9780672329463 - linux kernel development [lingua inglese] di love, robert (43 risultati)

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.World of Books (was SecondSale)
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Condizione: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: A Team Books, Conway, AR, U.S.A.A Team Books
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paperback. Condizione: Good. Used books may not include access codes or one time use codes. Proven Seller with Excellent Customer Service. Choose expedited shipping and get it FAST.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.ThriftBooks-Dallas
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EUR 7,38
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Paperback. Condizione: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.ThriftBooks-Atlanta
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Paperback. Condizione: Good. No Jacket. Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.ThriftBooks-Atlanta
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EUR 7,38
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Paperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.ThriftBooks-Atlanta
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Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: HPB-Red, Dallas, TX, U.S.A.HPB-Red
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EUR 4,54
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Paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: Goodwill of Silicon Valley, SAN JOSE, CA, U.S.A.Goodwill of Silicon Valley
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Condizione: good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in Good condition! Any other included accessories are also in Good condition showing use. Use can include some highlighting and writing, page and cover creases as well as other types visible wear.

Lingua: Inglese
Editore: Pearson Education 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: Novel Ideas Books & Gifts, Decatur, IL, U.S.A.Novel Ideas Books & Gifts
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Softcover. Condizione: Very Good+. Third Edition. Small 4to 9" - 11" tall; 440 pages.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: Alfie's Awesome Books, Wilton Manors, FL, U.S.A.Alfie's Awesome Books
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Condizione: Good.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: -OnTimeBooks-, Phoenix, AZ, U.S.A.-OnTimeBooks-
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EUR 20,63
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Condizione: very_good. Gently read. May have name of previous ownership, or ex-library edition. Binding tight; spine straight and smooth, with no creasing; covers clean and crisp. Minimal signs of handling or shelving. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item! S…hips USPS Media Mail.

Lingua: Inglese
Editore: Addison Wesley 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: AwesomeBooks, Wallingford, Regno UnitoAwesomeBooks
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EUR 17,55
EUR 4,78 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
Paperback. Condizione: Very Good. Linux Kernel Development (Developer's Library) This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked… after thus far. Money back guarantee if you are not satisfied. See all our books here, order more than 1 book and get discounted shipping. .

- Brossura
Da: Bahamut Media, Reading, Regno UnitoBahamut Media
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EUR 17,53
EUR 8,09 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 2 disponibili
paperback. Condizione: Very Good. This book is in very good condition and will be shipped within 24 hours of ordering. The cover may have some limited signs of wear but the pages are clean, intact and the spine remains undamaged. This book has clearly been well maintained and looked after thus far. Money back guarantee if you ar…e not satisfied. See all our books here, order more than 1 book and get discounted shipping.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: Alfie's Awesome Books, Wilton Manors, FL, U.S.A.Alfie's Awesome Books
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EUR 22,23
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Condizione: Good.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: upickbook, Daly City, CA, U.S.A.upickbook
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EUR 27,31
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Paperback. Condizione: New. there is very light water damaged on the bottom side.

Lingua: Inglese
Editore: Addison Wesley 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: Greener Books, London, Regno UnitoGreener Books
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EUR 18,76
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Paperback. Condizione: Used; Very Good. **SHIPPED FROM UK** We believe you will be completely satisfied with our quick and reliable service. All orders are dispatched as swiftly as possible! Buy with confidence! Greener Books.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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EUR 41,92
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Condizione: New.

Lingua: Inglese
Editore: Addison-Wesley Professional 6/25/2010 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: BargainBookStores, Grand Rapids, MI, U.S.A.BargainBookStores
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EUR 44,33
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Paperback or Softback. Condizione: New. Linux Kernel Development. Book.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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EUR 42,79
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Condizione: As New. Unread book in perfect condition.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: WorldofBooks, Goring-By-Sea, WS, Regno UnitoWorldofBooks
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EUR 40,63
EUR 6,49 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
Paperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

Lingua: Inglese
Editore: Pearson Education 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
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EUR 44,17
EUR 6,81 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 3 disponibili
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

Lingua: Inglese
Editore: Pearson Education (US), New Jersey 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
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EUR 52,89
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Paperback. Condizione: new. Paperback. Linux Kernel Development details the design and implementation of the Linux kernel, presenting the content in a manner that is beneficial to those writing and developing kernel code, as well as to programmers seeking to better understand the operating system and become more efficient and pr…oductive in their coding. The book details the major subsystems and features of the Linux kernel, including its design, implementation, and interfaces. It covers the Linux kernel with both a practical and theoretical eye, which should appeal to readers with a variety of interests and needs. The author, a core kernel developer, shares valuable knowledge and experience on the 2.6 Linux kernel. Specific topics covered include process management, scheduling, time management and timers, the system call interface, memory addressing, memory management, the page cache, the VFS, kernel synchronization, portability concerns, and debugging techniques. This book covers the most interesting features of the Linux 2.6 kernel, including the CFS scheduler, preemptive kernel, block I/O layer, and I/O schedulers. Linux Kernel Development details the design and implementation of the Linux kernel, presenting the content in a manner that is beneficial to those writing and developing kernel code, as well as to programmers seeking to better understand the operating system and become more efficient and productive in their coding. The book details the major subsystems and features of the Linux kernel, including its design, implementation, and interfaces. It covers the Linux kernel with both a practical and theoretical eye, which should appeal to readers with a variety of interests and needs. The author, a core kernel developer, shares valuable knowledge and experience on the 2.6 Linux kernel. Specific topics covered include process management, scheduling, time management and timers, the system call interface, memory addressing, memory management, the page cache, the VFS, kernel synchronization, portability concerns, and debugging techniques. This book covers the most interesting features of the Linux 2.6 kernel, including the CFS scheduler, preemptive kernel, block I/O layer, and I/O schedulers. The third edition of Linux Kernel Development includes new and updated material throughout the book: * An all-new chapter on kernel data structures * Details on interrupt handlers and bottom halves * Extended coverage of virtual memory and memory allocation * Tips on debugging the Linux kernel * In-depth coverage of kernel synchronization and locking * Useful insight into submitting kernel patches and working with the Linux kernel community Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

