Condizione: very_good. Gently read. May have name of previous ownership, or ex-library edition. Binding tight; spine straight and smooth, with no creasing; covers clean and crisp. Minimal signs of handling or shelving. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item for full refund. Ships USPS Media Mail.
paperback. Condizione: Very Good. Four autographs on the title page. Priority Mail is available on this item. No international shipping.
Lingua: Inglese
Editore: White Wolf Game Studio, Clarkston, Georgia, 2002
ISBN 10: 1588466582 ISBN 13: 9781588466587
Da: Adventures Underground, Richland, WA, U.S.A.
Trade Paperback. Condizione: Very Good. No Jacket. Standard used condition. Reading copy or better. Used Game Book.
Condizione: New.
Soft cover. Condizione: Very Good. Softcover Paperback with only minor reading wear; creasing to corner of front cover; book is clean, unmarked. In stock. Ships from MN, USA.
Paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Lingua: Inglese
Editore: Alderac Entertainment Group, 2003
ISBN 10: 1887953930 ISBN 13: 9781887953931
Da: HPB-Diamond, Dallas, TX, U.S.A.
Hardcover. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2012
ISBN 10: 1481178318 ISBN 13: 9781481178310
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Alderac Entertainment Group, 2003
ISBN 10: 1887953930 ISBN 13: 9781887953931
Da: Stock & Trade LLC, Portland, OR, U.S.A.
Hardcover. Condizione: Very Good. A nice hardcover gaming guide in excellent condition, clean with a tight binding with and an unmarked text.From a private smoke free collection.Shipping within 24 hours, with a tracking number and delivery confirmation.
Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2012
ISBN 10: 1481178318 ISBN 13: 9781481178310
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2012
ISBN 10: 1481178318 ISBN 13: 9781481178310
Da: Lucky's Textbooks, Dallas, TX, U.S.A.
Condizione: New.
Da: Chris Korczak, Bookseller, IOBA, Easthampton, MA, U.S.A.
Paperback. Condizione: Very Good. Very mild shelfwear. I note every flaw I find, so buy with confidence.
Condizione: New.
Paperback. Condizione: Fine. White Wolf WW 8822. Crisp, glossy cover. Very nice. ~ 128 pages.
Condizione: New.
Lingua: Inglese
Editore: Iron Crown Enterprises (ICE), 2000
ISBN 10: 1558065628 ISBN 13: 9781558065628
Da: HPB-Emerald, Dallas, TX, U.S.A.
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Lingua: Inglese
Editore: Final Redoubt Press, Salt Lake City, Utah, 2008
ISBN 10: 0981880207 ISBN 13: 9780981880204
Da: Adventures Underground, Richland, WA, U.S.A.
Soft Cover. Condizione: New. No Jacket. New Game Book.
Lingua: Inglese
Editore: AEG (Alderac Entertainment Group), 1999
ISBN 10: 1887953906 ISBN 13: 9781887953900
Da: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condizione: Very Good. AEG (Alderac Entertainment Group) Spycraft 1.0 - Shadowforce Archer (d20) Shop, The (VG+)Manufacturer: AEG (Alderac Entertainment Group)Product Line: Spycraft 1.0 - Shadowforce Archer (d20)Type: SoftcoverCode: AEG1008Copyright Date: 2003Page Count: 128Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The agenda is evolution. The failsafe is extinction.For two years, the Archer Conspiracy has scoured the world, searching for the reason the Shopâs gadgeteers broke away from their ranks. Fighting off the villain organizationâs overtly violent (and seemingly senseless) advances at every turn, agents of the worldâs shadow communities grapple with the looming certainty of a master plan they cannot see. Now, theyâre about to discover the truth in his 128-page sourcebook that lays bare the Shopâs innermost workings, its goals, and unexpected motivations, all driven by fan response through the SFA Interactive campaign!Shop Goals and Discoveries â" Defined by the Players! Join the SFA Interactive campaign to take part the first player-created villain organization! Betrayersâ Return! Dennis Gray levels a powerful new weapon upon the world and launches a full-scale assault against the Archer Conspiracy! Core SFA Supplement! The seventh release for the ongoing SFA Interactive campaign. Learn whatâs happened in the setting since the African Alliance Chamber Book and uncover Villain Xâs true identity! Climax Episode! The Shop hatches a brutal plan of global proportions and your agents have only one chance to stave off disaster, this time with the lives of literally millions hanging in the balance! The Secret History of Dr. Avery Schillingsfield! Learn secrets previously known only by the infamous Helix, and his ultimate intentions for Lodge! Advanced Gadget Design Rules! Design a mentalist gadgeteer and construct the ultimate super-science device! Superspies in Space! Rules for playing in Zero G environments, with the gear and vehicles to match. Weapons of Mass Destruction! Guidelines and mechanics for including nuclear weapons, chemical attacks, and other large-scale attacks in your games without destroying the entire world. Tools of Domination! Shop resources, training, gadgets, and vehicles! Villain Community! New regions of the worldâs criminal populations defined, with group descriptions, backgrounds, and relations, plus new options for the GC! Customizable Villains! New villain roles, departments, feats, skill uses, and NPC classes for all three villain layers! New Threats! Three new villainous masterminds with henchmen, minions, and foils, ready to drop into any SFA campaign! New Locations! Track down and storm the betrayersâ secret headquarters and foil their ultimate plot! Countless New Missions, and new Hook Sheets!
