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  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802810986 / 9781802810981

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    Paperback. Condizione: new. Paperback. Cohors Cthulhu is a roleplaying game of Lovecraftian cosmic horror set against a backdrop of epic heroism, intrigue, and strife during the height of the Roman Empire. This Quickstart Guide has everything you need to plunge into this world and experience its struggles firsthand, featuring an abridged summary of its 2d20 System rules and six pre-generated PC characters ready to experience the included adventure. Far from the Eternal City, deep in the forests of a hostile frontier, unravel the mystery of a village overcome by nightmares its people are forced to reenact on the waking world. Without the support of a Roman column, cast into a strange land, will you survive with your sanity intact? Only those with strength, cunning, and ambition dare enter the woods to confront this. Rude Awakening. The Cohors Cthulhu RPG Quickstart is an 80-page full colour softcover introduction to Cohors Cthulhu including: A setting primer, Introductory Quickstart rules, The 33-page adventure 'Rude Awakening' and 6 Pre-generated characters Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802810242 / 9781802810240

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    Paperback. Condizione: new. Paperback. The Dishonored tabletop roleplaying game transports you to the Empire of the Isles and beyond, to the conspiracies and machinations of its political class, religious sects, and populist factions. The Dishonored Gamemaster's Toolkit includes advice, details, locations, NPCs, and new rules to help start an exciting campaign and to keep players on the edge of their seats! You will need access to the Dishonored: The Roleplaying Game Core Rulebook to fully utilise this product. Contents: A 51-page Gamemaster's booklet, a Gamemaster's Mat with key rules and a dedicated area to track Chaos, reference sheets for your players, and a set of Chaos and Momentum tokens. Gamemaster advice including alternative ways to start your campaigns and use Chaos to its full potential. A whole host of new Dunwall locations to explore, as well as a short adventure set in the Roseburrow Ruin, and new NPCs that can serve as useful allies or dangerous adversaries for your players. New optional rules for crafting, inventing and tinkering, allowing you to follow in the footsteps of Dishonored's greatest inventors. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2023

    1802810854 / 9781802810851

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    Hardcover. Condizione: new. Hardcover. The RPG setting where people come together to rebuild their world following a catastrophic war. You will venture into a world of mystery and adventure, where slumbering mechs dot the landscape and people build their lives anew in the wreckage of paradise. The war against the machines was 200 years ago, but many threats from that era abound. The machines are dormant, but they sometimes awake, causing death and destruction until they are stopped. Hideous, mutated, creatures infest the landscape, vicious byproducts of the war. Ghostly nanograms lurk in the ruins promising knowledge or luring the unwary to their deaths. Yet against all this, humanity is rebuilding. People live full, happy lives despite the threats that assail them. Cooperation and mutual aid are everywhere, humans coming together to build something new amid the ruins of the past. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802812768 / 9781802812763

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    Hardcover. Condizione: new. Hardcover. One remote town is uniquely situated on the precarious divide between the controlled holdings of the Roman Empire and the wild lands of Germania: the frontier town of Laurium. Far from the Eternal City, though governed by a magistrate who speaks with the authority of Roman law and protected by the soldiers of the I Minerva Legion, Laurium is more exposed and vulnerable than most of its residents believe. The town's sizable population of Germanic natives includes many who resent Rome's occupation, some of whom meet in secret to foment rebellion. But this simmering turmoil is only one of the more obvious problems here. Other hidden forces - far more sinister threaten all who live in Laurium, be they Roman, German, or from other cultures that have come to this place from afar. The lands near Laurium hide many secrets, including a rising swell of Mythos forces eager to corrupt this town. Dark cults lurk both within and outside its palisade walls, serving forgotten and malevolent gods whose goals imperil all of humanity. The few mortal groups knowledgeable enough to oppose such enemies also hide in Laurium, pretending to live ordinary lives while secretly locked in the Hidden Wars. This 152-page supplement includes a wealth of adventure opportunities and information for Cohors Cthulhu gamemasters running campaigns centering on the Roman-occupied town of Laurium. This book includes detailed information and profiles on many of the most significant NPCs living in and near Laurium, an Otium rules system for handling downtime activity between major adventures, and seven self-contained adventures either set within or near the town of Laurium: 'Vigilia,' written by Harrison J. Chadd and Dave Semark, features an investigation into a child-abduction ring that reveals a greater plot to empower the Outer God, Mormo. 'The Silent Mine,' written by Tyler Omichinski, is a story where a newly built silver and gold mine conceals the machinations of Mi-Go north of the town. 'Fabled Herbs,' written by Jeff Provine, sees a deceptive sect of cultists attempt to corrupt Laurium by enthralling its leaders through the use of an insidious herb. 'The Amber God,' written by Cat Evans, is set in a prosperous amber mine which brings considerable wealth to Laurium, but where a powerful Mythos entity has long been entombed. 'Artifact From the East,' written by Mari Tokuda, features the visitation to Laurium by mystics from lands far to the east of Rome, who intend to use an Atlantean artifact to advance the goals of the Outer Gods. 'Under a Menacing Moon,' written by Simon Kaye and Selena Gray, follows the disappearance of a Roman centurion that reveals a sinister Mythos creature that menaces nearby villages. 'Find the Witch,' written by Paul L. Mathews, where a clash between mystics in Laurium reveals the threat of a Deep Ones invasion of the town one that imperils all who live there. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802810633 / 9781802810639

