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Springer international publishing jul 2008 (6 risultati)

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  • Lingua: Inglese

    Editore: Springer International Publishing Jul 2008, 2008

    3031004094 / 9783031004094

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    EUR 29,95

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    Spedito da Germania a U.S.A.

    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book provides an introduction to narrowband array signal processing, classical and subspace-based direction of arrival (DOA) estimation with an extensive discussion on adaptive direction of arrival algorithms. The book begins with a presentation of the basic theory, equations, and data models of narrowband arrays. It then discusses basic beamforming methods and describes how they relate to DOA estimation. Several of the most common classical and subspace-based direction of arrival methods are discussed. The book concludes with an introduction to subspace tracking and shows how subspace tracking algorithms can be used to form an adaptive DOA estimator. Simulation software and additional bibliography are given at the end of the book.Table of Contents: Introduction / Background on Array Processing / Nonadaptive Direction of Arrival Estimation / Adaptive Direction of Arrival Estimation / Appendix 84 pp. Englisch.…

  • Lingua: Inglese

    Editore: Springer International Publishing Jul 2008, 2008

    3031004191 / 9783031004193

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    EUR 29,95

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Artificial systems that think and behave intelligently are one of the most exciting and challenging goals of Artificial Intelligence. Action Programming is the art and science of devising high-level control strategies for autonomous systems which employ a mental model of their environment and which reason about their actions as a means to achieve their goals. Applications of this programming paradigm include autonomous software agents, mobile robots with high-level reasoning capabilities, and General Game Playing. These lecture notes give an in-depth introduction to the current state-of-the-art in action programming. The main topics are knowledge representation for actions, procedural action programming, planning, agent logic programs, and reactive, behavior-based agents. The only prerequisite for understanding the material in these lecture notes is some general programming experience and basic knowledge of classical first-order logic. Table of Contents: Introduction / Mathematical Preliminaries / Procedural Action Programs / Action Programs and Planning / Declarative Action Programs / Reactive Action Programs / Suggested Further Reading 100 pp. Englisch.…

  • Lingua: Inglese

    Editore: Springer International Publishing Jul 2008, 2008

    303179530X / 9783031795305

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    EUR 35,30

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Interactive display and visualization of large geometric and textured models is becoming a fundamental capability. There are numerous application areas, including games, movies, CAD, virtual prototyping, and scientific visualization. One of observations about geometric models used in interactive applications is that their model complexity continues to increase because of fundamental advances in 3D modeling, simulation, and data capture technologies.As computing power increases, users take advantage of the algorithmic advances and generate even more complex models and data sets. Therefore, there are many cases where we are required to visualize massive models that consist of hundreds of millions of triangles and, even, billions of triangles. However, interactive visualization and handling of such massive models still remains a challenge in computer graphics and visualization. In this monograph we discuss various techniques that enable interactive visualization of massive models.These techniques include visibility computation, simplification, levels-of-detail, and cache-coherent data management.We believe that the combinations of these techniques can make it possible to interactively visualize massive models in commodity hardware.Table of Contents: Introduction / Visibility / Simplification and Levels of Detail / Alternative Representations / Cache-Coherent Data Management / Conclusions / Bibliography 124 pp. Englisch.…

  • Lingua: Inglese

    Editore: Springer International Publishing Jul 2008, 2008

    3031004183 / 9783031004186

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Representations are at the heart of artificial intelligence (AI). This book is devoted to the problem of representation discovery: how can an intelligent system construct representations from its experience Representation discovery re-parameterizes the state space - prior to the application of information retrieval, machine learning, or optimization techniques - facilitating later inference processes by constructing new task-specific bases adapted to the state space geometry. This book presents a general approach to representation discovery using the framework of harmonic analysis, in particular Fourier and wavelet analysis. Biometric compression methods, the compact disc, the computerized axial tomography (CAT) scanner in medicine, JPEG compression, and spectral analysis of time-series data are among the many applications of classical Fourier and wavelet analysis. A central goal of this book is to show that these analytical tools can be generalized from their usual setting in (infinite-dimensional) Euclidean spaces to discrete (finite-dimensional) spaces typically studied in many subfields of AI. Generalizing harmonic analysis to discrete spaces poses many challenges: a discrete representation of the space must be adaptively acquired; basis functions are not pre-defined, but rather must be constructed. Algorithms for efficiently computing and representing bases require dealing with the curse of dimensionality. However, the benefits can outweigh the costs, since the extracted basis functions outperform parametric bases as they often reflect the irregular shape of a particular state space. Case studies from computer graphics, information retrieval, machine learning, and state space planning are used to illustrate the benefits of the proposed framework, and the challenges that remain to be addressed. Representation discovery is an actively developing field, and the author hopes this book will encourage other researchers to explore this exciting area of research. Table of Contents: Overview / Vector Spaces / Fourier Bases on Graphs / Multiscale Bases on Graphs / Scaling to Large Spaces / Case Study: State-Space Planning / Case Study: Computer Graphics / Case Study: Natural Language / Future Directions 160 pp. Englisch.…

