Isbn: 9780262548762 - an introduction to real-time computing for mechanical engineers: a lab-based approach (26 risultati)

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Paperback. Condizione: new. Paperback. A comprehensive introduction to real-time computing for mechanical engineers and engineering students that integrates theory and application.A comprehensive introduction to real-time computing for mechanical engineers and engineering students that integrates theory and application.There are many textbooks that cover real-time computing, but none designed specifically for mechanical engineering curricula. Filling this gap, Rico Picone, Joseph Garbini, and Cameron Devine provide mechanical engineers and engineering students with a comprehensive introduction to real-time computing that integrates theory and application. The book presents the key ideas required to realize mechatronic systems that include real-time computers as functional components. Learning is organized around a sequence of nine hands-on laboratory exercises. Topics include scheduling, interrupts, timing, real-time operating systems, computer hardware, C programming, device drivers, algorithms, digital electronics, communication, amplifiers, encoders, finite state machines, discrete dynamic systems, and digital feedback control. Leading readers through the process of designing and implementing real-time systems while applying the architecture and resources of a modern real-time development environment, this text provides an essential foundation that can be implemented and extended throughout an engineering career.The first real-time computing textbook designed for mechanical engineersOffers hands-on instruction in the design and programming of real-time mechatronic systemsIntroduces fundamental computing and programing topicsIncludes detailed coverage of user interaction, real-time program organization, timing control, and interface hardwareIdeal for advanced undergraduate and first-year graduate students as well as for self-study "This text in embedded computing is designed for late-undergraduate and graduate mechanical engineering students, recognizing how their backgrounds differ from those of computer scientists or electrical engineers, the usual target audience for such texts"-- Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

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Condizione: New. Rico A. R. Picone is Associate Professor in the Department of Mechanical Engineering at Saint Martin&rsquos University, where he researches augmented cognition, artificial intelligence, and cybernetics.Joseph L. Garbini is Professor o.

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Paperback. Condizione: new. Paperback. Plt;bPgt;A comprehensive introduction to real-time computing for mechanical engineers and engineering students that integrates theory and application.Plt;/bPgt;Plt;bPgt;A comprehensive introduction to real-time computing for mechanical engineers and engineering students that integrates theory and application.Plt;/bPgt;Plt;brPgt;Plt;brPgt;There are many textbooks that cover real-time computing, but none designed specifically for mechanical engineering curricula. Filling this gap, Rico Picone, Joseph Garbini, and Cameron Devine provide mechanical engineers and engineering students with a comprehensive introduction to real-time computing that integrates theory and application. The book presents the key ideas required to realize mechatronic systems that include real-time computers as functional components. Learning is organized around a sequence of nine hands-on laboratory exercises. Topics include scheduling, interrupts, timing, real-time operating systems, computer hardware, C programming, device drivers, algorithms, digital electronics, communication, amplifiers, encoders, finite state machines, discrete dynamic systems, and digital feedback control. Leading readers through the process of designing and implementing real-time systems while applying the architecture and resources of a modern real-time development environment, this text provides an essential foundation that can be implemented and extended throughout an engineering career.Plt;brPgt;Plt;brPgt;Plt;ulPgt;Plt;liPgt;The first real-time computing textbook designed for mechanical engineersPlt;/liPgt;Plt;liPgt;Offers hands-on instruction in the design and programming of real-time mechatronic systemsPlt;/liPgt;Plt;liPgt;Introduces fundamental computing and programing topicsPlt;/liPgt;Plt;liPgt;Includes detailed coverage of user interaction, real-time program organization, timing control, and interface hardwarePlt;/liPgt;Plt;liPgt;Ideal for advanced undergraduate and first-year graduate students as well as for self-studyPlt;/liPgt;Plt;/ulPgt; "This text in embedded computing is designed for late-undergraduate and graduate mechanical engineering students, recognizing how their backgrounds differ from those of computer scientists or electrical engineers, the usual target audience for such texts"-- Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

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Taschenbuch. Condizione: Neu. Introduction to Real-Time Computing for Mechanical Engineers, An | A Lab-Based Approach | Joseph L. Garbini (u. a.) | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2024 | MIT Press Ltd | EAN 9780262548762 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu. …

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Taschenbuch. Condizione: Neu. Neuware - A comprehensive introduction to real-time computing for mechanical engineers and engineering students that integrates theory and application.There are many textbooks that cover real-time computing, but none designed specifically for mechanical engineering curricula. Filling this gap, Rico Picone, Joseph Garbini, and Cameron Devine provide mechanical engineers and engineering students with a comprehensive introduction to real-time computing that integrates theory and application. The book presents the key ideas required to realize mechatronic systems that include real-time computers as functional components. Learning is organized around a sequence of nine hands-on laboratory exercises. Topics include scheduling, interrupts, timing, real-time operating systems, computer hardware, C programming, device drivers, algorithms, digital electronics, communication, amplifiers, encoders, finite state machines, discrete dynamic systems, and digital feedback control. Leading readers through the process of designing and implementing real-time systems while applying the architecture and resources of a modern real-time development environment, this text provides an essential foundation that can be implemented and extended throughout an engineering career.- The first real-time computing textbook designed for mechanical engineers- Offers hands-on instruction in the design and programming of real-time mechatronic systems- Introduces fundamental computing and programing topics- Includes detailed coverage of user interaction, real-time program organization, timing control, and interface hardware- Ideal for advanced undergraduate and first-year graduate students as well as for self-study.…

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