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    Paperback. Condizione: new. Paperback. This Gamemaster's Toolkit for the Cohors Cthulhu 2d20 Roleplaying Game includes a striking GM Screen featuring four portrait-oriented panels displaying an extended version of the Gamemaster's Guide cover illustration. The interior features an array of useful tables and charts from the core rulebooks, together with quick references and summaries of commonly used rules to keep the action flowing without time consuming page-flipping. The set also includes maps for both the Laurium Region and Germania Region, and a booklet providing systems for Hexploration, Regional Random Encounters, and creating Settlements and Strongholds. Together, these allow gamemasters to send their players off the beaten path for an exploration-based style of gameplay, surprising both themselves and their players with unexpected twists and turns, as well as the opportunity to tame the uncharted wilds. The Cohors Cthulhu Gamemaster's Toolkit includes: An extremely versatile four-panel GM Screen with beautiful and gritty artwork and quick rules reference, including a wealth of at-a-glance rules, tables, and resources. This screen also protects the GM from the prying eyes of players seeking to prematurely unearth Mythos mysteries awaiting them. A 48-page booklet featuring several exploration-based systems to experience the perilous world of the ancient Germanic frontier within Cohors Cthulhu. Hexploration rules, allowing a map to be filled as players navigate the world. This includes a walkthrough providing an example of use for the system. In the course of exploration, groups may find themselves hopelessly lost amid dangerous areas, or discover vital resources or useful allies. A complete system of Regional Random Encounters for Germania Interior. This can be used either in tandem with Hexploration or on its own to generate a wide variety of encounters in several potential categories, some of them involving conflicts, others covering more friendly meetings or strange and unusual events. Settlements and Strongholds rules allow players to create new communities and carve out new civilizations amid the untamed wilds, taking advantage of resources discovered during Hexploration. Ideal for making a new home when far from familiar territories. A Settlement Sheet which serves as a character sheet of sorts for newly created settlements, tracking buildings, their upkeep costs, and benefits. A double-sided A3 map featuring the Laurium Region on one side, indicating many of the surrounding small towns and villages as well as points of interest; and a broader map covering the entire Germania Region on the reverse, along with major towns, rivers, and roads. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2024

    1802814213 / 9781802814217

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    Paperback. Condizione: new. Paperback. Explore the Unknown! Journeying through the devastated wasteland, resourceful wanderers from all walks of life travel from settlement to settlement in order to survive and, sometimes, even thrive! Now, the Wanderer's Guide Book for Fallout: The Roleplaying Game gives you new tools to create wanderer characters, equip them with weapons and vehicles, and send them into the wasteland to face deadly new adversaries. The Wanderer's Guide Book includes a wealth of content for both players and gamemasters. If you want new character origins, perks, and equipment, you'll find them here. If you want quick and easy scavenging locations, look no further! But watch out for the expansive bestiary full of creatures and factions that make the wasteland so dangerous. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802812741 / 9781802812749

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    Hardcover. Condizione: new. Hardcover. This Exploration Guide is essential reading for any Star Trek Adventures crew interested in expanding their characters, missions, and campaigns into the final frontier and creating new sectors, worlds, and environments to discover and explore. Use the wealth of advice and random tables in this book to create original galactic sectors, star systems, planets, and planetary terrains, and then explore those unique locations in your crew's original Star Trek stories! Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802812520 / 9781802812527

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    Hardcover. Condizione: new. Hardcover. 'Risk is our business. That's what this starship is all about. That's why we're aboard her.' - Captain James T. Kirk. The 23rd century serves as the foundation of the entire Star Trek universe. A time in which many of the most iconic people, starships, and locations are introduced, and when many of its key events take place. The 23rd Century Campaign Guide presents the entire 23rd century for you to use in the Star Trek Adventures roleplaying game, from the growing pains of the nascent Federation in the century's early decades to the rising tensions with the Klingon Empire that sparked a brutal war in 2256-2257. Then, onward into the bold 'five year missions' period and the volatile latter third of the century. Characters of every department, from command to medical, can use new rules and character options to deepen their gameplay experience. No matter the composition of your crew, this guide provides the means for you to play through some of the most dramatic and influential periods in Star Trek! How does your crew fit into this iconic era and what trailblazing stories of their own will they tell? The 128-page full-color The 23rd Century Campaign Guide features: New player character options, including new options for the Environment phase of lifepath character generation, the new Free Trader career path option, and 12 new career events. New optional rules for generating casualties and impacting characters with lingering consequences such as fatigue, scars, and trauma. Guidance to help players and gamemasters create amazing missions and campaigns that fit thematically into the 23rd century, and to collaboratively tell stories with your crew that are as evocative and epic as those involving Michael Burnham, James Kirk, Nyota Uhura, Christopher Pike, Mr. Spock, and many others. Information about four key periods of the century, along with specific details for each key period concerning the state of the Galaxy, technological advancements, and the major and minor civilizations at play. Extensive player advice about playing characters through the various periods in this century, along with sample focuses, traits, and values for players to consider adding to their characters. Advice for gamemasters on the themes and tones present in each period of this century, and information on various styles of play and campaign structures that might best fit each period. This second edition supplement is compatible with both first edition Star Trek Adventures and the Captain s Log Solo RPG. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802811931 / 9781802811933

