Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: clickgoodwillbooks, Indianapolis, IN, U.S.A.
Condizione: acceptable. Used - Acceptable: All pages and the cover are intact, but shrink wrap, dust covers, or boxed set case may be missing. Pages may include limited notes, highlighting, or minor water damage but the text is readable. Item may be missing bundled media.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2013
ISBN 10: 0321940156 ISBN 13: 9780321940155
Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Condizione: Good. Item in good condition and has highlighting/writing on text. Used texts may not contain supplemental items such as CDs, info-trac etc.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2013
ISBN 10: 0321940156 ISBN 13: 9780321940155
Da: Vive Liber Books, Somers, CT, U.S.A.
Condizione: good. Pages are clean with normal wear. May have limited markings & or highlighting within pages & or cover. May have some wear & creases on the cover. The spine may also have minor wear. May not include CD DVD, access code or any other supplemental materials.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2013
ISBN 10: 0321940156 ISBN 13: 9780321940155
Da: HPB-Red, Dallas, TX, U.S.A.
Paperback. Condizione: Acceptable. Connecting readers with great books since 1972. Used textbooks may not include companion materials such as access codes, etc. May have condition issues including wear and notes/highlighting. We ship orders daily and Customer Service is our top priority!
Lingua: Inglese
Editore: Addison-Wesley Professional, 2013
ISBN 10: 0321940156 ISBN 13: 9780321940155
Da: HPB-Red, Dallas, TX, U.S.A.
Paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Lingua: Inglese
Editore: Addison-Wesley Professional, 2013
ISBN 10: 0321940156 ISBN 13: 9780321940155
Da: Goodbooks Company, Springdale, AR, U.S.A.
Condizione: acceptable. This book is in acceptable condition and may have highlighting and or writing throughout. The actual cover image may not match the stock photo, dust jacket may be damaged or missing. Book may show internal and or external wear on spine or cover and may be slightly skewed or have creased pages. This is a used book so codes may be invalid or accompanying media may be missing. May be an Ex library book with stickers and stamps.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: WorldofBooks, Goring-By-Sea, WS, Regno Unito
EUR 30,28
Quantità: 3 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Lingua: Inglese
Editore: Addison-Wesley, Upper Saddle River, NJ, 2014
ISBN 10: 0321940156 ISBN 13: 9780321940155
Da: Smith Family Bookstore Downtown, Eugene, OR, U.S.A.
Trade Paperback. Condizione: Very Good. text clean and unmarked. binding tight. covers have light wear. edges of pages have some light wear.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Lingua: Inglese
Editore: Pearson Education (US), Boston, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. C++ remains the key language at many leading game development studios. Since its used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhavs game programming courses at USC, its fun, easy, practical, hands-on, and complete. Step by step, youll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. Youll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: medimops, Berlin, Germania
EUR 36,53
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present.
Lingua: Inglese
Editore: Addison-Wesley Professional 4/7/2018, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Game Programming in C++: Creating 3D Games. Book.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: California Books, Miami, FL, U.S.A.
EUR 49,52
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Rarewaves USA, OSWEGO, IL, U.S.A.
EUR 55,42
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Brit Books, Milton Keynes, Regno Unito
EUR 41,36
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Used; Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Ubiquity Trade, Miami, FL, U.S.A.
EUR 60,29
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Brand new! Please provide a physical shipping address.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2013
ISBN 10: 0321940156 ISBN 13: 9780321940155
Da: WeBuyBooks, Rossendale, LANCS, Regno Unito
EUR 56,59
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Very Good. Most items will be dispatched the same or the next working day. A copy that has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Lingua: Inglese
Editore: Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 67,28
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Russell Books, Victoria, BC, Canada
EUR 50,64
Quantità: 6 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Special order direct from the distributor.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 57,92
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 59,02
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: LAP LAMBERT Academic Publishing, 2012
ISBN 10: 3659126551 ISBN 13: 9783659126550
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 79,06
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: Addison-Wesley Professional, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Revaluation Books, Exeter, Regno Unito
EUR 69,95
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 400 pages. 9.25x7.25x1.25 inches. In Stock.
Lingua: Inglese
Editore: LAP Lambert Academic Publishing, DE, 2012
ISBN 10: 3659126551 ISBN 13: 9783659126550
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 86,59
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New.
Lingua: Inglese
Editore: LAP LAMBERT Academic Publishing, 2012
ISBN 10: 3659126551 ISBN 13: 9783659126550
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 76,32
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Lingua: Inglese
Editore: LAP LAMBERT Academic Publishing 2012-05-15, 2012
ISBN 10: 3659126551 ISBN 13: 9783659126550
Da: Chiron Media, Wallingford, Regno Unito
EUR 73,25
Quantità: 10 disponibili
Aggiungi al carrelloPaperback. Condizione: New.
Lingua: Inglese
Editore: LAP LAMBERT Academic Publishing, 2012
ISBN 10: 3659126551 ISBN 13: 9783659126550
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 76,23
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
EUR 44,87
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Über den AutorSanjay Madhav is a senior lecturer at the University of Southern California, where he teaches several programming and video game programming courses. He has taught at USC since 2008. Prior to joining USC, Sanjay worked.
Lingua: Inglese
Editore: Pearson Education (US), US, 2018
ISBN 10: 0134597206 ISBN 13: 9780134597201
Da: Rarewaves USA United, OSWEGO, IL, U.S.A.
EUR 57,90
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it's used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav's game programming courses at USC, it's fun, easy, practical, hands-on, and complete. Step by step, you'll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You'll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get startedImplement basic 2D graphics, game updates, vectors, and game physicsBuild more intelligent games with widely used AI algorithmsImplement 3D graphics with OpenGL, shaders, matrices, and transformationsIntegrate and mix audio, including 3D positional audioDetect collisions of objects in a 3D environmentEfficiently respond to player inputBuild user interfaces, including Head-Up Displays (HUDs)Improve graphics quality with anisotropic filtering and deferred shadingLoad and save levels and binary game dataWhether you're a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You'll master the language that top studios are hiring for-and that's a proven route to success.