Lingua: Inglese
Editore: AEG (Alderac Entertainment Group), 1999
ISBN 10: 1887953930 ISBN 13: 9781887953931
Da: Noble Knight Games, Fitchburg, WI, U.S.A.
Hardcover. Condizione: Very Good. AEG (Alderac Entertainment Group) Spycraft 1.0 (d20) 1960's, The (VG+/NM)Manufacturer: AEG (Alderac Entertainment Group)Product Line: Spycraft 1.0 (d20)Type: HardcoverCode: AEG1807Copyright Date: 2003Page Count: 240Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Return to the era that perfected espionage in a brand new Spycraft setting! This 240-page sourcebook allows you to play through the knuckle-biting tension of the Cold War using the standard Spycraft modern day rules. Fight back the tide of nuclear paranoia and take a stand in one of the most unconventional wars the world has ever known!Features:High-stakes espionage at the height of the Cold War!Delve into the titanic game of cloak and dagger between the superpowers.Create your own history in this blockbuster return to the golden age of spies.Customizable Gameplay! Run a superspy campaign against global menace or branch into the gritty battle of East vs. West in Europe, Russia, the U.S., and abroad. Play a game of political tension or a taut suspense thriller. The choice is yours.New and modified base classes! This comprehensive guide to espionage roleplaying in the 1960s puts a unique spin on the Spycraft base classes, resulting in an entirely new game!New and modified prestige classes! Become any of several major players of the period.New departments! Play a rugged agent of the CIA, the KGB, MI6, and more!New and modified agent options! An entirely new selection of feats, skills, backgrounds written just for the 1960s.New gear and vehicles, shifting the modern emphasis from gear to the Cold Waremphasis on the agent. Classic spy gadgets! Lower tech, same Spycraft style!NPC classes! Face off against East German border guards, Soviet sleeper agents, or CIA gunmen.Dozens of plot hooks! Whether you want to play the events in the news or a game behind the scenes, this book has everything you need!Around the World Over Ten Years. Visit swingin' London, scale the Berlin Wall, combat social upheaval in Washington, and unearth frost-shrouded secrets beneath the Kremlin!Extensive Player Notes! What spying was really like during the Cold War, and how to create your own personalized game that lets you experience it.GC Notes and Guidelines! Everything from the state of the world in the 1960sto detailed descriptions of the major espionage organizations of the time, as well as a timeline of events both major and minor.Run in the Shadows or Change History! From the space program to Vietnam to the rise of police action, options are provided for both covert and public missions on every scale.Historical Links! Play an isolated historical session or link your games to modern day missions!Includes a downloadable web supplement for playing Shadowforce Archer in the 1960s! Face off against the monstrous designs of the devious Helix! Put down the Company's scandalous MKULTRA program! Shape history with an all-new interactive storyline linked that impacts the modern setting!
