Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Better World Books: West, Reno, NV, U.S.A.
Condizione: Good. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Very Good. Former library copy. Pages intact with possible writing/highlighting. Binding strong with minor wear. Dust jackets/supplements may not be included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Academybookshop, Long Island City, NY, U.S.A.
Hardcover. Condizione: Very Good. This is a new book that has some minor damage, which is usually a tear, a scratch, dents or stain on the edge, pages are clean, no missing pages.
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Academybookshop, Long Island City, NY, U.S.A.
Hardcover. Condizione: Very Good. This book was damaged in the warehouse with a tear, a dent, some dirt on the edge or creases. All pages are clean, never-read. fine reading copy.
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Academybookshop, Long Island City, NY, U.S.A.
Hardcover. Condizione: Very Good. In fine, clean condition, but WITHOUT THE DUST-COVER, clean pages.
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: HPB-Ruby, Dallas, TX, U.S.A.
Hardcover. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: HPB-Emerald, Dallas, TX, U.S.A.
hardcover. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: PBShop.store US, Wood Dale, IL, U.S.A.
HRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Lingua: Inglese
Editore: Princeton University Press, US, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Rarewaves USA, OSWEGO, IL, U.S.A.
Hardback. Condizione: New. A fun and lively look at the mathematical ideas concealed in video games Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science.Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones.
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 29,94
Quantità: 1 disponibili
Aggiungi al carrelloHRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Lingua: Inglese
Editore: Princeton University Press, US, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 39,52
Quantità: 2 disponibili
Aggiungi al carrelloHardback. Condizione: New. A fun and lively look at the mathematical ideas concealed in video games Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science.Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones.
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 33,96
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: new.
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 33,07
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. Num Pages: 264 pages, 80 halftones. 50 line illus. BIC Classification: PB; UGG; UMK. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 229 x 152. Weight in Grams: 80. . 2017. Hardcover. . . . .
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Kennys Bookstore, Olney, MD, U.S.A.
Condizione: New. Num Pages: 264 pages, 80 halftones. 50 line illus. BIC Classification: PB; UGG; UMK. Category: (G) General (US: Trade); (U) Tertiary Education (US: College). Dimension: 229 x 152. Weight in Grams: 80. . 2017. Hardcover. . . . . Books ship from the US and Ireland.
EUR 39,35
Quantità: 2 disponibili
Aggiungi al carrelloHardcover. Condizione: Brand New. 248 pages. 9.50x6.25x0.75 inches. In Stock.
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 37,89
Quantità: 1 disponibili
Aggiungi al carrelloHardback. Condizione: New. New copy - Usually dispatched within 4 working days.
Lingua: Inglese
Editore: Princeton University Press, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. pp. 264.
Lingua: Inglese
Editore: Princeton University Press, US, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Rarewaves USA United, OSWEGO, IL, U.S.A.
Hardback. Condizione: New. A fun and lively look at the mathematical ideas concealed in video games Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science.Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones.
Lingua: Inglese
Editore: Princeton University Press, US, 2017
ISBN 10: 0691161518 ISBN 13: 9780691161518
Da: Rarewaves.com UK, London, Regno Unito
EUR 36,38
Quantità: 2 disponibili
Aggiungi al carrelloHardback. Condizione: New. A fun and lively look at the mathematical ideas concealed in video games Did you know that every time you pick up the controller to your PlayStation or Xbox, you are entering a game world steeped in mathematics? Power-Up reveals the hidden mathematics in many of today's most popular video games and explains why mathematical learning doesn't just happen in the classroom or from books--you're doing it without even realizing it when you play games on your cell phone. In this lively and entertaining book, Matthew Lane discusses how gamers are engaging with the traveling salesman problem when they play Assassin's Creed, why it is mathematically impossible for Mario to jump through the Mushroom Kingdom in Super Mario Bros., and how The Sims teaches us the mathematical costs of maintaining relationships. He looks at mathematical pursuit problems in classic games like Missile Command and Ms. Pac-Man, and how each time you play Tetris, you're grappling with one of the most famous unsolved problems in all of mathematics and computer science.Along the way, Lane discusses why Family Feud and Pictionary make for ho-hum video games, how realism in video games (or the lack of it) influences learning, what video games can teach us about the mathematics of voting, the mathematics of designing video games, and much more. Power-Up shows how the world of video games is an unexpectedly rich medium for learning about the beautiful mathematical ideas that touch all aspects of our lives--including our virtual ones.