9780262549516 - too much fun: the five lives of the commodore 64 computer di juul, jesper (36 risultati)

Lingua: Inglese
Editore: The MIT Press, 2024
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paperback. Condizione: Fine. LIKE NEW!!! Has a red or black remainder mark on bottom/exterior edge of pages.

Lingua: Inglese
Editore: The MIT Press, 2024
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paperback. Condizione: Very Good. Very Good Condition - May show some limited signs of wear and may have a remainder mark. Pages and dust cover are intact and not marred by notes or highlighting.

Lingua: Inglese
Editore: The MIT Press, 2024
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Lingua: Inglese
Editore: The MIT Press, 2024
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Lingua: Inglese
Editore: The MIT Press, 2024
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Lingua: Inglese
Editore: The MIT Press, 2024
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Lingua: Inglese
Editore: The MIT Press, 2024
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Lingua: Inglese
Editore: The MIT Press, 2024
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Lingua: Inglese
Editore: MIT Press Ltd, US, 2024
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Lingua: Inglese
Editore: MIT Press Ltd, 2024
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Paperback. Condizione: new. Paperback. The surprising history of the Commodore 64, the best-selling home computer of the 1980s-the machine that taught the world that computing should be fun.The surprising history of the Commodore 64, the best-selling home computer of the 1980s-the machine that taught the world that computing sho…uld be fun.The Commodore 64 (C64) is officially the best-selling desktop computer model of all time, according to The Guinness Book of World Records. It was also, from 1985 to 1993, the platform for which most video games were made. But while it sold at least twice as many units as other home computers of its time, like the Apple II, ZX Spectrum, or Commodore Amiga, it is strangely forgotten in many computer histories. In Too Much Fun, Jesper Juul argues that the C64 was so popular because it was so versatile, a machine developers and users would reinvent again and again over the course of 40 years.First it was a serious computer, next a game computer, then a computer for technical brilliance (graphical demos using the machine in seemingly impossible ways), then a struggling competitor, and finally a retro device whose limitations are now charming. The C64, Juul shows, has been ignored by history because it was too much fun. Richly illustrated in full color, this book is the first in-depth examination of the C64's design and history, and the first to integrate US and European histories. With interviews of Commodore engineers and with its insightful look at C64 games, music, and software, from Summer Games to International Karate to Simons' BASIC, Too Much Fun will appeal to those who used a Commodore 64, those interested in the history of computing and video games and computational literacy, or just those who wish their technological devices would last longer. "A platform studies approach to the Commodore 64, considered by Guinness World records as the highest-selling single computer model of all time"-- Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

Lingua: Inglese
Editore: MIT Press Ltd, US, 2024
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Lingua: Inglese
Editore: The MIT Press, 2024
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Lingua: Inglese
Editore: The MIT Press, 2024
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Lingua: Inglese
Editore: The MIT Press, 2024
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Lingua: Inglese
Editore: The MIT Press, 2024
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Lingua: Inglese
Editore: MIT Press -, 2024
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Lingua: Inglese
Editore: MIT Press, 2024
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Lingua: Inglese
Editore: The MIT Press, 2024
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Lingua: Inglese
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Condizione: New. 2024. Paperback. . . . . .

Lingua: Inglese
Editore: The MIT Press, 2024
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Lingua: Inglese
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Paperback. Condizione: Brand New. 231 pages. 8.75x5.75x0.75 inches. In Stock.

Lingua: Inglese
Editore: The MIT Press, 2024
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Condizione: As New. Unread book in perfect condition.

Lingua: Inglese
Editore: The MIT Press Dez 2024, 2024
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Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.
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Taschenbuch. Condizione: Neu. Neuware -The surprising history of the Commodore 64, the best-selling home computer of the 1980sthe machine that taught the world that computing should be fun.The Commodore 64 (C64) is officially the best-selling desktop computer model of all time, according to The Guinness Book of World Records. It… was also, from 1985 to 1993, the platform for which most video games were made. But while it sold at least twice as many units as other home computers of its time, like the Apple II, ZX Spectrum, or Commodore Amiga, it is strangely forgotten in many computer histories. In Too Much Fun, Jesper Juul argues that the C64 was so popular because it was so versatile, a machine developers and users would reinvent again and again over the course of 40 years.First it was a serious computer, next a game computer, then a computer for technical brilliance (graphical demos using the machine in seemingly impossible ways), then a struggling competitor, and finally a retro device whose limitations are now charming. The C64, Juul shows, has been ignored by history because it was too much fun. Richly illustrated in full color, this book is the first in-depth examination of the C64's design and history, and the first to integrate US and European histories. With interviews of Commodore engineers and with its insightful look at C64 games, music, and software, from Summer Games to International Karate to Simons' BASIC, Too Much Fun will appeal to those who used a Commodore 64, those interested in the history of computing and video games and computational literacy, or just those who wish their technological devices would last longer. Englisch.

