Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Condizione: Good. Item in good condition and has highlighting/writing on text. Used texts may not contain supplemental items such as CDs, info-trac etc.
Editore: Berghahn Books, Incorporated, 2018
ISBN 10: 1785338730 ISBN 13: 9781785338731
Lingua: Inglese
Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
Da: Books From California, Simi Valley, CA, U.S.A.
Paperback. Condizione: Very Good.
Editore: Digital Press at The University of North Dakota, The, 2021
ISBN 10: 1736498606 ISBN 13: 9781736498606
Lingua: Inglese
Da: California Books, Miami, FL, U.S.A.
Condizione: New.
Editore: Berghahn Books, Incorporated, 2018
ISBN 10: 1785338730 ISBN 13: 9781785338731
Lingua: Inglese
Da: TextbookRush, Grandview Heights, OH, U.S.A.
Condizione: Very Good. Ships SAME or NEXT business day. We Ship to APO/FPO addr. Choose EXPEDITED shipping and receive in 2-5 business days within the United States. See our member profile for customer support contact info. We have an easy return policy.
Editore: Intermediate Technology Publications, 1988
ISBN 10: 1853390852 ISBN 13: 9781853390852
Lingua: Inglese
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condizione: New. Archaeogaming: An Introduction to Archaeology in and of Video Games. Book.
Da: Lucky's Textbooks, Dallas, TX, U.S.A.
Condizione: New.
Da: California Books, Miami, FL, U.S.A.
Condizione: New.
Editore: United States Government Printing Office., 1981
Da: Eryops Books, Stephenville, TX, U.S.A.
Soft cover. Condizione: Good. ORIGINAL 1981 PUBLICATION; ex-library; missing rear pocket (but two large folded maps are present; loosely-inserted; complete); spine reinforced with tape; o/w in good condition. Book.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Paperback. Condizione: New. A general introduction to archeogaming describing the intersection of archaeology and video games and applying archaeological method and theory into understanding game-spaces."[T]he author's clarity of style makes it accessible to all readers, with or without an archaeological background. Moreover, his personal anecdotes and gameplay experiences with different game titles, from which his ideas often develop, make it very enjoyable reading."-AntiquityVideo games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record.From the introduction:Archaeogaming, broadly defined, is the archaeology both in and of digital games. As will be described in the following chapters, digital games are archaeological sites, landscapes, and artifacts, and the game-spaces held within those media can also be understood archaeologically as digital built environments containing their own material culture. Archaeogaming does not limit its study to those video games that are set in the past or that are treated as "historical games," nor does it focus solely on the exploration and analysis of ruins or of other built environments that appear in the world of the game. Any video game-from Pac-Man to Super Meat Boy-can be studied archaeologically.
Editore: Intermediate Technology Publications, 1988
ISBN 10: 1853390852 ISBN 13: 9781853390852
Lingua: Inglese
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Da: zenosbooks, San Francisco, CA, U.S.A.
Prima edizione
paperback. Condizione: Very Good in Wrappers. No Jacket. First Edition. New York. 2018. May 2018. Berghahn Books. 1st American Edition. Very Good in Wrappers. 9781785338731. 22 illustrations, bibliography, index. 240 pages. paperback. keywords: Ruling Pine Ridge Oglala Lakota Politics IRto Wounded Knee. DESCRIPTION - Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. This book serves as a general introduction to archaeogaming; it describes the intersection of archaeology and video games and applies archaeological method and theory into understanding game-spaces as both site and artifact. This is a stellar piece of work that moves beyond disciplines and worlds. - Anna Foka, Umeå University. inventory #43700.
EUR 24,08
Quantità: 15 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Editore: Digital Press at The University of North Dakota, The, 2020
ISBN 10: 1734506806 ISBN 13: 9781734506808
Lingua: Inglese
Da: Revaluation Books, Exeter, Regno Unito
EUR 15,00
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 158 pages. 9.00x6.00x0.40 inches. In Stock.