Editore: Final Redoubt, 1999
Da: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condizione: Fine. Final Redoubt Fantasy Supplements (4e) (Final Redoubt) Combat Essentials #1 - Critical Matters (EX)Manufacturer: Final RedoubtProduct Line: Fantasy Supplements (4e) (Final Redoubt)Type: SoftcoverCode: FRP4001Copyright Date: 2008Author: Robert DefendiPage Count: 60Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:If David hadn't used this book . . . Goliath would have won.Critical MattersCriticals are great. Criticals are fun. Everyone loves getting a crit. However, crits can also be boring. They're just damage. Characters can't bleed to death or break a bone or lose a limb. They have no cinematic impact. They can never be spectacular.No more.Introducing Critical Matters, a complete Critical Effects system. We know you like to keep your game moving, but we also know you don't mind leaning forward in anticipation as you wait to see what the critical is. Would you rather say, "That twenty damage," or would you rather say:"Blow to collarbone leaves foe with a bruise, a â"2 penalty, and the need for strong drink.""Point slides into upper abdomen, nicking several important organs and arteries. Thatâs the whole shooting match. Foe has 8 rounds to wonder how bad it is before he dies. Stunned for 7 rounds. Use the last one wisely.""Neatly remove foeâs head. You have just enough time left in the attack to strike a pose.""Thunk. Wait for the pain. Wait for it. There it is.""Hack cuts foeâs neck. Doesnât hit anything too major, but thereâs a lot of blood. Foe is dazed for 1 round as he works out that heâs only bleeding every hour.""Point slices foeâs spine. He collapses, paralyzed from the waist down. He nudges his legs, as if to restart them. Stunned for 1 round, dazed for 3 more. Bleed every round.""Blow chips off a piece of the foeâs xiphoid process. The foe feels a slight discomfort under his sternum. Foe has 10 rounds of movement until death. Any round when he doesnât move his chest doesnât count. Every round where he moves causes increasing discomfort. â"1 per round of movement.""Pound foe in the stomach. Foe seems uninjured but foe receives a â"1 penalty next round from the pain. The penalty increases one every round until it hits â"10, then it drops one a round every round after that.""Blow to foeâs spine causes a â"2 penalty from the searing pain. If not magically healed, the foe will be able to predict rain.""Blow is so devastating that foeâs arms are only technically still attached to his body.".
Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2012
ISBN 10: 1481178318 ISBN 13: 9781481178310
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 19,78
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Iron Crown Enterprises (ICE), 2000
ISBN 10: 1558065636 ISBN 13: 9781558065635
Da: Wayne's Books, Maricopa, AZ, U.S.A.
Paperback. Condizione: Very Good. Iron Crown Enterprises ICE 4511. Crisp, glossy cover. Little wear. Nice pages. ~ 128 pages.
Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2012
ISBN 10: 1481178318 ISBN 13: 9781481178310
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 22,39
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Condizione: New.
Lingua: Inglese
Editore: Iron Crown Enterprises (ICE), 2000
ISBN 10: 1558065636 ISBN 13: 9781558065635
Da: Wayne's Books, Maricopa, AZ, U.S.A.
Paperback. Condizione: Fine. Iron Crown Enterprises ICE 4511. Crisp, glossy cover. Very nice. ~ 128 pages.
Lingua: Inglese
Editore: I.C.E. (Iron Crown Enterprises), 1999
ISBN 10: 1558065628 ISBN 13: 9781558065628
Da: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condizione: Fine. I.C.E. (Iron Crown Enterprises) Space Master Privateers (3rd Edition) Spacemaster - Privateers (EX)Manufacturer: I.C.E. (Iron Crown Enterprises)Product Line: Space Master Privateers (3rd Edition)Type: SoftcoverCode: ICE4500Copyright Date: 2000Page Count: 270Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Spacemaster Privateers is the perfect way to start your sci-fi adventures. Take a journey into the future with this new Rolemaster-based system! Set in the tumultuous Privateers universe, this is a unique setting designed especially for Spacemaster. You and your players can take part in a last, desperate gamble to win a war against an evil driven by insanity. This 272-page volume contains all you need for character creation, combat, starships, and even psychic powers-you can start to play right away. Once youâre involved, there are a number of Spacemaster support books that can add more flavor, detail, action and excitement to your games.
Da: Chris Korczak, Bookseller, IOBA, Easthampton, MA, U.S.A.
Paperback. Condizione: Very Good. Very mild shelfwear. I note every flaw I find, so buy with confidence.
Soft cover. Condizione: Near Fine. 1st Edition. This is a near fine paperback first edition copy, red spine.
Da: California Books, Miami, FL, U.S.A.
EUR 13,15
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Print on Demand.
EUR 18,22
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.