Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Condizione: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
Lingua: Inglese
Editore: O'Reilly Media, Incorporated, 2002
ISBN 10: 0596002351 ISBN 13: 9780596002350
Da: Better World Books: West, Reno, NV, U.S.A.
Prima edizione
Condizione: Good. 1st Edition. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Lingua: Inglese
Editore: O'Reilly Media, Incorporated, 2002
ISBN 10: 0596002351 ISBN 13: 9780596002350
Da: Better World Books, Mishawaka, IN, U.S.A.
Prima edizione
Condizione: Very Good. 1st Edition. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Condizione: Good. Good condition. A copy that has been read but remains intact. May contain markings such as bookplates, stamps, limited notes and highlighting, or a few light stains.
paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Condizione: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
paperback. Condizione: Very Good. 620 pp. 7 x 9 1/8. Glossy blue wraps. No damage or markings noted.
Lingua: Inglese
Editore: O'Reilly Media, Incorporated, 2002
ISBN 10: 0596002351 ISBN 13: 9780596002350
Da: Better World Books Ltd, Dunfermline, Regno Unito
Prima edizione
EUR 6,63
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: Very Good. 1st Edition. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
EUR 9,49
Quantità: 1 disponibili
Aggiungi al carrelloSoftcover. Condizione: Très bon. Ancien livre de bibliothèque avec équipements. Edition 2002. Ammareal reverse jusqu'à 15% du prix net de cet article à des organisations caritatives. ENGLISH DESCRIPTION Book Condition: Used, Very good. Former library book. Edition 2002. Ammareal gives back up to 15% of this item's net price to charity organizations.
Condizione: Good. [ No Hassle 30 Day Returns ][ Ships Daily ] [ Underlining/Highlighting: NONE ] [ Writing: NONE ] [ Edition: first ] Publisher: O'Reilly Media, Inc. Pub Date: 5/1/2002 Binding: Paperback Pages: 648 first edition.
Condizione: As New. Unread book in perfect condition.
Condizione: New.
EUR 64,26
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. This guide takes a step-by-step approach to teaching developers how to build real graphics applications using Cocoa. By showing the basics of an application in one chapter and then layering additional functionality onto that application in subsequent chapters, the book keeps readers interested and motivated. Readers will see immediate results, and then go on to build onto what they've already achieved. The book is divided into four major parts: Part I introduces the Mac OS X graphical user interface (Aqua) from a developer's point of view, Cocoa developer tools (such as the Interface Builder, Project Builder, and gdb debugger), object-oriented concepts, the Objective-C language in which Cocoa is written, and the basics of Cocoa programming itself; Part II focuses on building the first complete application, calculator, a simple four-function calculator. The chapters in this part of the book extend the application, piece by piece, by introducing such features as nibs, icons, delegation, resizing, events, and responders.Part III focuses on building an application called MathPaper, which is similar to a word processor but which instead solves mathematical expressions the user supplies. The chapters in this part of the book extend MathPaper by developing both the front and back ends using a variety of Cocoa classes and methods. They introduce Cocoa'sdocument-based architecture, tasks, pipes, Rich Text format, handling document files, and using Quartz to draw in windows. Part IV focuses on building the GraphPaper application, a more complex multithreading application that graphs mathematical functions in multiple dimensions and that uses mouse-over capabilities to identify graph points. The chapters in this part of the book add more advanced Mac OS X features such as multithreading, colour, mouse events, zoom buttons, pasteboards, services, preferences, and the defaults database.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 61,19
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New.
EUR 61,99
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: New.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 71,25
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. This developer's guide to creating applications for computers using Mac OS X, explains how to build sophisticated applications rather than offer a series of simplistic and vague examples. Num Pages: 620 pages, index. BIC Classification: ULH; UMX; UN. Category: (P) Professional & Vocational; (UP) Postgraduate, Research & Scholarly; (UU) Undergraduate. Dimension: 233 x 178 x 30. Weight in Grams: 1026. . 2002. 1st Edition. Paperback. . . . .
EUR 61,20
Quantità: 1 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 75,12
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Condizione: New. This developer's guide to creating applications for computers using Mac OS X, explains how to build sophisticated applications rather than offer a series of simplistic and vague examples. Num Pages: 620 pages, index. BIC Classification: ULH; UMX; UN. Category: (P) Professional & Vocational; (UP) Postgraduate, Research & Scholarly; (UU) Undergraduate. Dimension: 233 x 178 x 30. Weight in Grams: 1026. . 2002. 1st Edition. Paperback. . . . . Books ship from the US and Ireland.
EUR 66,03
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback. Condizione: New. This guide takes a step-by-step approach to teaching developers how to build real graphics applications using Cocoa. By showing the basics of an application in one chapter and then layering additional functionality onto that application in subsequent chapters, the book keeps readers interested and motivated. Readers will see immediate results, and then go on to build onto what they've already achieved. The book is divided into four major parts: Part I introduces the Mac OS X graphical user interface (Aqua) from a developer's point of view, Cocoa developer tools (such as the Interface Builder, Project Builder, and gdb debugger), object-oriented concepts, the Objective-C language in which Cocoa is written, and the basics of Cocoa programming itself; Part II focuses on building the first complete application, calculator, a simple four-function calculator. The chapters in this part of the book extend the application, piece by piece, by introducing such features as nibs, icons, delegation, resizing, events, and responders.Part III focuses on building an application called MathPaper, which is similar to a word processor but which instead solves mathematical expressions the user supplies. The chapters in this part of the book extend MathPaper by developing both the front and back ends using a variety of Cocoa classes and methods. They introduce Cocoa'sdocument-based architecture, tasks, pipes, Rich Text format, handling document files, and using Quartz to draw in windows. Part IV focuses on building the GraphPaper application, a more complex multithreading application that graphs mathematical functions in multiple dimensions and that uses mouse-over capabilities to identify graph points. The chapters in this part of the book add more advanced Mac OS X features such as multithreading, colour, mouse events, zoom buttons, pasteboards, services, preferences, and the defaults database.
EUR 92,92
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 1st edition. 620 pages. 9.50x7.00x1.25 inches. In Stock.
Da: moluna, Greven, Germania
EUR 70,43
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. This developer s guide to creating applications for computers using Mac OS X, explains how to build sophisticated applications rather than offer a series of simplistic and vague examples.Cocoa is an object-oriented development environment available in A.
Da: Revaluation Books, Exeter, Regno Unito
EUR 74,25
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 1st edition. 620 pages. 9.50x7.00x1.25 inches. In Stock. This item is printed on demand.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 88,94
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.