  • Lingua: Inglese

    Editore: Springer International Publishing Jul 2008, 2008

    303179527X / 9783031795275

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -As new displays and cameras offer enhanced color capabilities, there is a need to extend the precision of digital content. High Dynamic Range (HDR) imaging encodes images and video with higher than normal 8 bit-per-color-channel precision, enabling representation of the complete color gamut and the full visible range of luminance.However, to realize transition from the traditional toHDRimaging, it is necessary to develop imaging algorithms that work with the high-precision data. Tomake such algorithms effective and feasible in practice, it is necessary to take advantage of the limitations of the human visual system by aligning the data shortcomings to those of the human eye, thus limiting storage and processing precision. Therefore, human visual perception is the key component of the solutions we discuss in this book.This book presents a complete pipeline forHDR image and video processing fromacquisition, through compression and quality evaluation, to display. At the HDR image and video acquisition stage specialized HDR sensors or multi-exposure techniques suitable for traditional cameras are discussed. Then, we present a practical solution for pixel values calibration in terms of photometric or radiometric quantities, which are required in some technically oriented applications. Also, we cover the problem of efficient image and video compression and encoding either for storage or transmission purposes, including the aspect of backward compatibility with existing formats. Finally, we review existing HDR display technologies and the associated problems of image contrast and brightness adjustment. For this purpose tone mapping is employed to accommodate HDR content to LDR devices. Conversely, the so-called inverse tone mapping is required to upgrade LDR content for displaying on HDR devices. We overview HDR-enabled image and video quality metrics, which are needed to verify algorithms at all stages of the pipeline. Additionally, we cover successful examples of the HDR technology applications, in particular, in computer graphics and computer vision.The goal of this book is to present all discussed components of the HDR pipeline with the main focus on video. For some pipeline stages HDR video solutions are either not well established or do not exist at all, in which case we describe techniques for single HDR images. In such cases we attempt to select the techniques, which can be extended into temporal domain. Whenever needed, relevant background information on human perception is given, which enables better understanding of the design choices behind the discussed algorithms and HDR equipment.Table of Contents: Introduction / Representation of an HDR Image / HDR Image and Video Acquisition / HDR Image Quality / HDR Image, Video, and Texture Compression / Tone Reproduction / HDR Display Devices / LDR2HDR: Recovering Dynamic Range in Legacy Content / HDRI in Computer Graphics / Software 172 pp. Englisch.…

  • Lingua: Inglese

    Editore: Springer International Publishing Jul 2008, 2008

    3031793110 / 9783031793110

    Serie: Libro 3 di 110 - Synthesis Lectures on Engineering, Science, and Technology

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Condizione: Nuovo

    EUR 35,30

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    Quantità: 2 disponibili

    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Many products are designed with aesthetic sculptured surfaces to enhance their appearance, an important factor in customer satisfaction, especially for automotive and consumer electronics products. In other cases, products have sculptured surfaces to meet functional requirements. Functional surfaces interact with the environment or with other surfaces. Because of this, functional surfaces can also be called dynamic surfaces. Functional surfaces do not possess the property to slide over itself, which causes significant complexity in machining of sculptured surfaces. The application of multiaxis numerically controlled (NC) machines is the only way for an efficient machining of sculptured surfaces. Reduction of machining time is a critical issue when machining sculptured surfaces on multiaxis NC machines. To reduce the machining cost of a sculptured surface, the machining time must be as short as possible.Table of Contents: Introduction / Analytical Representation of Scupltured Surfaces / Kinematics of Sculptured-Surface Machining / Analytical Description of the Geometry of Contact of the Sculptured Surface and of the Generating Surface of the Form-Cutting Tool / Form-Cutting Tools of Optimal Design / Conditions of Proper Sculptured-Surface Generation / Predicted Accuracy of the Machined Sculptured Surface / Optimal Sculptured-Surface Machining 124 pp. Englisch.…