EUR 9,34
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: very good. Gently used. May include previous owner's signature or bookplate on the front endpaper, sticker on back and/or remainder mark on text block.
EUR 5,05
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,700grams, ISBN:9780387001760.
Paperback. Condizione: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.
EUR 60,62
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
EUR 57,06
Quantità: 10 disponibili
Aggiungi al carrelloPF. Condizione: New.
Lingua: Inglese
Editore: Springer-Verlag New York Inc, 2004
ISBN 10: 038700176X ISBN 13: 9780387001760
Da: Revaluation Books, Exeter, Regno Unito
EUR 82,39
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. paperback/cd-rom edition. 313 pages. 9.00x6.75x0.75 inches. In Stock.
Lingua: Inglese
Editore: Springer New York, Springer US, 2004
ISBN 10: 038700176X ISBN 13: 9780387001760
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 58,55
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the 'why' concepts of 3-D simultaneously with the 'how-to' techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks.
Lingua: Inglese
Editore: Springer New York Dez 2004, 2004
ISBN 10: 038700176X ISBN 13: 9780387001760
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 53,49
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the 'why' concepts of 3-D simultaneously with the 'how-to' techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks 344 pp. Englisch.
Lingua: Inglese
Editore: Springer-Verlag New York Inc., 2004
ISBN 10: 038700176X ISBN 13: 9780387001760
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 68,81
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Da: moluna, Greven, Germania
EUR 47,23
Quantità: Più di 20 disponibili
Aggiungi al carrelloKartoniert / Broschiert. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. New 3-D animation resource, suitable for coursework or self-study, presents all the basic concepts and Maya software background needed for learning animation techniques and creating sophisticated, state-of-the-art animationsNew 3-D animat.
Lingua: Inglese
Editore: Springer, Springer Dez 2004, 2004
ISBN 10: 038700176X ISBN 13: 9780387001760
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
EUR 53,49
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Understanding 3-D Animation Using Maya is both a general guide for understanding 3-D computer graphics as well as a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Each chapter first presents an initial concept, which details a proven method, before providing hands-on tutorials and projects. This approach details how and why animation techniques work and explains how to use Maya for creating sophisticated, state-of-the-art animations. The author distills real-world experience into helpful hints and step-by-step guides for common tasks. Animators, game developers, effects animators, and computer graphics artists will all find the book an essential tool and resource.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 344 pp. Englisch.