Editore: Amadeus Press, Portland, OR, 2003
ISBN 10: 0931340179 ISBN 13: 9780931340178
Lingua: Inglese
Da: Shoemaker Booksellers, Gettysburg, PA, U.S.A.
Hardcover. Condizione: Very Good+. Condizione sovraccoperta: Very Good+. (1989) 160 pp. Original black cloth covers w/ gilt title on spine. Binding very bright and clean. Spine ends a bit bumped and rubbed w/ modest rubbing to corners. DJ has modest edge wear. Illust. w/ numerous b/w photos. Contents very nice.
Editore: Springer Publishing Company, New York, 1990
ISBN 10: 0826166407 ISBN 13: 9780826166401
Lingua: Inglese
Da: Theoria Books, Andover, MA, U.S.A.
Prima edizione
Hardcover. Condizione: Fine. 1st Edition. 331 pp., xvii. '1' in number line. Following the Preface and Acknowledgments, Contents divided into 25 Chapters in 3 Parts: Part I: INTRODUCTION: THE PROBLEM (1) Rosalie A. Kane, "Everyday in Nursing Homes: ' The Way Things Are ' "; (2) Steven S. Foldes, "Life in an Institution: A Sociological and Anthropological View"; (3) Arthur L. Caplan, "The Morality of the Mundane: Ethical Issues Arising in the Daily Lives of Nursing Home Residents"; Part II: CASES AND COMMENTARIES (4) [Editors], "About the Case" [Each Case is accompanied by a Commentary, with Commentator Name preceding the Case]: (5) Ruth Macklin, "Good Citizen, Bad Citizen"; (6) Margaret P. Battin, "The Chair and Other Public Space"; (7) James F. Childress, "If You Let Them They'd Stay in Bed all Morning: The Tryanny of Regulation in Nursing Home Life"; (8) Stephen H. Miles and Greg A. Sachs, "Intimate Strangers: Roommates in Nursing Homes", Case Commentary: "Accommodating Room and Roommate Preferences"; (9) Rosemarie Tong, "Till Death Do Us Part: Married Life in Nursing Homes"; (10) Mary Ellen Waithe, "Thought for Food: Nursing Home Meals", Case Commentary: "Something to Chew On"; (11) Laurence B. McCullough, "Phone Privileges"; (12) Robert Schwartz, "Guardian Angles"; (13) Reinhard Priester, "Leaving Homes: Residents on Their Own Recognizance"; (14) Andrew Jameton, "Let My Persons Go! Restraints of the Trade"; (15) Mila Ann Aroskar, "Bathing: On the Boundaries of Health Treatment"; (16) Sara T. Fry, "Caring on Demand: How Responsive is Responsive Enough?"; (17) Diane K. Kjervik, "Beyond the Call of Duty: A Nurse's Aide Uses Her Judgment"; (18) Terrie Wetle, "Death of a Resident", Case Commentary: "Care of the Dying and the Newly Dead"; (19) Martin Benjamin, "Dressing for ' Success ' "; (2-) David J. Mayo, "Tips and Favors", Case Commentary: "Private Contracts Between Residents and Staff"; (21) Harry R. Moody, "Finding a Home"; (22) Loren E. Lomasky, "Letter of the Law: Evictions from Homes"; Part III: TOWARD SOLUTIONS (23) Mila Ann Aroskar, Ene Previous owner nameing Staff: Transforming the Nursing Services"; (24) Iris C. Freeman, "Developing Systems That Promote Autonomy: Policy Considerations"; (25) Rosalie A. Kane, Arthur L. Caplan, Iris C. Freeman, Mila Ann Aroskar, and Ene Kristi Urv-Wong, " Avenues to Appropriate Autonomy: What Next?"; Contributors, pp. 319--323; Index, pp. 325-331. NO Jacket. Blue boards with bright white lettering on front cover and spine. Previous owner name and origin of purchase discreetly on inside top left front cover, else unqualifiedly As New: Strong binding (NO cracks); sharp corners (NO bumps or curls); NO remainder marks; NO rubbing wear. Clean text. Several News items included (NO offsetting).
