Delve janet (10 risultati)

- Brossura
Da: Better World Books Ltd, Dunfermline, Regno UnitoBetter World Books Ltd
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Molto buono
EUR 21,55
EUR 5,83 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
Condizione: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.

- Brossura
Da: Phatpocket Limited, Waltham Abbey, HERTS, Regno UnitoPhatpocket Limited
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Buono
EUR 17,71
EUR 12,41 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
Condizione: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.…

- Brossura
Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 81,22
EUR 5,85 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 8 disponibili
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

- Brossura
- Prima edizione
Da: Verlag Dr. Kovac GmbH, Hamburg, GermaniaVerlag Dr. Kovac GmbH
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 79,80
EUR 17,60 spedizioneSpedito da Germania a U.S.A.Quantità: 5 disponibili
Softcover. Condizione: neu. 1. Auflage. - in englischer Sprache - Kà lner Beiträge zu einer geisteswissenschaftlichen Fachinformatik, Band 4 210 pages. Digital objects are connected intimately with the technical environments on which they were created and used. In order to ensure long term preservation of, and access to, digital material it is essential to record carefully the hardware and software dependencies of each digital object in a preserved corpus. Typical information required includes details of the computer hardware, operating system, plug-ins, software libraries etc, which a preserved object originally required, together with information on the hardware and software environment which was used during any subsequent preservation actions such as migration or emulation. Assembling and maintaining even the basic technical environment metadata required is a time-consuming, detailed and complex task. To address this challenge, the University of Portsmouth Future Proof Computing Group, working as part of the European Commission KEEP project developed the TOTEM (Trustworthy Online Technical Environment Metadata) technical registry. The TOTEM generic data models, a database implementation, and a metadata schema have been combined with a compatible OWL ontology created within the European Commission PLANETS project, by the University of Cologne professorship for Computer Science in the Humanities, and are presented in this volume. The applications of TOTEM are many and far-reaching: memory institutions and commercial enterprises alike will be able to use this tool to look up a plethora of various technical environments for all manner of digital objects including digital art and eventually 3D visualizations and simulations.…

- Brossura
Da: Basi6 International, Irving, TX, U.S.A.Basi6 International
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 122,36
Spedizione gratuitaSpedito in U.S.A.Quantità: 1 disponibili
Condizione: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.

- Brossura
Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 109,46
EUR 13,17 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 11 disponibili
Condizione: New. In English.

- Brossura
Da: THE SAINT BOOKSTORE, Southport, Regno UnitoTHE SAINT BOOKSTORE
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 104,26
EUR 20,49 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 8 disponibili
Paperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.

- Brossura
Da: Antiquariat Wortschatz, Markt Hartmannsdorf, AustriaAntiquariat Wortschatz
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Ottimo
EUR 79,00
EUR 60,00 spedizioneSpedito da Austria a U.S.A.Quantità: 1 disponibili
Softcover/Taschenbuch. Condizione: Sehr gut. . Auflage. Anzahl Bände: - Bd.Nr.: - Sprache: en - Einband: Paperback - Gewicht: 501 - Illust.: - Zustand: Sehr gut - leichte Lager- und Gebrauchsspuren Bibliotheksexemplar mit Sticker auf letzter Seite und Buchrücken Stempel innen.

- Brossura
Da: moluna, Greven, Germaniamoluna
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 90,14
EUR 48,99 spedizioneSpedito da Germania a U.S.A.Quantità: Più di 20 disponibili
Einband - flex.(Paperback). Condizione: New. Janet Delve, David AndersonThis ground-breaking edited collection explores the challenges of preserving complex digital objects such as simulations, visualisations, digital art and video games.Drawing on the outputs of the JISC-funded Preservation of Co.

- Brossura
Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 115,14
EUR 30,50 spedizioneSpedito da Germania a U.S.A.Quantità: 1 disponibili
Taschenbuch. Condizione: Neu. Neuware - This ground-breaking edited collection explores the challenges of preserving complex digital objects such as simulations, visualisations, digital art and video games.Drawing on the outputs of the JISC-funded Preservation of Complex Objects (POCOS) symposia, enhanced with specialist pathfinder solutions, this book will cover topics such as the legal and technical challenges of preservation, curation and authority, and digital archaeology.Written by international experts from a broad background of library, collecting institutions, information and computer science, and digital preservation backgrounds, this collection showcases the state of the art of the discipline and brings together stakeholder perspectives from across the preservation community. The collection is structured around six parts:Why and what to preserve: creativity vs preservationThe memory institution: data archival perspectivesDigital preservation approaches, practices and toolsCase studiesA legal perspectivePathfinder conclusionsReadership: Academics and students on digital preservation, digital humanities and information management courses, and those working in preservation and collecting for memory institutions will find this a valuable read. It will also be of particular interest to computer scientists, artists, games and emulation communities, archaeologists and digital forensic scientists.This ground-breaking edited collection explores the challenges of preserving complex digital objects such as simulations, visualisations, digital art and video games. Drawing on the outputs of the JISC-funded Preservation of Complex Objects (POCOS) symposia, enhanced with specialist pathfinder solutions, this book will cover topics such as the legal and technical challenges of preservation, curation and authority, and digital archaeology. Written by international experts from a broad background of library, collecting institutions, information and computer science, and digital preservation backgrounds, this collection showcases the state of the art of the discipline and brings together stakeholder perspectives from across the preservation community. The collection is structured around six parts; 1) Why and what to preserve: creativity vs preservation; 2) The memory institution: data archival perspectives; 3) Digital preservation approaches, practices and tools; 4) Case studies; 5) A legal perspective; 6) Pathfinder conclusions. Academics and students on digital preservation, digital humanities and information management courses, and those working in preservation and collecting for memory institutions will find this a valuable read. It will also be of particular interest to computer scientists, artists, games and emulation communities, archaeologists and digital forensic scientists. …