Lingua: Inglese
Editore: Pearson Education (US), US 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: Rarewaves USA, OSWEGO, IL, U.S.A.Rarewaves USA
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EUR 55,48
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Paperback. Condizione: New. Linux Kernel Development details the design and implementation of the Linux kernel, presenting the content in a manner that is beneficial to those writing and developing kernel code, as well as to programmers seeking to better understand the operating system and become more efficient and productive in… their coding. The book details the major subsystems and features of the Linux kernel, including its design, implementation, and interfaces. It covers the Linux kernel with both a practical and theoretical eye, which should appeal to readers with a variety of interests and needs. The author, a core kernel developer, shares valuable knowledge and experience on the 2.6 Linux kernel. Specific topics covered include process management, scheduling, time management and timers, the system call interface, memory addressing, memory management, the page cache, the VFS, kernel synchronization, portability concerns, and debugging techniques. This book covers the most interesting features of the Linux 2.6 kernel, including the CFS scheduler, preemptive kernel, block I/O layer, and I/O schedulers. The third edition of Linux Kernel Development includes new and updated material throughout the book: An all-new chapter on kernel data structuresDetails on interrupt handlers and bottom halvesExtended coverage of virtual memory and memory allocationTips on debugging the Linux kernelIn-depth coverage of kernel synchronization and lockingUseful insight into submitting kernel patches and working with the Linux kernel community.

Lingua: Inglese
Editore: Longman Group 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: Majestic Books, Hounslow, Regno UnitoMajestic Books
Contatta il venditoreVenditore con 4 stelleCondizione: Nuovo
EUR 49,96
EUR 7,54 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 3 disponibili
Condizione: New. pp. xx + 440 Illus.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections
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EUR 45,23
EUR 13,89 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 3 disponibili
Condizione: New. In.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 44,16
EUR 17,39 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
Condizione: New.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: Ubiquity Trade, Miami, FL, U.S.A.Ubiquity Trade
Contatta il venditoreVenditore con 4 stelleCondizione: Nuovo
EUR 60,74
EUR 2,64 spedizioneSpedito in U.S.A.Quantità: Più di 20 disponibili
Condizione: New. Brand new! Please provide a physical shipping address.

Lingua: Inglese
Editore: Pearson Education (US), US 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: Rarewaves.com USA, London, LONDO, Regno UnitoRarewaves.com USA
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 65,44
Spedizione gratuitaSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
Paperback. Condizione: New. Linux Kernel Development details the design and implementation of the Linux kernel, presenting the content in a manner that is beneficial to those writing and developing kernel code, as well as to programmers seeking to better understand the operating system and become more efficient and productive in… their coding. The book details the major subsystems and features of the Linux kernel, including its design, implementation, and interfaces. It covers the Linux kernel with both a practical and theoretical eye, which should appeal to readers with a variety of interests and needs. The author, a core kernel developer, shares valuable knowledge and experience on the 2.6 Linux kernel. Specific topics covered include process management, scheduling, time management and timers, the system call interface, memory addressing, memory management, the page cache, the VFS, kernel synchronization, portability concerns, and debugging techniques. This book covers the most interesting features of the Linux 2.6 kernel, including the CFS scheduler, preemptive kernel, block I/O layer, and I/O schedulers. The third edition of Linux Kernel Development includes new and updated material throughout the book: An all-new chapter on kernel data structuresDetails on interrupt handlers and bottom halvesExtended coverage of virtual memory and memory allocationTips on debugging the Linux kernelIn-depth coverage of kernel synchronization and lockingUseful insight into submitting kernel patches and working with the Linux kernel community.

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 52,21
EUR 10,50 spedizioneSpedito da Irlanda a U.S.A.Quantità: 3 disponibili
Condizione: New. 2010. 3rd Edition. Paperback. Num Pages: 440 pages, Illustrations. BIC Classification: ULL. Category: (P) Professional & Vocational. Dimension: 230 x 178 x 30. Weight in Grams: 718. . . . . .

Lingua: Inglese
Editore: Addison-Wesley Professional 2010
Serie: Game Design, Libro 11 di 71. Libro 11 di 71 - Game Design
- Brossura
Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Come nuovo
EUR 49,15
EUR 17,39 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
Condizione: As New. Unread book in perfect condition.