hardcover. Condizione: Very Good. Very Good Condition - May show some limited signs of wear and may have a remainder mark. Pages and dust cover are intact and not marred by notes or highlighting.
hardcover. Condizione: Fine. LIKE NEW!!! Has a red or black remainder mark on bottom/exterior edge of pages.
EUR 13,10
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: Like New. Never used! Light wear to corners/edges from shelving.Never used! Light wear to corners/edges from shelving.
EUR 13,10
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Brand new.New.
Da: ChristianBookbag / Beans Books, Inc., Westlake, OH, U.S.A.
hardcover. Condizione: As New. New with remainder mark. Buy multiples from our store to save on shipping.
Da: ChristianBookbag / Beans Books, Inc., Westlake, OH, U.S.A.
hardcover. Condizione: New. New with remainder mark. Buy multiples from our store to save on shipping.
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New.
Condizione: New.
Hardcover. Condizione: new. Hardcover. How augmented reality and virtual reality are taking their places in contemporary media culture alongside film and television.How augmented reality and virtual reality are taking their places in contemporary media culture alongside film and television.TThis book positions augmented reality (AR) and virtual reality (VR) firmly in contemporary media culture. The authors view AR and VR not as the latest hyped technologies but as media-the latest in a series of what they term "reality media," taking their places alongside film and television. Reality media inserts a layer of media between us and our perception of the world; AR and VR do not replace reality but refashion a reality for us. Each reality medium mediates and remediates; each offers a new representation that we implicitly compare to our experience of the world in itself but also through other media.The authors show that as forms of reality media emerge, they not only chart a future path for media culture, but also redefine media past. With AR and VR in mind, then, we can recognize their precursors in eighteenth-century panoramas and the Broadway lights of the 1930s. A digital version of Reality Media, available through the book's website, invites readers to visit a series of virtual rooms featuring interactivity, 3-D models, videos, images, and texts that explore the themes of the book. "Reality Media will explore how we experience our physical and social reality through our media technologies"-- Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
EUR 35,21
Quantità: Più di 20 disponibili
Aggiungi al carrelloHardback. Condizione: New.
Condizione: As New. Unread book in perfect condition.
EUR 37,92
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 36,65
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 44,93
Quantità: 15 disponibili
Aggiungi al carrelloCondizione: New. 2021. Hardcover. . . . . .
Editore: Penguin Random House
ISBN 10: 0262045125 ISBN 13: 9780262045124
Da: INDOO, Avenel, NJ, U.S.A.
EUR 30,87
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread copy in mint condition.
Editore: Penguin Random House
ISBN 10: 0262045125 ISBN 13: 9780262045124
Da: INDOO, Avenel, NJ, U.S.A.
EUR 30,97
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Brand New.
EUR 49,90
Quantità: 1 disponibili
Aggiungi al carrelloHardcover. Condizione: Brand New. 248 pages. 9.00x6.00x0.98 inches. In Stock.
Condizione: New. 2021. Hardcover. . . . . . Books ship from the US and Ireland.
EUR 37,08
Quantità: Più di 20 disponibili
Aggiungi al carrelloHardback. Condizione: New.
EUR 64,22
Quantità: 1 disponibili
Aggiungi al carrelloHardcover. Condizione: new. Hardcover. How augmented reality and virtual reality are taking their places in contemporary media culture alongside film and television.How augmented reality and virtual reality are taking their places in contemporary media culture alongside film and television.TThis book positions augmented reality (AR) and virtual reality (VR) firmly in contemporary media culture. The authors view AR and VR not as the latest hyped technologies but as media-the latest in a series of what they term "reality media," taking their places alongside film and television. Reality media inserts a layer of media between us and our perception of the world; AR and VR do not replace reality but refashion a reality for us. Each reality medium mediates and remediates; each offers a new representation that we implicitly compare to our experience of the world in itself but also through other media.The authors show that as forms of reality media emerge, they not only chart a future path for media culture, but also redefine media past. With AR and VR in mind, then, we can recognize their precursors in eighteenth-century panoramas and the Broadway lights of the 1930s. A digital version of Reality Media, available through the book's website, invites readers to visit a series of virtual rooms featuring interactivity, 3-D models, videos, images, and texts that explore the themes of the book. "Reality Media will explore how we experience our physical and social reality through our media technologies"-- Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
EUR 45,88
Quantità: Più di 20 disponibili
Aggiungi al carrelloGebunden. Condizione: New. Jay David Bolter is James and Mary Wesley Chair in New Media at the Georgia Institute of Technology, and Senior Professor in Computer Science and Media Technology at Malmö University in Sweden. He is the author of The Digital Plenitude (MIT.
EUR 36,95
Quantità: Più di 20 disponibili
Aggiungi al carrelloHardback. Condizione: New.