paperback. Condizione: Good.
paperback. Condizione: Fine.
paperback. Condizione: Very Good.
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Condizione: New.
EUR 37,76
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Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Oxford University Press Inc, US, 2020
ISBN 10: 0199309272 ISBN 13: 9780199309276
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 41,37
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. In this practical, project-based book, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. Designed to teach students the fundamental concepts of computational thinking through interactive music, sound, and media, projects vary in complexity and encourage readers to make music through playing and creating music.This book introduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0 programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching the computer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code to perform, improvise, and create original music live.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
EUR 43,18
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EUR 37,07
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EUR 37,06
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EUR 39,98
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EUR 45,51
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Aggiungi al carrelloPaperback. Condizione: Brand New. 195 pages. 10.75x8.50x0.50 inches. In Stock.
Lingua: Inglese
Editore: Oxford University Press Inc, New York, 2020
ISBN 10: 0199309272 ISBN 13: 9780199309276
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. In this practical, project-based book, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. Designed to teach students the fundamental concepts of computational thinking through interactive music, sound, and media, projects vary in complexity and encourage readers to make music through playing and creating music.This bookintroduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching thecomputer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code toperform, improvise, and create original music live. In this practical, project-based learning guide, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Paperback. Condizione: new. New Copy. Customer Service Guaranteed.
Lingua: Inglese
Editore: Oxford University Press Inc, 2020
ISBN 10: 0199309272 ISBN 13: 9780199309276
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 66,70
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Aggiungi al carrelloCondizione: New. 2020. Paperback. . . . . .
EUR 77,23
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Aggiungi al carrelloPaperback. Condizione: Brand New. 195 pages. 10.75x8.50x0.50 inches. In Stock.
Lingua: Inglese
Editore: Oxford University Press Inc, 2020
ISBN 10: 0199309272 ISBN 13: 9780199309276
Da: Kennys Bookstore, Olney, MD, U.S.A.
EUR 83,87
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Aggiungi al carrelloCondizione: New. 2020. Paperback. . . . . . Books ship from the US and Ireland.
Lingua: Inglese
Editore: Oxford University Press Inc, US, 2020
ISBN 10: 0199309272 ISBN 13: 9780199309276
Da: Rarewaves.com UK, London, Regno Unito
EUR 37,83
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Aggiungi al carrelloPaperback. Condizione: New. In this practical, project-based book, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. Designed to teach students the fundamental concepts of computational thinking through interactive music, sound, and media, projects vary in complexity and encourage readers to make music through playing and creating music.This book introduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0 programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching the computer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code to perform, improvise, and create original music live.
Lingua: Inglese
Editore: Oxford University Press Inc, 2020
ISBN 10: 0199309272 ISBN 13: 9780199309276
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 41,94
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Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Da: Majestic Books, Hounslow, Regno Unito
EUR 56,46
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. Print on Demand pp. 336.
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. Print on Demand pp. 336.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 56,47
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Aggiungi al carrelloCondizione: New. PRINT ON DEMAND pp. 336.
Lingua: Inglese
Editore: Oxford University Press Inc, New York, 2020
ISBN 10: 0199309272 ISBN 13: 9780199309276
Da: CitiRetail, Stevenage, Regno Unito
EUR 41,56
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. In this practical, project-based book, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. Designed to teach students the fundamental concepts of computational thinking through interactive music, sound, and media, projects vary in complexity and encourage readers to make music through playing and creating music. This bookintroduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching thecomputer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code toperform, improvise, and create original music live. In this practical, project-based learning guide, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 53,98
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - In this practical, project-based book, music students, educators, and coders receive the necessary tools to engage with real-world experiences in computation and creativity using the programming language Scratch. Designed to teach students the fundamental concepts of computational thinking through interactive music, sound, and media, projects vary in complexity and encourage readers to make music through playing and creating music. This book introduces readers to concepts in computational thinking and coding alongside parallel concepts in music, creative sound, and interaction. The book begins with a gentle introduction to the Scratch 3.0 programming environment through hands-on projects using a computer keyboard and mouse to make music and control sounds, creating original sounds, and performing them as an instrument. The next chapters introduce programming musical sequences, melodies, and structures, and assembling them into a virtual band that can be performed live or automated through algorithms. The final chapters explore computational thinking and music in the contexts of making games with sound effects, teaching the computer to generate music using algorithms and rules, interacting with music using live video, finishing with a chapter on musical live coding, where readers will create and manipulate computer code to perform, improvise, and create original music live.
Da: preigu, Osnabrück, Germania
EUR 57,40
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Scratch Music Projects | Andrew R. Brown (u. a.) | Taschenbuch | Kartoniert / Broschiert | Englisch | 2020 | OXFORD UNIV PR | EAN 9780199309276 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.