Lingua: Inglese
Editore: MIT Press Ltd, 2024
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Da: THE SAINT BOOKSTORE, Southport, Regno UnitoTHE SAINT BOOKSTORE
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Paperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.

Lingua: Inglese
Editore: The MIT Press Dez 2024, 2024
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Da: Wegmann1855, Zwiesel, GermaniaWegmann1855
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Taschenbuch. Condizione: Neu. Neuware -The surprising history of the Commodore 64, the best-selling home computer of the 1980sthe machine that taught the world that computing should be fun.The Commodore 64 (C64) is officially the best-selling desktop computer model of all time, according to The Guinness Book of World Records. It… was also, from 1985 to 1993, the platform for which most video games were made. But while it sold at least twice as many units as other home computers of its time, like the Apple II, ZX Spectrum, or Commodore Amiga, it is strangely forgotten in many computer histories. In Too Much Fun, Jesper Juul argues that the C64 was so popular because it was so versatile, a machine developers and users would reinvent again and again over the course of 40 years.First it was a serious computer, next a game computer, then a computer for technical brilliance (graphical demos using the machine in seemingly impossible ways), then a struggling competitor, and finally a retro device whose limitations are now charming. The C64, Juul shows, has been ignored by history because it was too much fun. Richly illustrated in full color, this book is the first in-depth examination of the C64's design and history, and the first to integrate US and European histories. With interviews of Commodore engineers and with its insightful look at C64 games, music, and software, from Summer Games to International Karate to Simons' BASIC, Too Much Fun will appeal to those who used a Commodore 64, those interested in the history of computing and video games and computational literacy, or just those who wish their technological devices would last longer.

Lingua: Inglese
Editore: MIT Short Discount, 2024
- Brossura
Da: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore
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Condizione: New. 2024. Paperback. . . . . . Books ship from the US and Ireland.

Lingua: Inglese
Editore: Mit Pr, 2024
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Paperback. Condizione: Brand New. 231 pages. 8.75x5.75x0.75 inches. In Stock.

Lingua: Inglese
Editore: The MIT Press Dez 2024, 2024
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Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
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Taschenbuch. Condizione: Neu. Neuware - The surprising history of the Commodore 64, the best-selling home computer of the 1980sthe machine that taught the world that computing should be fun.The Commodore 64 (C64) is officially the best-selling desktop computer model of all time, according to The Guinness Book of World Records. I…t was also, from 1985 to 1993, the platform for which most video games were made. But while it sold at least twice as many units as other home computers of its time, like the Apple II, ZX Spectrum, or Commodore Amiga, it is strangely forgotten in many computer histories. In Too Much Fun, Jesper Juul argues that the C64 was so popular because it was so versatile, a machine developers and users would reinvent again and again over the course of 40 years.First it was a serious computer, next a game computer, then a computer for technical brilliance (graphical demos using the machine in seemingly impossible ways), then a struggling competitor, and finally a retro device whose limitations are now charming. The C64, Juul shows, has been ignored by history because it was too much fun. Richly illustrated in full color, this book is the first in-depth examination of the C64's design and history, and the first to integrate US and European histories. With interviews of Commodore engineers and with its insightful look at C64 games, music, and software, from Summer Games to International Karate to Simons' BASIC, Too Much Fun will appeal to those who used a Commodore 64, those interested in the history of computing and video games and computational literacy, or just those who wish their technological devices would last longer.

Lingua: Inglese
Editore: The MIT Press, 2024
- Brossura
Da: Speedyhen, Hertfordshire, Regno UnitoSpeedyhen
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Condizione: NEW.

Lingua: Inglese
Editore: MIT Press, 2024
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Da: moluna, Greven, Germaniamoluna
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Condizione: New. Jesper Juul coedits the MIT Press Playful Thinking series. His previous books include Half-Real and The Art of Failure. He is Associate Professor at the Royal Danish Academy in Copenhagen and has taught at MIT and New York University. His firs.