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    Hardcover. Condizione: new. Hardcover. From its inception, Star Trek has illustrated humanity and its allies and adversaries exploring the Galaxy with a wide variety of tools and technologies at their disposal. From tricorders to phasers, deflector dishes to replicators, all the key technological achievements of the future are detailed in this book. This Technical Manual is essential reading for any casual Star Trek fan or hardcore gamer interested in learning more about the wondrous technologies, ships, and weapons available to Starfleet personnel as well as members of many other species inhabiting the Star Trek universe, including the Klingons, Romulans, and Orions. Use the contents of this book to learn more about the gear, weapons, and technologies of the Star Trek universe, and to enhance the Star Trek Adventures missions and campaigns you engage in with your friends. The 129-page full-color Star Trek Adventures Second Edition Technical Manual features: Details on the most commonly-used gear across the Star Trek universe, including PADDs, communication devices, replicators, and holography. Insight on Starfleet's Diplomatic Corps, the universal translator, second contact supplies, and information on how a crew might respond to distress calls. A wealth of information on a wide variety of scientific gear, tricorders, and types of laboratories; and advice on conducting away missions and some of the gear an away team might utilize. Details on medical practices and medical gear, including sickbays, biobeds, medical treatments and drugs, guidance on using transporters to support treatment, and medical enhancements such as various forms of chair support, genetic engineering, and cybernetics. Insight on diagnostic levels, transporters, turbolifts, and environmental and utility systems, as well as digital engineering elements, such as computer systems and their various components. Detailed information on a wide variety of close combat weapons, ranged weapons, and body armor from across the Star Trek universe. Information on key starship technology and their components, including defensive systems and weapons, propulsion technologies, and life support systems. A wealth of new game mechanics for the Star Trek Adventures Second Edition roleplaying game, including 10 new character career event options and 16 new character talents; five new starship service records, 10 new starship talents, and mines as a new weapon type. More than 20 random complication tables designed to help you generate problems with specific situations and devices for use during your missions. This second edition supplement is compatible with both first edition Star Trek Adventures and the Captain's Log Solo RPG. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802810595 / 9781802810592

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    Hardcover. Condizione: new. Hardcover. The Hidden Wars of Germania! Though the long shadow of Rome has stretched far beyond its own borders, its reach has yet failed to cover all of Germania. Those untamed lands, filled with dark and forbidding forests, are still held by countless fiercely independent native tribes. Many have been forced to bend the knee before the banners of Rome, whilst others have fought bitterly to retain their ways of life - often fruitlessly. But Germanic priests and sages tell tales of other forces lurking in these lands: darker shapes than marching legionaries move between the trees of those ancient forests, and rumours swirl in towns and villages of nightmares lurking beyond their walls. Beyond the eyes of civilization, and known only to a select few, inexplicable monsters only whispered of in legend prowl, seeking to feast on the unwary. Fetid spawn of Mormo swarm and multiply in foul breeding sites, protected by sinister cults whose members are visited in dreams by creatures from beyond the stars. The immortal warrior-chieftain Herjan has gathered his forces to dominate the native Germanic tribes, his efforts fuelled by either enlightenment or madness born from Atlantean relics. As darkness looms and shadows gather, he schemes and plots to send his substantial military might against Rome. Here, in this ancient and mysterious land, the Hidden Wars play out in full. Those brave heroes willing to confront the darkness will claim hidden knowledge and eternal glory but terror, insanity, and doom await those who fail. This 185-page supplement includes a wealth of information for Cohors Cthulhu gamemasters running campaigns venturing into Germania from the Roman-occupied town of Laurium. This includes information on the many tribes of Germania, details on Herjan's Horde, an expanded Adversary roster, and 8 self-contained adventures taking place in Germania itself. 'Castrum Primum,' written by Richard August, detailing a lost fortress that has become a place of horror. 'Stars of Ill Omen,' written by Stephen Michael Dipesa, featuring an incursion of Mi-Go in the Germanic hills. 'The Harvest,' written by Anna Everts, where a tribal settlement is beset by a mysterious ailment. 'The Shield of Aeneas,' written by Thomas Roussel, featuring the impossible return of an ancient hero making wild claims. 'Anno Diaboli,' written by Michael Duxbury, where an attempt to impose a rigid calendar upon a tribal people has unforeseen consequences. 'Between Scylla and Charybdis,' written by Dave Semark, where a holy festival provides the spark to set ablaze a religious conflict. 'Against the Chaos Gate,' written by M.G. Manley, where PCs enter the gladiatorial arena and eventually discover an ancient buried peril. 'Aurum Habet Tolosanum,' written by Dave Semark, featuring a risky foray sneaking into the heart of Herjan's Horde to recover gold stolen from Rome. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2021

    1802814248 / 9781802814248

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    Hardcover. Condizione: new. Hardcover. A kingdom stands on the brink of destruction, as the vast realm called the Shadow Deep slowly swallows everything in its path. As the army fights to contain the tide of evil creatures teeming up out of the black clouds, the kingdom's best soldiers, the rangers, must venture down into the shadows to gather information, rescue prisoners, and ambush enemy supply lines. It is a desperate fight against overwhelming odds, but every little victory brings another day of hope. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2025

