EUR 49,16
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - This essential, hands-on guide is filled with examples ofwhat a composition should look like and example of poorly designed layouts. Spot potential problems before they cost time and money, andadapt creative solutions for your own projects with this invaluable resource for beginner and intermediate artists.With Beauty and the Beast examples and Simpson character layouts, readers will learn how to develop character layout and background layout as well as strengthen composition styles witha creativetoolset of trick shot examples andinspirational case studies. A companion website will include further technique based tools,finalized layout and composition examples and tutorials for further artisticskill development.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 75,56
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware - Create high-quality photorealistic renders of architectural visualizations using 3ds Max and Vray with the project-based tutorials in this book. Learn how to combine lighting and rendering options to end-up with the most realistic final renders possible at a professional level. The tutorials in this book are filled with beautiful full-color images and they teach you how to light both interiors and exteriors and daytime and nighttime scenes. Learn how to save time without sacrificing the quality of your final renders with tips and tricks on rendering with Vray - the most accurate rendering application for 3ds Max. The downloadable resources include all the project files that you need to recreate each of the projects presented within the book. Please note that this book does not support the current versions of 3ds Max and V-Ray. Topics include:
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 59,60
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The first two editions of Concise Chemical Thermodynamics proved to be a very popular introduction to a subject many undergraduate students perceive to be difficult due to the underlying mathematics. With its concise explanations and clear examples, the text has for the past 40 years clarified for countless students one of the most complicated branches of science. Following in the tradition of its predecessors, this Third Edition continues to offer a practical, example-based exploration of a critical topic, maintaining academic rigor but eschewing complicated calculations.Updated to reflect new concerns in the 21st century, this edition now includes:An extensive outlook on the world's current energy consumption and the role of renewable energy in the futureAn example of an exothermic reaction through a discussion of the Mond process for extracting and purifying nickelThe use of Mathcad® to calculate a plot of Gibbs energy for a reaction mixture versus the extent of reactionAn explanation of the Lambda sensor, which reduces vehicle emissionsThe use of FactSage software to calculate and describe the production of silicon in an arc (oven) furnace This latest edition re-works problems that have proven to be the most difficult for students and adds several new ones to further amplify complex areas. The book also provides an updated list of suggested readings. Keeping pace with new technology and the shift in emphasis to green chemistry, this volume provides an up-to-date treatment of a foundational topic. 236 pp. Englisch.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 70,70
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physicswhen creating asimulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer or player.The game engine needs to recognize the physical properties of objects that artists create, and combine them with realistic motion. The physics ENGINE is a computer program that you work into your gamethat simulates Newtonian physics and predict effects under different conditions. In video games, the physics engine uses real-time physics to improve realism. This is the only book in its category to take readersthroughthe process ofbuilding a complete game-ready physics engine from scratch.The Cyclone game engine featured in the book was written specifically for this book and has beenutilized in iPhone application development and Adobe Flash projects. There is a good deal of master-class level information available, but almost nothing in any format that teaches the basics in a practical way. The second edition includes NEW and/orrevised material on collision detection, 2D physics, casual game physics for Flash games, more references, a glossary, and end-of-chapter exercises. The companion website will include the full source code of the Cyclone physics engine, along with example applications that show the physics system in operation. 554 pp. Englisch.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 136,50
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Aggiungi al carrelloBuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Winner of a CHOICE Outstanding Academic Title Award for 2011!This book offers an introduction to modern ideas about infinity and their implications for mathematics. It unifies ideas from set theory and mathematical logic, and traces their effects on mainstream mathematical topics of today, such as number theory and combinatorics. The treatment is historical and partly informal, but with due attention to the subtleties of the subject. Ideas are shown to evolve from natural mathematical questions about the nature of infinity and the nature of proof, set against a background of broader questions and developments in mathematics. A particular aim of the book is to acknowledge some important but neglected figures in the history of infinity, such as Post and Gentzen, alongside the recognized giants Cantor and Gödel. 216 pp. Englisch.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 235,80
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Aggiungi al carrelloBuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Vanilla is a legacy of Mexico and, like chocolate, it is a major global delicacy representing almost a half-billion Euros in profits each year. Written under the editorial guidance of renowned field authorities Drs. Eric Odoux and Michel Grisoni, Vanilla presents up-to-date reviews on the cultivation, curing, and uses of vanilla. It provides unique and comprehensive coverage of the biology of the vanilla vine, the properties of its aromatic beans, and production processes worldwide. Written by 45 International Experts with Vast Experience in their Respective FieldsThis globally relevant resource discusses biotechnology aimed at finding novel production methods of vanilla and horticultural studies for improving yields and increasing plant resistance. It analyzes entomological issues related to pollination, studies on the chemistry and biochemistry of the curing process, and the advanced analytical chemistry needed to identify adulterations such as vanillin-spiked pods and synthetic vanillin. It also explores the relationship between fruit development anatomy and flavor quality.Vanilla is a universally appreciated flavor that is consumed worldwide. This book will no doubt serve for many years to come as the definitive resource on the topic and the standard reference for those interested in this delicate crop, including producers, flavorists, researchers, and consumers. 420 pp. Englisch.