iPhone User Interface Design Projects

Joachim Bondo

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Lingua: inglese

Editore: Apress, Apress Nov 2009, 2009

1430223596 / 9781430223597

Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000

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Descrizione dell’articolo da parte del venditore

This item is printed on demand - Print on Demand Titel. Neuware -With over 100,000 iPhone applications and 125,000 registered iPhone developers, is it still possible to create a top-selling app that stands apart from the six-figure crowd Of course, but you'll need more than a great idea and flawless code¿an eye-catching and functional user interface design is essential. With this book, you'll get practical advice on user interface design from 10 innovative developers who, like you, have sat wondering how to best utilize the iPhone's minimal screen real estate. Their stories illustrate precisely why, with more apps and more experienced, creative developers, no iPhone app can succeed without a great user interface.Whatever type of iPhone project you have in mind¿social networking app, game, or reference tool¿you'll benefit from the information presented in this book. More than just tips and pointers, you'll learn from the authors' hands-on experiences, including:Dave Barnard of App Cubby on how to use Apple's user interface conventions and test for usability to assure better resultsJoachim Bondo, creator of Deep Green Chess, beats a classic design problem of navigating large dataset results in the realm of the iPhoneFormer Apple employee Dan Burcaw tailors user interfaces and adds the power of CoreLocation, Address Book, and Camera to the social networking app, BrightkiteDavid Kaneda takes his Basecamp project management client, Outpost, from a blank page (literally) to a model of dashboard clarityCraig Kemper focuses on the smallest details to create his award-winning puzzle games TanZen and ZentominoTim Novikoff, a graduate student in applied math with no programming experience, reduces a complex problem to simplicity in Flash of Genius: SAT VocabLong-time Mac developer Chris Parrish goes into detail on thecreation of the digital postcard app, Postage, which won the 2009 Apple Design AwardFlash developer Keith Peters provides solutions for bringing games that were designed for a desktop screen to the small, touch-sensitive world of the iPhoneJürgen Siebert, creator of FontShuffle, outlines the anatomy of letters and how to select the right fonts for maximum readability on the iPhone screenEddie Wilson, an interactive designer, reveals the fine balance of excellent design and trial-by-fire programming used to create his successful app Snow ReportCombined with Apress' best-selling Beginning iPhone 3 Development: Exploring the iPhone SDK, you'll be prepared to match great code with striking design and create the app that everyone is talking about.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 272 pp. Englisch.

Codice articolo 9781430223597

Titolo
iPhone User Interface Design Projects
Autore
Joachim Bondo
Editore
Apress, Apress Nov 2009
Anno di pubblicazione
2009
Condizione
Neu
Rilegatura
Taschenbuch
Lingua
inglese
ISBN 10
1430223596
ISBN 13
9781430223597
Peso dell'articolo
514 grammi
Dimensioni
235x191x15 mm

buchversandmimpf2000

Emtmannsberg, BAYE, Germania

Venditore con 5 stelle

Venditore AbeBooks dal 23 gennaio 2017

Tariffe di spedizione da Germania a U.S.A.

ArticoloDa 60 a 60 giorni lavorativiDa 60 a 60 giorni lavorativi
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