    1802813616 / 9781802813616

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    Hardcover. Condizione: new. Hardcover. The Mojave isn't just a desert - it's a blasted frontier of dust, danger, and stubborn survivors clinging to the bones of the Old World. Royal Flush is a road trip down to the Sierras and the Mojave, amid the turmoil engulfing the NCR in the run-up to the Second Battle of Hoover Dam. Against the looming threat of war, the Player Characters stumble into a plot to escalate regional tensions, become embroiled in conflicts between gangs and settlements, and have the chance to visit the famous New Reno and New Vegas. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802810617 / 9781802810615

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    Hardcover. Condizione: new. Hardcover. Welcome to an epic struggle of heroic mortals pitting blade, spear, and bow against the claws and tentacles of eldritch horrors from beyond the stars. These Hidden Wars in the shadows of ancient Rome are all that safeguards humanity from oblivion. Enter a world of stalwart Roman legionaries, brave Germanic, Gaulic, and Celtic warriors, shrewd schemers from Greece and Britannia, and valiant archers and mystics from lands like Parthia, Aegyptus, and the island of Hibernia. Embody these heroes and forge unlikely bonds with former enemies to confront the Cult of Mormo, minions of Nyarlathotep and Yog-Sothoth, and other nefarious cabals. Mi-Go skitter voraciously through the tunnels of lost mines, while Deep Ones lurk beneath the waves seeking sacrifices. Answer the call of secret organisations like the Fingers of Dawn and Temperari, who possess the knowledge and will to defy the malevolent gods. These groups offer the secrets of mystic arts and access to the legendary weapons of Atlantis. Your enemies wield dark magics and profaned relics, their minds corrupted by the whispers of beings like Sarthothus, a shattered god whose divided mind lurks within the very weapons you require to defeat the cults inviting humanity's doom. Can you prevail against overwhelming odds, or will you succumb, like so many others, to Mythos forces that thrive on conflict and war? This is your story! The 224-page full-colour, hardcover Cohors Cthulhu Player's Guide includes: Full core 2d20 rules for playing Cohors Cthulhu, including Fortune & Omens, Reach & Guard, Arms & Armor, Mounts and Vehicles, and Secondary Characters. The Path of Heroes: Build your unique heroic character, choosing from 6 cultures (Roman, Germanic, Egyptian, Gaulic, Greek, and Foederati), 10 backgrounds, 6 archetypes (Mystic, Sage, Schemer, Scoundrel, Scout, and Soldier), and 12 specialisations or use Secret Truths, Hidden Talents, and campfire tales to save decisions to be revealed later. A powerful magical system embedded in the cultures of the era with three types of spellcasting: Runic, Oracular, and Celtic. A rich setting overview, including Correspondence & Rumors, Life in the Empire and provinces, Religious Pantheons, and timelines. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2024

    1802812237 / 9781802812237

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    Hardcover. Condizione: new. Hardcover. The Star Trek Adventures roleplaying game takes you to the final frontier! Tell your own stories and unravel the mysteries of the unknown! From the 21st through to the 32nd century, join Starfleet, the Klingon Empire, the Romulan Star Empire, and countless other civilizations, and journey across the Star Trek universe with your crew. Explore strange new worlds, encounter fantastical alien life-forms, and engage in dramatic adventures in a detailed and immersive Galaxy. Using a complete and updated version of Modiphius' 2d20 system, this book includes all the rules and information you need to start your adventures in the final frontier! Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802810986 / 9781802810981

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    Paperback. Condizione: new. Paperback. Cohors Cthulhu is a roleplaying game of Lovecraftian cosmic horror set against a backdrop of epic heroism, intrigue, and strife during the height of the Roman Empire. This Quickstart Guide has everything you need to plunge into this world and experience its struggles firsthand, featuring an abridged summary of its 2d20 System rules and six pre-generated PC characters ready to experience the included adventure. Far from the Eternal City, deep in the forests of a hostile frontier, unravel the mystery of a village overcome by nightmares its people are forced to reenact on the waking world. Without the support of a Roman column, cast into a strange land, will you survive with your sanity intact? Only those with strength, cunning, and ambition dare enter the woods to confront this. Rude Awakening. The Cohors Cthulhu RPG Quickstart is an 80-page full colour softcover introduction to Cohors Cthulhu including: A setting primer, Introductory Quickstart rules, The 33-page adventure 'Rude Awakening' and 6 Pre-generated characters Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Editore: Modiphius Entertainment Ltd. 0, London, England

    1912743930 / 9781912743933

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    Hard Cover. Condizione: New. Sealed. New Game Book.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802810242 / 9781802810240

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    Paperback. Condizione: new. Paperback. The Dishonored tabletop roleplaying game transports you to the Empire of the Isles and beyond, to the conspiracies and machinations of its political class, religious sects, and populist factions. The Dishonored Gamemaster's Toolkit includes advice, details, locations, NPCs, and new rules to help start an exciting campaign and to keep players on the edge of their seats! You will need access to the Dishonored: The Roleplaying Game Core Rulebook to fully utilise this product. Contents: A 51-page Gamemaster's booklet, a Gamemaster's Mat with key rules and a dedicated area to track Chaos, reference sheets for your players, and a set of Chaos and Momentum tokens. Gamemaster advice including alternative ways to start your campaigns and use Chaos to its full potential. A whole host of new Dunwall locations to explore, as well as a short adventure set in the Roseburrow Ruin, and new NPCs that can serve as useful allies or dangerous adversaries for your players. New optional rules for crafting, inventing and tinkering, allowing you to follow in the footsteps of Dishonored's greatest inventors. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802810986 / 9781802810981

