Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 170,65
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New.
Condizione: New.
Da: Chiron Media, Wallingford, Regno Unito
EUR 175,66
Quantità: 5 disponibili
Aggiungi al carrelloHardcover. Condizione: New.
Condizione: As New. Unread book in perfect condition.
Da: Majestic Books, Hounslow, Regno Unito
EUR 206,50
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New. pp. 160.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 198,17
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Condizione: New. pp. 160.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 225,72
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 229,21
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New. pp. 160.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 235,80
Quantità: 1 disponibili
Aggiungi al carrelloHardback. Condizione: New. New copy - Usually dispatched within 4 working days.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 251,26
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Series: Digital Games and Learning. Num Pages: 174 pages, 6 black & white illustrations, 6 black & white tables. BIC Classification: JNV. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 229 x 152 x 15. Weight in Grams: 385. . 2015. 1st Edition. hardcover. . . . .
Da: Kennys Bookstore, Olney, MD, U.S.A.
EUR 313,71
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Series: Digital Games and Learning. Num Pages: 174 pages, 6 black & white illustrations, 6 black & white tables. BIC Classification: JNV. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 229 x 152 x 15. Weight in Grams: 385. . 2015. 1st Edition. hardcover. . . . . Books ship from the US and Ireland.
Da: Revaluation Books, Exeter, Regno Unito
EUR 321,23
Quantità: 2 disponibili
Aggiungi al carrelloHardcover. Condizione: Brand New. 160 pages. 9.25x6.25x0.75 inches. In Stock.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 170,66
Quantità: 5 disponibili
Aggiungi al carrelloHardback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Da: moluna, Greven, Germania
EUR 168,11
Quantità: Più di 20 disponibili
Aggiungi al carrelloGebunden. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Michele D. Dickey is a Professor of Instructional Design and Technology at Miami University of Ohio, USA. She is currently Program Coordinator for the graduate programs in Educational Technology and Instructional Design and Technology. I.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 229,80
Quantità: Più di 20 disponibili
Aggiungi al carrelloHRD. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 235,53
Quantità: Più di 20 disponibili
Aggiungi al carrelloHRD. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 308,63
Quantità: 1 disponibili
Aggiungi al carrelloBuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether.Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on:player positioninggame mechanicsnarrative designenvironment designcharacter design.Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning.