Riassunto
Finally, the tools, bandwidth, and computing power are in place to smoothly deliver realistic 3D content over the Web. Now there's a book that teaches Web developers exactly how to leverage 3D -- without getting overwhelmed by code! Core Web3D unveils a suite of technologies that make it possible to deliver remarkable 3D content over the Web: Java3D, MPEG-4, VRML97 and X3D (3D XML). Walsh and Couch show Web3D delivers key advances over previous technologies, including easy scripting, streaming support, fourth-generation APIs, visual builder tools, browser ubiquity, and more. Then the book moves to how to integrate Web3D technologies seamlessly into any Web site, by repurposing, modifying, and customizing existing Web3D content, and by creating new Web3D content from scratch. Authoritative, thoroughly peer-reviewed, and based on open, cross-platform technologies, this is the perfect tutorial and reference for every developer working with media-rich sites.
Informazioni sull?autore
Aaron E. Walsh is Chairman of Mantis Development Corporation-a development firm specializing in advanced multimedia and network technologies-and on internationally known, best-selling technology author. He is Chairman of the Web3D Consortium's Universal Media technical working group and co-chair of the Web3D Consortium's Intellectual Property Rights task group. Mikaël Bourges-Sévenier is a Senior Software Engineer for iVAST Inc., a development firm specializing in advanced multimedia technologies. With expertise in 2D, 3D, and multimedia technologies, he is actively involved in several areas of MPEG-4 development. He is co-chairman of the 3D animation group and is in charge of the animation system for the MPEG-4 reference software group.
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