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    Paperback. Condizione: new. Paperback. Cohors Cthulhu is a roleplaying game of Lovecraftian cosmic horror set against a backdrop of epic heroism, intrigue, and strife during the height of the Roman Empire. This Quickstart Guide has everything you need to plunge into this world and experience its struggles firsthand, featuring an abridged summary of its 2d20 System rules and six pre-generated PC characters ready to experience the included adventure. Far from the Eternal City, deep in the forests of a hostile frontier, unravel the mystery of a village overcome by nightmares its people are forced to reenact on the waking world. Without the support of a Roman column, cast into a strange land, will you survive with your sanity intact? Only those with strength, cunning, and ambition dare enter the woods to confront this. Rude Awakening. The Cohors Cthulhu RPG Quickstart is an 80-page full colour softcover introduction to Cohors Cthulhu including: A setting primer, Introductory Quickstart rules, The 33-page adventure 'Rude Awakening' and 6 Pre-generated characters Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802812768 / 9781802812763

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    Hardcover. Condizione: new. Hardcover. One remote town is uniquely situated on the precarious divide between the controlled holdings of the Roman Empire and the wild lands of Germania: the frontier town of Laurium. Far from the Eternal City, though governed by a magistrate who speaks with the authority of Roman law and protected by the soldiers of the I Minerva Legion, Laurium is more exposed and vulnerable than most of its residents believe. The town's sizable population of Germanic natives includes many who resent Rome's occupation, some of whom meet in secret to foment rebellion. But this simmering turmoil is only one of the more obvious problems here. Other hidden forces - far more sinister threaten all who live in Laurium, be they Roman, German, or from other cultures that have come to this place from afar. The lands near Laurium hide many secrets, including a rising swell of Mythos forces eager to corrupt this town. Dark cults lurk both within and outside its palisade walls, serving forgotten and malevolent gods whose goals imperil all of humanity. The few mortal groups knowledgeable enough to oppose such enemies also hide in Laurium, pretending to live ordinary lives while secretly locked in the Hidden Wars. This 152-page supplement includes a wealth of adventure opportunities and information for Cohors Cthulhu gamemasters running campaigns centering on the Roman-occupied town of Laurium. This book includes detailed information and profiles on many of the most significant NPCs living in and near Laurium, an Otium rules system for handling downtime activity between major adventures, and seven self-contained adventures either set within or near the town of Laurium: 'Vigilia,' written by Harrison J. Chadd and Dave Semark, features an investigation into a child-abduction ring that reveals a greater plot to empower the Outer God, Mormo. 'The Silent Mine,' written by Tyler Omichinski, is a story where a newly built silver and gold mine conceals the machinations of Mi-Go north of the town. 'Fabled Herbs,' written by Jeff Provine, sees a deceptive sect of cultists attempt to corrupt Laurium by enthralling its leaders through the use of an insidious herb. 'The Amber God,' written by Cat Evans, is set in a prosperous amber mine which brings considerable wealth to Laurium, but where a powerful Mythos entity has long been entombed. 'Artifact From the East,' written by Mari Tokuda, features the visitation to Laurium by mystics from lands far to the east of Rome, who intend to use an Atlantean artifact to advance the goals of the Outer Gods. 'Under a Menacing Moon,' written by Simon Kaye and Selena Gray, follows the disappearance of a Roman centurion that reveals a sinister Mythos creature that menaces nearby villages. 'Find the Witch,' written by Paul L. Mathews, where a clash between mystics in Laurium reveals the threat of a Deep Ones invasion of the town one that imperils all who live there. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802810633 / 9781802810639

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    Paperback. Condizione: new. Paperback. This Gamemaster's Toolkit for the Cohors Cthulhu 2d20 Roleplaying Game includes a striking GM Screen featuring four portrait-oriented panels displaying an extended version of the Gamemaster's Guide cover illustration. The interior features an array of useful tables and charts from the core rulebooks, together with quick references and summaries of commonly used rules to keep the action flowing without time consuming page-flipping. The set also includes maps for both the Laurium Region and Germania Region, and a booklet providing systems for Hexploration, Regional Random Encounters, and creating Settlements and Strongholds. Together, these allow gamemasters to send their players off the beaten path for an exploration-based style of gameplay, surprising both themselves and their players with unexpected twists and turns, as well as the opportunity to tame the uncharted wilds. The Cohors Cthulhu Gamemaster's Toolkit includes: An extremely versatile four-panel GM Screen with beautiful and gritty artwork and quick rules reference, including a wealth of at-a-glance rules, tables, and resources. This screen also protects the GM from the prying eyes of players seeking to prematurely unearth Mythos mysteries awaiting them. A 48-page booklet featuring several exploration-based systems to experience the perilous world of the ancient Germanic frontier within Cohors Cthulhu. Hexploration rules, allowing a map to be filled as players navigate the world. This includes a walkthrough providing an example of use for the system. In the course of exploration, groups may find themselves hopelessly lost amid dangerous areas, or discover vital resources or useful allies. A complete system of Regional Random Encounters for Germania Interior. This can be used either in tandem with Hexploration or on its own to generate a wide variety of encounters in several potential categories, some of them involving conflicts, others covering more friendly meetings or strange and unusual events. Settlements and Strongholds rules allow players to create new communities and carve out new civilizations amid the untamed wilds, taking advantage of resources discovered during Hexploration. Ideal for making a new home when far from familiar territories. A Settlement Sheet which serves as a character sheet of sorts for newly created settlements, tracking buildings, their upkeep costs, and benefits. A double-sided A3 map featuring the Laurium Region on one side, indicating many of the surrounding small towns and villages as well as points of interest; and a broader map covering the entire Germania Region on the reverse, along with major towns, rivers, and roads. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2024