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
EUR 33,51
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. A general introduction to archeogaming describing the intersection of archaeology and video games and applying archaeological method and theory into understanding game-spaces."[T]he author's clarity of style makes it accessible to all readers, with or without an archaeological background. Moreover, his personal anecdotes and gameplay experiences with different game titles, from which his ideas often develop, make it very enjoyable reading."-AntiquityVideo games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record.From the introduction:Archaeogaming, broadly defined, is the archaeology both in and of digital games. As will be described in the following chapters, digital games are archaeological sites, landscapes, and artifacts, and the game-spaces held within those media can also be understood archaeologically as digital built environments containing their own material culture. Archaeogaming does not limit its study to those video games that are set in the past or that are treated as "historical games," nor does it focus solely on the exploration and analysis of ruins or of other built environments that appear in the world of the game. Any video game-from Pac-Man to Super Meat Boy-can be studied archaeologically.
Editore: Fortress Press, Minneapolis, Minnesota, 1987
ISBN 10: 0800631102 ISBN 13: 9780800631109
Lingua: Inglese
Da: Andover Books and Antiquities, Andover, MA, U.S.A.
Hardcover. Condizione: Excellent condition. Condizione sovraccoperta: dj. xxiv, 552 pp. Published in cooperation with the Lutheran World Federation, Department of Theology and Studies. Dustjacket. LCC: 9716506.
Editore: Intermediate Technology Publications, 1988
ISBN 10: 1853390852 ISBN 13: 9781853390852
Lingua: Inglese
Da: Lucky's Textbooks, Dallas, TX, U.S.A.
Condizione: New.
Editore: Oxford University Press, 1998
Da: Shore Books, London, Regno Unito
Rivista / Giornale
EUR 11,68
Quantità: 1 disponibili
Aggiungi al carrelloSoft cover. Condizione: Very Good. 160 pages. Illustrated. Reinhard Strohm "Dramatic dualities: Metastasio and the tradition of the opera pair" / Wendy Heller "Reforming Achilles: gender, opera seris and the rhetoric of the enlightened hero" / Roger Savage "Staging an opera: letters from the Cesarian poet" / Don Neville "Opera or oratorio? Metastasio's sacred opere serie" / Michael Burden "'Twittering and trilling': Swedish reaction to Metastasio" / Jose-Maximo Leza "Metastasio on the Spanish stage - Madrid 1730s" / Roger Savage "A dynastic marriage celebrated" / Andrew Parrott "Bach's chorus: beyond reasonable doubt".
Editore: Intermediate Technology Publications, 1988
ISBN 10: 1853390852 ISBN 13: 9781853390852
Lingua: Inglese
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 23,19
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Editore: JAS ARQUEOLOGIA EDITORIAL, 2020
ISBN 10: 841672508X ISBN 13: 9788416725083
Lingua: Spagnolo
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
EUR 33,94
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Video games are an example of material objects, resources and spaces that people use to define their culture. They also serve as archaeological sites in their traditional sense of place. Places where evidence of past activity is preserved and archaeological methodology can be applied. This book serves as a general introduction to archaeogaming: it describes the intersection between archaeology and video games, and applies archaeological theory and method to understand video games as sites as well as artifacts. It is also history, sociology and ontology; and everything that is necessary to define a culture, that of videogames, that is no longer emerging, but has been completely established in the humanity of the Anthropocene and late capitalism. What makes its valuation and cataloging more necessary as digital heritage.
Editore: Intermediate Technology Publications, 1988
ISBN 10: 1853390852 ISBN 13: 9781853390852
Lingua: Inglese
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 22,08
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Editore: Intermediate Technology Publications, 1988
ISBN 10: 1853390852 ISBN 13: 9781853390852
Lingua: Inglese
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 22,43
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Revaluation Books, Exeter, Regno Unito
EUR 30,00
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 224 pages. 8.75x6.00x0.50 inches. In Stock.