EUR 59,91
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
EUR 60,12
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Hardcover. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
EUR 62,51
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Condizione: New.
EUR 65,57
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 60,80
Quantità: 1 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 66,12
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
EUR 66,44
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Condizione: New. 1st edition NO-PA16APR2015-KAP.
Da: Better World Books Ltd, Dunfermline, Regno Unito
EUR 59,80
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Very Good. Ships from the UK. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects.
EUR 67,46
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
EUR 67,77
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Condizione: New.
EUR 64,16
Quantità: 4 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 62,65
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New.
EUR 62,65
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New. pp. 334.
Condizione: New. pp. 334 1st edition NO-PA16APR2015-KAP.
EUR 69,58
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
EUR 72,66
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 56,70
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 69,01
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New.
EUR 72,04
Quantità: 2 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 59,70
Quantità: 10 disponibili
Aggiungi al carrelloCondizione: New.
EUR 63,88
Quantità: 1 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.
Lingua: Inglese
Editore: Taylor & Francis Ltd, London, 2020
ISBN 10: 0367348047 ISBN 13: 9780367348045
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. Welcome to the third volume of Game Audio Programming: Principles and Practicesthe first series of its kind dedicated to the art and science of game audio programming. This volume contains 14 chapters from some of the top game audio programmers and sound designers in the industry. Topics range across game genres (ARPG, RTS, FPS, etc.), and from low-level topics such as DSP to high-level topics like using influence maps for audio.The techniques in this book are targeted at game audio programmers of all abilities, from newbies who are just getting into audio programming to seasoned veterans. All of the principles and practices in this book have been used in real shipping games, so they are all very practical and immediately applicable. There are chapters about split-screen audio, dynamic music improvisation, dynamic mixing, ambiences, DSPs, and more.This book continues the tradition of collecting modern, up-to-date knowledge and wisdom about game audio programming. So, whether youve been a game audio programmer for one year or ten years, or even if youve just been assigned the task and are trying to figure out what its all about, this book is for you!Key Features Cutting-edge advanced game audio programming concepts with examples from real game audio engines Includes both high-level and low-level topics Practical code examples, math, and diagrams that you can apply directly to your game audio engine.Guy Somberg has been programming audio engines for his entire career. From humble beginnings writing a low-level audio mixer for slot machines, he quickly transitioned to writing game audio engines for all manner of games. He has written audio engines that shipped AAA games like Hellgate: London, Bioshock 2, The Sims 4, and Torchlight 3, as well as smaller titles like Minion Master, Tales from the Borderlands, and Game of Thrones. Guy has also given several talks at the Game Developer Conference, the Audio Developer Conference, and CppCon. When hes not programming or writing game audio programming books, he can be found at home reading, playing video games, and playing the flute. One of the goals of this book is to raise the general level of game audio programming expertise, so it is written in a manner that is accessible to beginners, while still providing valuable content for more advanced game audio programmers. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
EUR 76,66
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.