    1802812237 / 9781802812237

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    Hardcover. Condizione: new. Hardcover. The Star Trek Adventures roleplaying game takes you to the final frontier! Tell your own stories and unravel the mysteries of the unknown! From the 21st through to the 32nd century, join Starfleet, the Klingon Empire, the Romulan Star Empire, and countless other civilizations, and journey across the Star Trek universe with your crew. Explore strange new worlds, encounter fantastical alien life-forms, and engage in dramatic adventures in a detailed and immersive Galaxy. Using a complete and updated version of Modiphius' 2d20 system, this book includes all the rules and information you need to start your adventures in the final frontier! Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802812520 / 9781802812527

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    Hardcover. Condizione: new. Hardcover. 'Risk is our business. That's what this starship is all about. That's why we're aboard her.' - Captain James T. Kirk. The 23rd century serves as the foundation of the entire Star Trek universe. A time in which many of the most iconic people, starships, and locations are introduced, and when many of its key events take place. The 23rd Century Campaign Guide presents the entire 23rd century for you to use in the Star Trek Adventures roleplaying game, from the growing pains of the nascent Federation in the century's early decades to the rising tensions with the Klingon Empire that sparked a brutal war in 2256-2257. Then, onward into the bold 'five year missions' period and the volatile latter third of the century. Characters of every department, from command to medical, can use new rules and character options to deepen their gameplay experience. No matter the composition of your crew, this guide provides the means for you to play through some of the most dramatic and influential periods in Star Trek! How does your crew fit into this iconic era and what trailblazing stories of their own will they tell? The 128-page full-color The 23rd Century Campaign Guide features: New player character options, including new options for the Environment phase of lifepath character generation, the new Free Trader career path option, and 12 new career events. New optional rules for generating casualties and impacting characters with lingering consequences such as fatigue, scars, and trauma. Guidance to help players and gamemasters create amazing missions and campaigns that fit thematically into the 23rd century, and to collaboratively tell stories with your crew that are as evocative and epic as those involving Michael Burnham, James Kirk, Nyota Uhura, Christopher Pike, Mr. Spock, and many others. Information about four key periods of the century, along with specific details for each key period concerning the state of the Galaxy, technological advancements, and the major and minor civilizations at play. Extensive player advice about playing characters through the various periods in this century, along with sample focuses, traits, and values for players to consider adding to their characters. Advice for gamemasters on the themes and tones present in each period of this century, and information on various styles of play and campaign structures that might best fit each period. This second edition supplement is compatible with both first edition Star Trek Adventures and the Captain s Log Solo RPG. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802811931 / 9781802811933

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    Hardcover. Condizione: new. Hardcover. From its inception, Star Trek has illustrated humanity and its allies and adversaries exploring the Galaxy with a wide variety of tools and technologies at their disposal. From tricorders to phasers, deflector dishes to replicators, all the key technological achievements of the future are detailed in this book. This Technical Manual is essential reading for any casual Star Trek fan or hardcore gamer interested in learning more about the wondrous technologies, ships, and weapons available to Starfleet personnel as well as members of many other species inhabiting the Star Trek universe, including the Klingons, Romulans, and Orions. Use the contents of this book to learn more about the gear, weapons, and technologies of the Star Trek universe, and to enhance the Star Trek Adventures missions and campaigns you engage in with your friends. The 129-page full-color Star Trek Adventures Second Edition Technical Manual features: Details on the most commonly-used gear across the Star Trek universe, including PADDs, communication devices, replicators, and holography. Insight on Starfleet's Diplomatic Corps, the universal translator, second contact supplies, and information on how a crew might respond to distress calls. A wealth of information on a wide variety of scientific gear, tricorders, and types of laboratories; and advice on conducting away missions and some of the gear an away team might utilize. Details on medical practices and medical gear, including sickbays, biobeds, medical treatments and drugs, guidance on using transporters to support treatment, and medical enhancements such as various forms of chair support, genetic engineering, and cybernetics. Insight on diagnostic levels, transporters, turbolifts, and environmental and utility systems, as well as digital engineering elements, such as computer systems and their various components. Detailed information on a wide variety of close combat weapons, ranged weapons, and body armor from across the Star Trek universe. Information on key starship technology and their components, including defensive systems and weapons, propulsion technologies, and life support systems. A wealth of new game mechanics for the Star Trek Adventures Second Edition roleplaying game, including 10 new character career event options and 16 new character talents; five new starship service records, 10 new starship talents, and mines as a new weapon type. More than 20 random complication tables designed to help you generate problems with specific situations and devices for use during your missions. This second edition supplement is compatible with both first edition Star Trek Adventures and the Captain's Log Solo RPG. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2025

