EUR 10,21
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 0.75.
EUR 5,56
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 1.5.
Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
EUR 5,56
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 1.5.
EUR 5,56
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 1.5.
Editore: O'Reilly Media, Incorporated, 2016
ISBN 10: 1491940743 ISBN 13: 9781491940747
Lingua: Inglese
Da: Better World Books, Mishawaka, IN, U.S.A.
Prima edizione
EUR 8,68
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloCondizione: Very Good. 1st Edition. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
Editore: O'Reilly Media, Incorporated, 2016
ISBN 10: 1491940743 ISBN 13: 9781491940747
Lingua: Inglese
Da: Better World Books, Mishawaka, IN, U.S.A.
Prima edizione
EUR 8,68
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloCondizione: Good. 1st Edition. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
Editore: O'Reilly Media, Incorporated, 2016
ISBN 10: 1491940743 ISBN 13: 9781491940747
Lingua: Inglese
Da: Better World Books: West, Reno, NV, U.S.A.
Prima edizione
EUR 8,68
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloCondizione: Good. 1st Edition. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
Da: Brit Books, Milton Keynes, Regno Unito
EUR 19,51
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Used; Very Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality.
Editore: O'Reilly Media, Incorporated, 2017
ISBN 10: 1491967064 ISBN 13: 9781491967065
Lingua: Inglese
Da: Better World Books, Mishawaka, IN, U.S.A.
EUR 9,88
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloCondizione: Good. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages.
EUR 27,27
Convertire valutaQuantità: 2 disponibili
Aggiungi al carrelloCondizione: NEW.
EUR 33,27
Convertire valutaQuantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds-including an astrophysicist-teach you everything you need to know to get a nation of tiny green people into space. KSP is incredibly realistic. When running your space program, you'll have to consider delta-V budgets, orbital mechanics, Hohmann transfers, and more. This book is perfect for video game players, simulation game players, Minecrafters, and amateur astronomers. Design, launch, and fly interplanetary rockets Capture an asteroid and fly it into a parking orbit Travel to distant planets and plant a flag Build a moon rover, and jump off a crater ridge Rescue a crew-mate trapped in deep space.
Da: London Bridge Books, London, Regno Unito
EUR 24,24
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrellopaperback. Condizione: Good.
EUR 34,93
Convertire valutaQuantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds-including an astrophysicist-teach you everything you need to know to get a nation of tiny green people into space. KSP is incredibly realistic. When running your space program, you'll have to consider delta-V budgets, orbital mechanics, Hohmann transfers, and more. This book is perfect for video game players, simulation game players, Minecrafters, and amateur astronomers. Design, launch, and fly interplanetary rockets Capture an asteroid and fly it into a parking orbit Travel to distant planets and plant a flag Build a moon rover, and jump off a crater ridge Rescue a crew-mate trapped in deep space.
Da: California Books, Miami, FL, U.S.A.
EUR 30,72
Convertire valutaQuantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
EUR 32,81
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloCondizione: NEW.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 31,09
Convertire valutaQuantità: 6 disponibili
Aggiungi al carrelloCondizione: New. In.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 24,95
Convertire valutaQuantità: 18 disponibili
Aggiungi al carrelloCondizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 27,16
Convertire valutaQuantità: 18 disponibili
Aggiungi al carrelloCondizione: New.
EUR 43,07
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds-including an astrophysicist-teach you everything you need to know to get a nation of tiny green people into space. KSP is incredibly realistic. When running your space program, you'll have to consider delta-V budgets, orbital mechanics, Hohmann transfers, and more. This book is perfect for video game players, simulation game players, Minecrafters, and amateur astronomers. Design, launch, and fly interplanetary rockets Capture an asteroid and fly it into a parking orbit Travel to distant planets and plant a flag Build a moon rover, and jump off a crater ridge Rescue a crew-mate trapped in deep space.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 29,70
Convertire valutaQuantità: 18 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 37,64
Convertire valutaQuantità: 2 disponibili
Aggiungi al carrelloCondizione: New. In.
EUR 47,04
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Kerbal Space Program (KSP) is a critically acclaimed, bestselling space flight simulator game. It's making waves everywhere from mainstream media to the actual space flight industry, but it has a bit of a learning curve. In this book, five KSP nerds-including an astrophysicist-teach you everything you need to know to get a nation of tiny green people into space. KSP is incredibly realistic. When running your space program, you'll have to consider delta-V budgets, orbital mechanics, Hohmann transfers, and more. This book is perfect for video game players, simulation game players, Minecrafters, and amateur astronomers. Design, launch, and fly interplanetary rockets Capture an asteroid and fly it into a parking orbit Travel to distant planets and plant a flag Build a moon rover, and jump off a crater ridge Rescue a crew-mate trapped in deep space.
EUR 47,63
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Dive into Swift 4.x, the latest version of Apple's easy-to-use programming language for macOS, iOS, watchOS, and tvOS. With this practical guide, you'll quickly get up to speed on language basics and then use Swift to build three complete apps, all tightly linked together: an iOS note-taking app, its OSX counterpart that uses iCloud to sync data, and an app for the Apple Watch that makes the user's data available at a moment's notice. You'll learn not only how to write code in Swift, but also why Swift works the way that it does, and how to build upon its foundations. Then you'll explore Swift in the wider world, including open-source frameworks that your apps can use, how to use app extensions make your app play nice with other apps, and how to take Swift beyond Apple's domain with open-source Swift tools.
Da: Best Price, Torrance, CA, U.S.A.
EUR 23,41
Convertire valutaQuantità: 1 disponibili
Aggiungi al carrelloCondizione: New. SUPER FAST SHIPPING.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 32,07
Convertire valutaQuantità: 18 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 32,80
Convertire valutaQuantità: 2 disponibili
Aggiungi al carrelloCondizione: New.
EUR 28,44
Convertire valutaQuantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: New.
EUR 48,79
Convertire valutaQuantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models. That's just the beginning.With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential.You'll learn how to:Design an approach for solving ML and AI problems using simulations with the Unity engineUse a game engine to synthesize images for use as training dataCreate simulation environments designed for training deep reinforcement learning and imitation learning modelsUse and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimizationTrain a variety of ML models using different approachesEnable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits.
EUR 35,41
Convertire valutaQuantità: 2 disponibili
Aggiungi al carrelloCondizione: New.
EUR 50,20
Convertire valutaQuantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Learn everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond. From the basics of scripting to techniques for interactivity, AI and behavior, animation, narrative, and networking, this flexible, mind-bogglingly popular engine is useful for anything that needs visuals and real-time simulation.With this thoroughly updated problem-solving cookbook, beginner and intermediate Unity developers will learn about the Unity engine through brief recipes that teach specific features of the software and scripting systems. You'll apply a collection of snippets of code to address common scenarios such as properly keeping score, accepting input, and sharing state over the network.This cookbook pinpoints the problem, sets out the solution, and discusses how to solve your problem in the best and most straightforward way possible. You'll find solutions for:2D and 3D graphicsMath, physics, and character controlAnimation and movementBehavior and AISound and musicNarrative and dialogueInput and gameplayScripting and user interfaceSimulation and synthetic data creationNetworking and accessing web contentAnalytics and telemetry.