Windows Game Programming For Dummies
LaMothe, Andre
Venduto da Manyhills Books, Traralgon, VIC, Australia
Venditore AbeBooks dal 8 agosto 2006
Usato - Brossura
Condizione: Usato - Quasi ottimo
Quantità: 1 disponibili
Aggiungere al carrelloVenduto da Manyhills Books, Traralgon, VIC, Australia
Venditore AbeBooks dal 8 agosto 2006
Condizione: Usato - Quasi ottimo
Quantità: 1 disponibili
Aggiungere al carrelloSoftcover. 469 pages. *** PUBLISHING DETAILS: IDG Books Worldwide, USA, 1998. Reprint. *** CONDITION: This book is in near fine condition. More specifically: Covers have light creasing. Spine is uncreased. . Cover is protected in clear, self-adhesive laminate. Pages are clean and unmarked and in excellent condition. *** ABOUT THIS BOOK: The CD ROM is not present with this book. SYNOPSIS: Ready to start creating your own Windows games but not sure where to begin? A little programming knowledge can go a long, long way when you've got the inside track to game programming with Windows Game Programming For Dummies. Using the latest DirectX technology from Microsoft, veteran game designer Andre LaMothe takes you step-by-step through the process of creating your own games for Windows 95, Windows NT, and Windows 98. After you understand the nuts and bolts of Windows programming, you can add music and sound effects, design your own artificial intelligence to create thinking" opponents, and use the powerful DirectX tools to build lightning-fast applications.all without having to suffer through the complicated coding requirements of MFC and C++. *** Quantity Available: 1. Category: Computers & Internet; Games & Gaming. ISBN: 0764503375. ISBN/EAN: 9780764503375. Inventory No: 21070083.
Codice articolo 21070083
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Quantità dell?ordine | Da 47 a 59 giorni lavorativi | Da 41 a 60 giorni lavorativi |
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Primo articolo | EUR 24.89 | EUR 37.76 |
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