    1802813616 / 9781802813616

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    Hardcover. Condizione: new. Hardcover. The Mojave isn't just a desert - it's a blasted frontier of dust, danger, and stubborn survivors clinging to the bones of the Old World. Royal Flush is a road trip down to the Sierras and the Mojave, amid the turmoil engulfing the NCR in the run-up to the Second Battle of Hoover Dam. Against the looming threat of war, the Player Characters stumble into a plot to escalate regional tensions, become embroiled in conflicts between gangs and settlements, and have the chance to visit the famous New Reno and New Vegas. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802810595 / 9781802810592

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    Hardcover. Condizione: new. Hardcover. The Hidden Wars of Germania! Though the long shadow of Rome has stretched far beyond its own borders, its reach has yet failed to cover all of Germania. Those untamed lands, filled with dark and forbidding forests, are still held by countless fiercely independent native tribes. Many have been forced to bend the knee before the banners of Rome, whilst others have fought bitterly to retain their ways of life - often fruitlessly. But Germanic priests and sages tell tales of other forces lurking in these lands: darker shapes than marching legionaries move between the trees of those ancient forests, and rumours swirl in towns and villages of nightmares lurking beyond their walls. Beyond the eyes of civilization, and known only to a select few, inexplicable monsters only whispered of in legend prowl, seeking to feast on the unwary. Fetid spawn of Mormo swarm and multiply in foul breeding sites, protected by sinister cults whose members are visited in dreams by creatures from beyond the stars. The immortal warrior-chieftain Herjan has gathered his forces to dominate the native Germanic tribes, his efforts fuelled by either enlightenment or madness born from Atlantean relics. As darkness looms and shadows gather, he schemes and plots to send his substantial military might against Rome. Here, in this ancient and mysterious land, the Hidden Wars play out in full. Those brave heroes willing to confront the darkness will claim hidden knowledge and eternal glory but terror, insanity, and doom await those who fail. This 185-page supplement includes a wealth of information for Cohors Cthulhu gamemasters running campaigns venturing into Germania from the Roman-occupied town of Laurium. This includes information on the many tribes of Germania, details on Herjan's Horde, an expanded Adversary roster, and 8 self-contained adventures taking place in Germania itself. 'Castrum Primum,' written by Richard August, detailing a lost fortress that has become a place of horror. 'Stars of Ill Omen,' written by Stephen Michael Dipesa, featuring an incursion of Mi-Go in the Germanic hills. 'The Harvest,' written by Anna Everts, where a tribal settlement is beset by a mysterious ailment. 'The Shield of Aeneas,' written by Thomas Roussel, featuring the impossible return of an ancient hero making wild claims. 'Anno Diaboli,' written by Michael Duxbury, where an attempt to impose a rigid calendar upon a tribal people has unforeseen consequences. 'Between Scylla and Charybdis,' written by Dave Semark, where a holy festival provides the spark to set ablaze a religious conflict. 'Against the Chaos Gate,' written by M.G. Manley, where PCs enter the gladiatorial arena and eventually discover an ancient buried peril. 'Aurum Habet Tolosanum,' written by Dave Semark, featuring a risky foray sneaking into the heart of Herjan's Horde to recover gold stolen from Rome. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802810617 / 9781802810615

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    Hardcover. Condizione: new. Hardcover. Welcome to an epic struggle of heroic mortals pitting blade, spear, and bow against the claws and tentacles of eldritch horrors from beyond the stars. These Hidden Wars in the shadows of ancient Rome are all that safeguards humanity from oblivion. Enter a world of stalwart Roman legionaries, brave Germanic, Gaulic, and Celtic warriors, shrewd schemers from Greece and Britannia, and valiant archers and mystics from lands like Parthia, Aegyptus, and the island of Hibernia. Embody these heroes and forge unlikely bonds with former enemies to confront the Cult of Mormo, minions of Nyarlathotep and Yog-Sothoth, and other nefarious cabals. Mi-Go skitter voraciously through the tunnels of lost mines, while Deep Ones lurk beneath the waves seeking sacrifices. Answer the call of secret organisations like the Fingers of Dawn and Temperari, who possess the knowledge and will to defy the malevolent gods. These groups offer the secrets of mystic arts and access to the legendary weapons of Atlantis. Your enemies wield dark magics and profaned relics, their minds corrupted by the whispers of beings like Sarthothus, a shattered god whose divided mind lurks within the very weapons you require to defeat the cults inviting humanity's doom. Can you prevail against overwhelming odds, or will you succumb, like so many others, to Mythos forces that thrive on conflict and war? This is your story! The 224-page full-colour, hardcover Cohors Cthulhu Player's Guide includes: Full core 2d20 rules for playing Cohors Cthulhu, including Fortune & Omens, Reach & Guard, Arms & Armor, Mounts and Vehicles, and Secondary Characters. The Path of Heroes: Build your unique heroic character, choosing from 6 cultures (Roman, Germanic, Egyptian, Gaulic, Greek, and Foederati), 10 backgrounds, 6 archetypes (Mystic, Sage, Schemer, Scoundrel, Scout, and Soldier), and 12 specialisations or use Secret Truths, Hidden Talents, and campfire tales to save decisions to be revealed later. A powerful magical system embedded in the cultures of the era with three types of spellcasting: Runic, Oracular, and Celtic. A rich setting overview, including Correspondence & Rumors, Life in the Empire and provinces, Religious Pantheons, and timelines. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2026

