ISBN: 9780473518820 - narrative design for writers: an industry guide to writing for video games (23 risultati)

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  • Lingua: Inglese

    Editore: Fiction Engine Limited, 2020

    0473518821 / 9780473518820

    Serie: Libro 3 di 3 - Narrative Design for Games

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    Editore: Fiction Engine 4/7/2020, 2020

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    Serie: Libro 3 di 3 - Narrative Design for Games

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    Paperback or Softback. Condizione: New. Narrative Design for Writers. Book.

  • Lingua: Inglese

    Editore: Fiction Engine Limited, 2020

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    Serie: Libro 3 di 3 - Narrative Design for Games

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    Editore: Fiction Engine Limited, 2020

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    Editore: Fiction Engine Limited, 2020

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    Condizione: New. In English.

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    Editore: Fiction Engine Limited, 2020

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  • Lingua: Inglese

    Editore: Fiction Engine 2020-04, 2020

    0473518821 / 9780473518820

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    Da: Chiron Media, Wallingford, Regno UnitoChiron Media

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    Serie: Libro 3 di 3 - Narrative Design for Games

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    Da: Majestic Books, Hounslow, Regno UnitoMajestic Books

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    Condizione: New. Print on Demand pp. 170.

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    Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios

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  • Lingua: Inglese

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    Serie: Libro 3 di 3 - Narrative Design for Games

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    Paperback. Condizione: new. Paperback. Do you want to turn your talent for writing into a narrative design career in the games industry?Please note: book cover updated as of 16.06.2020 It's never been a better time to be a writer for video games. You're tapping into an industry that was worth more than $120 billion dollars in 2019, and it's still growing. And it's an industry that needs great storytellers. But there's a BIG difference between a great story and a great game story. Traditional stories are told. Game stories are experienced. That's why video game narratives need a totally different design approach. So how do you apply your scriptwriting, storylining, poetic, copywriting, prose producing skills to an audience that won't sit still and an industry that's ever changing? That's what this book is about! I've been a narrative designer for over a decade, as well as a novelist and a scriptwriter / storyliner for TV and comics. I love playing games, and even more, I love helping game developers realize their storytelling aspirations. Nothing delights me more than a game that's both fun to play and delivers a satisfying story experience. In this book, I'll share both the evergreen principles and practical techniques that I've learned and developed during my narrative design career so that you can position yourself for your first game writing gig. And if you're an experienced narrative designer already, you'll still find plenty of insights that you can apply to your trade. I'll say it again, "the games industry needs you!" Play is what we do, but story is why we do it. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Lingua: Inglese

    Editore: Fiction Engine, 2020

    0473518821 / 9780473518820

    Serie: Libro 3 di 3 - Narrative Design for Games

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Do you want to turn your talent for writing into a narrative design career in the games industry Please note: book cover updated as of 16.06.2020It's never been a better time to be a writer for video games. You're tapping into an industry that was worth more than $120 billion dollars in 2019, and it's still growing.And it's an industry that needs great storytellers.But there's a BIG difference between a great story and a great game story. Traditional stories are told. Game stories are experienced. That's why video game narratives need a totally different design approach.So how do you apply your scriptwriting, storylining, poetic, copywriting, prose producing skills to an audience that won't sit still and an industry that's ever changing That's what this book is about!I've been a narrative designer for over a decade, as well as a novelist and a scriptwriter / storyliner for TV and comics. I love playing games, and even more, I love helping game developers realize their storytelling aspirations. Nothing delights me more than a game that's both fun to play and delivers a satisfying story experience.In this book, I'll share both the evergreen principles and practical techniques that I've learned and developed during my narrative design career so that you can position yourself for your first game writing gig. And if you're an experienced narrative designer already, you'll still find plenty of insights that you can apply to your trade.I'll say it again, 'the games industry needs you!'Play is what we do, but story is why we do it. …

  • Lingua: Inglese

    Editore: Fiction Engine, 2020

    0473518821 / 9780473518820

    Serie: Libro 3 di 3 - Narrative Design for Games

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    Paperback. Condizione: new. Paperback. Do you want to turn your talent for writing into a narrative design career in the games industry?Please note: book cover updated as of 16.06.2020 It's never been a better time to be a writer for video games. You're tapping into an industry that was worth more than $120 billion dollars in 2019, and it's still growing. And it's an industry that needs great storytellers. But there's a BIG difference between a great story and a great game story. Traditional stories are told. Game stories are experienced. That's why video game narratives need a totally different design approach. So how do you apply your scriptwriting, storylining, poetic, copywriting, prose producing skills to an audience that won't sit still and an industry that's ever changing? That's what this book is about! I've been a narrative designer for over a decade, as well as a novelist and a scriptwriter / storyliner for TV and comics. I love playing games, and even more, I love helping game developers realize their storytelling aspirations. Nothing delights me more than a game that's both fun to play and delivers a satisfying story experience. In this book, I'll share both the evergreen principles and practical techniques that I've learned and developed during my narrative design career so that you can position yourself for your first game writing gig. And if you're an experienced narrative designer already, you'll still find plenty of insights that you can apply to your trade. I'll say it again, "the games industry needs you!" Play is what we do, but story is why we do it. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

  • Lingua: Inglese

    Editore: Fiction Engine, 2020

    0473518821 / 9780473518820

    Serie: Libro 3 di 3 - Narrative Design for Games

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    Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. KlappentextrnrnDo you want to turn your talent for writing into a narrative design career in the games industry?nnnPlease note: book cover updated as of 16.06.2020nnIt s never been a better time to be a writer for video games. You re tapping int.…

  • Lingua: Inglese

    Editore: Fiction Engine, 2020

    0473518821 / 9780473518820

    Serie: Libro 3 di 3 - Narrative Design for Games

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    Taschenbuch. Condizione: Neu. Narrative Design for Writers | Edwin McRae | Taschenbuch | Kartoniert / Broschiert | Englisch | 2020 | Fiction Engine | EAN 9780473518820 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.…