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Da: Chiron Media, Wallingford, Regno Unito
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Condizione: New. pp. 180.
Condizione: New. pp. 179.
Lingua: Inglese
Editore: Springer-Verlag New York Inc, 2016
ISBN 10: 3319394010 ISBN 13: 9783319394015
Da: Revaluation Books, Exeter, Regno Unito
EUR 75,98
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Aggiungi al carrelloPaperback. Condizione: Brand New. revised edition. 192 pages. 9.25x6.10x0.60 inches. In Stock.
Lingua: Inglese
Editore: Springer-Verlag New York Inc, 2017
ISBN 10: 3319579681 ISBN 13: 9783319579689
Da: Revaluation Books, Exeter, Regno Unito
EUR 75,98
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Aggiungi al carrelloPaperback. Condizione: Brand New. 180 pages. 9.30x6.20x0.44 inches. In Stock.
Lingua: Inglese
Editore: Springer International Publishing, 2016
ISBN 10: 3319394010 ISBN 13: 9783319394015
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 53,49
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the refereed proceedings of the Fourth Computer Games Workshop, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, in July 2015.The 12 revised full papers presented were carefully reviewed and selected from 27 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning; reasoning; search.
Lingua: Inglese
Editore: Springer International Publishing, Springer International Publishing, 2017
ISBN 10: 3319579681 ISBN 13: 9783319579689
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 53,49
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016.The 12 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning.
Da: preigu, Osnabrück, Germania
EUR 50,35
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Computer Games | 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-1 | Tristan Cazenave (u. a.) | Taschenbuch | xii | Englisch | 2017 | Springer | EAN 9783319579689 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Da: preigu, Osnabrück, Germania
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Computer Games | Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, | Tristan Cazenave (u. a.) | Taschenbuch | xii | Englisch | 2016 | Springer | EAN 9783319394015 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 108,62
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Da: Mispah books, Redhill, SURRE, Regno Unito
EUR 99,18
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Da: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 46,22
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Da: Brook Bookstore On Demand, Napoli, NA, Italia
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Aggiungi al carrelloCondizione: new. Questo è un articolo print on demand.
Lingua: Inglese
Editore: Springer International Publishing Apr 2017, 2017
ISBN 10: 3319579681 ISBN 13: 9783319579689
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 53,49
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016.The 12 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning. 192 pp. Englisch.
Lingua: Inglese
Editore: Springer International Publishing Mai 2016, 2016
ISBN 10: 3319394010 ISBN 13: 9783319394015
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 53,49
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book constitutes the refereed proceedings of the Fourth Computer Games Workshop, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, in July 2015.The 12 revised full papers presented were carefully reviewed and selected from 27 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning; reasoning; search. 192 pp. Englisch.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 72,27
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. PRINT ON DEMAND pp. 180.
Da: Majestic Books, Hounslow, Regno Unito
EUR 77,25
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Da: Majestic Books, Hounslow, Regno Unito
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Aggiungi al carrelloCondizione: New. Print on Demand pp. 179.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 78,79
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Aggiungi al carrelloCondizione: New. PRINT ON DEMAND pp. 179.
Lingua: Inglese
Editore: Springer International Publishing, 2016
ISBN 10: 3319394010 ISBN 13: 9783319394015
Da: moluna, Greven, Germania
EUR 48,37
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Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This book constitutes the refereed proceedings of the Fourth Computer Games Workshop, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial .
Lingua: Inglese
Editore: Springer International Publishing, 2017
ISBN 10: 3319579681 ISBN 13: 9783319579689
Da: moluna, Greven, Germania
EUR 48,37
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Aggiungi al carrelloKartoniert / Broschiert. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligenc.
Lingua: Inglese
Editore: Springer, Palgrave Macmillan Apr 2017, 2017
ISBN 10: 3319579681 ISBN 13: 9783319579689
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
EUR 53,49
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Computer Games Workshop 2016.- General Intelligence in Game-Playing Agents 2016.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 192 pp. Englisch.
Lingua: Inglese
Editore: Springer, Springer International Publishing Mai 2016, 2016
ISBN 10: 3319394010 ISBN 13: 9783319394015
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
EUR 53,49
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Computer Games Workshop 2015.- General Intelligence in Game-Playing Agents 2015.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 192 pp. Englisch.