    1802810242 / 9781802810240

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    Paperback. Condizione: new. Paperback. The Dishonored tabletop roleplaying game transports you to the Empire of the Isles and beyond, to the conspiracies and machinations of its political class, religious sects, and populist factions. The Dishonored Gamemaster's Toolkit includes advice, details, locations, NPCs, and new rules to help start an exciting campaign and to keep players on the edge of their seats! You will need access to the Dishonored: The Roleplaying Game Core Rulebook to fully utilise this product. Contents: A 51-page Gamemaster's booklet, a Gamemaster's Mat with key rules and a dedicated area to track Chaos, reference sheets for your players, and a set of Chaos and Momentum tokens. Gamemaster advice including alternative ways to start your campaigns and use Chaos to its full potential. A whole host of new Dunwall locations to explore, as well as a short adventure set in the Roseburrow Ruin, and new NPCs that can serve as useful allies or dangerous adversaries for your players. New optional rules for crafting, inventing and tinkering, allowing you to follow in the footsteps of Dishonored's greatest inventors. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.

  • Editore: Modiphius Entertainment Ltd, London, 2026

    1802812016 / 9781802812015

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    Paperback. Condizione: new. Paperback. Discover common roadside locations found across the wasteland with this collection of Fallout battlemaps! Explore the 8 immersive, poster-sized battlemaps, all rendered in exquisite detail and dripping with atmosphere. Guide your players as they search the abandoned Red Rocket service station, hide out in the Drumlin Diner, and warily scavenge the abandoned shop fronts! Each battlemap works as an individual encounter or as part of a full quest, and are all compatible with Fallout: The Roleplaying Game and Fallout: Wasteland Warfare. Will you run the premade encounters separately or link them together as a quest? Use however much (or little) you like and adapt anything else to suit your game group! 8 highly detailed, poster-sized battlemaps (558mm x 432mm, 135gsm), scaled to your 32mm miniatures. Locations included: Red Rocket service station, Drumlin Diner, Abandoned Shop Fronts, Roadside Farms, Railway Station, Military Checkpoint, Warehouse, and Garage. A 38-page booklet highlights encounters at each location, including obstacles and threats, loot tables for scavenging, and any relevant NPC stat blocks. Populate your locations with inhabitants, creatures, and mutants for any level. Enhance your game prep with new threats, obstacles, and detailed scavenging locations! Each map is perfect for immersing your players in Fallout: The Roleplaying Game or as battlegrounds for your latest Fallout: Wasteland Warfare skirmish! Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Editore: Modiphius Entertainment Ltd, London, 2026

    1802810692 / 9781802810691

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    Paperback. Condizione: new. Paperback. For the first time, you and your players can descend into the madness of an iconic Vault-Tec vault battlemap! Enter a never-before-seen vault in the Fallout setting with 8 immersive, poster-sized floor plans, all rendered in exquisite detail and dripping with atmosphere! Guide your players as they crack open the Vault-Tec door, ransack the Overseer's office, and uncover the secrets of Vault-Tec's latest, twisted experiment! Each battlemap works as individual encounters or as part of a full quest, and are all compatible with Fallout: The Roleplaying Game and Fallout: Wasteland Warfare. Will you run the premade adventure, where your players can discover why the vault's inhabitants never want to leave, or will you use the maps to create your own insidious Vault-Tec experiments? Features: 8 highly detailed, poster-sized battlemaps (558mm x 432mm, 135gsm), scaled to your 32mm miniatures. A 26-page booklet with a full quest. Explore a brand-new vault hidden beneath an old hotel. Learn why its inhabitants are so cheerful, they never want to leave! Enhance your game prep with new threats, obstacles, and detailed scavenging locations! Each map is perfect for immersing your players in Fallout: The Roleplaying Game or as battlegrounds for your latest Fallout: Wasteland Warfare skirmish! Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: Modiphius Entertainment Ltd, London, 2023

    1802810854 / 9781802810851

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    Hardcover. Condizione: new. Hardcover. The RPG setting where people come together to rebuild their world following a catastrophic war. You will venture into a world of mystery and adventure, where slumbering mechs dot the landscape and people build their lives anew in the wreckage of paradise. The war against the machines was 200 years ago, but many threats from that era abound. The machines are dormant, but they sometimes awake, causing death and destruction until they are stopped. Hideous, mutated, creatures infest the landscape, vicious byproducts of the war. Ghostly nanograms lurk in the ruins promising knowledge or luring the unwary to their deaths. Yet against all this, humanity is rebuilding. People live full, happy lives despite the threats that assail them. Cooperation and mutual aid are everywhere, humans coming together to build something new amid the ruins of the past. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.