gesture-based, haptic and multimodal interaction in VAMR.- Tabletop 3D Digital Map Interaction with Virtual Reality Handheld Controllers.- Hand Gesture Recognition for User Interaction in Augmented Reality (AR) Experience.- Natural 3D Object Manipulation for Interactive Laparoscopic Augmented Reality Registration.- Generating Hand Posture and Motion Dataset for Hand Pose Estimation in Egocentric View.- Real-Time Bimanual Interaction Across Virtual Workspaces.- Typing in Mid Air: Assessing One- and Two-Handed Text Input Methods of the Microsoft HoloLens 2.- Learning Effect of Lay People in Gesture-Based Locomotion in Virtual Reality.- Flick Typing: A New XR Text Input System Based on Space Gestures.- Social, emotional, psychological and persuasive aspects inVAMR.- A Design Framework for Social Virtual Reality Experiences: Exploring Social and Cultural Dimensions for Meaningful and Impactful VR.- Designing Virtual Environments for Smoking Cessation: A Preliminary Investigation.- Social-Emotional Competence for the Greater Good: Exploring the Use of Serious Game, Virtual Reality and Artificial Intelligence to Elicit Prosocial Behaviors and Strengthen Cognitive Abilities of Youth, Adolescents and Educators - ASystematic Review.- Body-Related Attentional Bias in Anorexia Nervosa and Body Dissatisfaction in Females: An Eye-Tracking and Virtual Reality New Paradigm.- Enhancing Emotional Experience by Building Emotional Virtual Characters in VR Exhibition.- The Island of Play: Reflections on How to Design Multiuser VR to Promote Social Interaction.- Development of an Invisible Human Experience System using Diminished Reality.- Towards A Social VR-based Exergame for Elderly Users: An Exploratory Study of Acceptance, Experiences and Design Principles.- Relative Research on Psychological Character and Plot Design Preference for Audiences of VR Movies.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 548 pp. Englisch.…

Codice articolo 9783031059384

Titolo
Virtual, Augmented and Mixed Reality: Design and Development
Autore
Jessie Y. C. Chen
Editore
Springer, Springer Mai 2022
Anno di pubblicazione
2022
Condizione
Neu
Rilegatura
Taschenbuch
Lingua
inglese
ISBN 10
3031059387
ISBN 13
9783031059384
Peso dell'articolo
820 grammi
Dimensioni
235x155x30 mm

buchversandmimpf2000

Emtmannsberg, BAYE, Germania

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Venditore AbeBooks dal 23 gennaio 2017

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ArticoloDa 60 a 60 giorni lavorativiDa 60 a 60 giorni lavorativi
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