Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 35,90
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Take control of your global game development team and make successful AAA game titles using the 'Distributed Development' model. Game industry veteran Tim Fields teaches you how to evaluate game deals, how to staff teams for highly distributed game development, and how to maintain challenging relationships in order to get great games to market. This book is filled with interviews with a broad spectrum of industry experts from top game publishers and business owners in the US and UK. A supplementary web site provides interviews from the book, a forum where developers and publishers can connect, and additional tips and tricks. Topics include: 240 pp. Englisch.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 39,70
Convertire valutaQuantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog--all at your fingertips. Let our award-winning writers and game developers show you how to generate ideas and create compelling storylines, concepts, and narratives for your next project. Write Your Way Into Animation and Games provides invaluable information on getting into the game and animation industries. You will benefit from decades of insider experience about the fields of animation and games, with an emphasis on what you really need to know to start working as a writer.Navigate the business aspects, gain unique skills, and develop the craft of writing specifically for aniamtion and games. Learn from the cream of the crop who have shared their knowledge and experience in these key Focal Press guides:Digital Storytelling, Second Edition by Carolyn Handler MillerAnimation Writing and Development by Jean Ann WrightWriting for Animation, Comics, and Games by Christy MarxStory and Simulations for Serious Games by Nick Iuppa and Terry BorstWriting for Multimedia and the Web, Third Edition by Timothy Garrand 424 pp. Englisch.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 180,00
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Aggiungi al carrelloBuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -For students ready to advance in their study of metals, Physical Metallurgy, Second Edition uses engaging historical and contemporary examples that relate to the applications of concepts in each chapter.This book combines theoretical concepts, real alloy systems, processing procedures, and examples of real-world applications. The author uses his experience in teaching physical metallurgy at the University of Michigan to convey this topic with greater depth and detail than most introductory materials courses offer. What's New in the Second Edition:Chapter on crystallographic textures and their influence on microstructure and propertiesExpanded section on aluminum-lithium alloysInformation on copper and nickelRewritten chapters on other non-ferrous metals and low carbon steelsDiscussions of compact graphite and austempered ductile ironExpanded discussions of cemented carbide toolsUpdated table on metal pricesFollowing an introduction to metals, the author covers topics that are common to all metals, including solidification, diffusion, surfaces, solid solutions, intermediate phases, dislocations, annealing, and phase transformations. He also focuses on specific nonferrous alloy systems and their significant metallurgical properties and applications, the treatment of steels (including iron-carbon alloys), hardening, tempering and surface treatment, special steels, low carbon sheet steel, and cast irons. The book also covers powder metallurgy, corrosion, welding, and magnetic alloys. There are appendices on microstructural analysis, stereographic projection, and the Miller-Bravais system for hexagonal crystals. These chapters address ternary phase diagrams, diffusion in multiphase systems, the thermodynamic basis for phase diagrams, stacking faults and hydrogen embrittlement. With ample references and sample problems throughout, this text is a superb tool for any advanced materials science course. 442 pp. Englisch.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 180,00
Convertire valutaQuantità: 2 disponibili
Aggiungi al carrelloBuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Assembling a collection of very prominent researchers in the field, the Handbook of Spatial Statistics presents a comprehensive treatment of both classical and state-of-the-art aspects of this maturing area. It takes a unified, integrated approach to the material, providing cross-references among chapters.The handbook begins with a historical introduction detailing the evolution of the field. It then focuses on the three main branches of spatial statistics: continuous spatial variation (point referenced data); discrete spatial variation, including lattice and areal unit data; and spatial point patterns. The book also contains a section on space-time work as well as a section on important topics that build upon earlier chapters.By collecting the major work in the field in one source, along with including an extensive bibliography, this handbook will assist future research efforts. It deftly balances theory and application, strongly emphasizes modeling, and introduces many real data analysis examples. 620 pp. Englisch.