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Aggiungi al carrellopaperback. Condizione: New. Language:Chinese.Paperback. Pub Date: 2020-10-01 Pas: 220 Publisher: Tsinghua University Press 3D Computer Graphics Basics is divided into 23 chapters and two appendices. first explaining the process of maping geometric points to image pixels. and Its related basic concepts and important algorithms include transform and coordinate system. rotation and interpolation. camera model. rasterization. image pixel processing. etc.