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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Video Games and the Law | Elizabeth Townsend Gard (u. a.) | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2020 | Routledge | EAN 9780367607449 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu.
Lingua: Inglese
Editore: Taylor & Francis, Routledge, 2020
ISBN 10: 0367607441 ISBN 13: 9780367607449
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 27,30
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The video game industry is big business, not only in terms of the substantial revenue generated through retail sales of games themselves, but also in terms of the size and value of parallel and secondary markets. Consider any popular video game today, and you most likely are looking at a franchise that includes not only the game itself and all of its variants but also toys, books, movies, and more, with legions of fans that interact with the industry in myriad ways. Surveying the legal landscape of this emergent industry, Ron Gard and Elizabeth Townsend-Gard shed light on the many important topics where law is playing an important role. In examining these issues, Video Games and the Law is both a legal anda cultural look at the development of the video game industry and the role that law has played so far in this industry's ability to thrive and grow. 98 pp. Englisch.
Lingua: Inglese
Editore: Taylor & Francis, Routledge, 2020
ISBN 10: 0367607441 ISBN 13: 9780367607449
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 33,22
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - The video game industry is big business, not only in terms of the substantial revenue generated through retail sales of games themselves, but also in terms of the size and value of parallel and secondary markets. Consider any popular video game today, and you most likely are looking at a franchise that includes not only the game itself and all of its variants but also toys, books, movies, and more, with legions of fans that interact with the industry in myriad ways. Surveying the legal landscape of this emergent industry, Ron Gard and Elizabeth Townsend-Gard shed light on the many important topics where law is playing an important role. In examining these issues, Video Games and the Law is both a legal anda cultural look at the development of the video game industry and the role that law has played so far in this industry's ability to thrive and grow.