9780814334881 - parables of the posthuman: digital realities, gaming, and the player experience di boulter, jonathan (23 risultati)

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Come nuovo
EUR 36,08
EUR 2,31 spedizioneSpedito in U.S.A.Quantità: 1 disponibili
Condizione: As New. Unread book in perfect condition.

Lingua: Inglese
Editore: Wayne State University Press, US, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: Rarewaves.com USA, London, LONDO, Regno UnitoRarewaves.com USA
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 40,94
Spedizione gratuitaSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
Paperback. Condizione: New. In its intimate joining of self and machine, video gaming works to extend the body into a fluid, dynamic, unstable, and discontinuous entity. While digital gaming and culture has become a popular field of academic study, there has been a lack of sustained philosophical analysis of this direct gaming e…xperience. In Parables of the Posthuman: Digital Realities, Gaming, and the Player Experience, author Jonathan Boulter addresses this gap by analyzing video games and the player experience philosophically. Finding points of departure in phenomenology and psychoanalysis, Boulter argues that we need to think seriously about what it means to enter into a relationship with the game machine and to assume (or to have conferred upon you) a machinic, posthuman identity. Parables of the Posthuman approaches the experience of gaming by asking: What does it mean for the player to enter the machinic "world" of the game? What forms of subjectivity does the game offer to the player? What happens to consciousness itself when one plays? To this end, Boulter analyzes the experience of particular role-playing video games, including Fallout 3, Half-Life 2, Bioshock, Crysis 2, and Metal Gear Solid 4. These games both thematize the idea of the posthuman-the games are "about" subjects whose physical and intellectual capacities are extended through machine or other prosthetic means-and also enact an experience of the posthuman for the player, who becomes more than what he was as he plays the game. Boulter concludes by exploring how the game acts as a parable of what the human, or posthuman, may look like in times to come.Academics with an interest in the intersection of philosophy, psychoanalysis, and popular culture forms and video gamers with an interest in thinking about the implications of gaming will enjoy this volume.

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 38,56
EUR 2,31 spedizioneSpedito in U.S.A.Quantità: 1 disponibili
Condizione: New.

Lingua: Inglese
Editore: 12/10/2015, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: BargainBookStores, Grand Rapids, MI, U.S.A.BargainBookStores
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 42,03
Spedizione gratuitaSpedito in U.S.A.Quantità: 5 disponibili
Condizione: New. Parables of the Posthuman: Digital Realities, Gaming, and the Player Experience (Paperback or Softback).

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 36,47
EUR 13,99 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
Condizione: New. In.

Lingua: Inglese
Editore: MP-WST Wayne State Uni Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 47,08
EUR 4,86 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

Lingua: Inglese
Editore: Wayne State University Press 2015-11-30, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: Chiron Media, Wallingford, Regno UnitoChiron Media
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 33,21
EUR 18,09 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
Paperback. Condizione: New.

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 35,87
EUR 17,52 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
Condizione: New.

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Come nuovo
EUR 39,34
EUR 17,52 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
Condizione: As New. Unread book in perfect condition.

Lingua: Inglese
Editore: Wayne State University Press 2015-11-30, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: Chiron Media, Wallingford, Regno UnitoChiron Media
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 42,67
EUR 18,09 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
Paperback. Condizione: New.

Lingua: Inglese
Editore: Wayne State Univ Pr, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 53,01
EUR 11,68 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 2 disponibili
Paperback. Condizione: Brand New. 188 pages. 8.75x6.00x0.50 inches. In Stock.

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 53,20
EUR 10,50 spedizioneSpedito da Irlanda a U.S.A.Quantità: 1 disponibili
Condizione: New. While digital gaming and culture has become a popular field of academic study, there has been a lack of sustained philosophical analysis of this direct gaming experience. In Parables of the Posthuman , Jonathan Boulter addresses this gap by analysing video games and the player experience philosophically. Series:… Contemporary Approaches to Film and Media Series. Num Pages: 188 pages. BIC Classification: HPS; JFCA; UGG. Category: (G) General (US: Trade). Dimension: 229 x 152 x 15. Weight in Grams: 525. . 2015. Paperback. . . . .

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 67,24
EUR 9,19 spedizioneSpedito in U.S.A.Quantità: 1 disponibili
Condizione: New. While digital gaming and culture has become a popular field of academic study, there has been a lack of sustained philosophical analysis of this direct gaming experience. In Parables of the Posthuman , Jonathan Boulter addresses this gap by analysing video games and the player experience philosophically. Series:… Contemporary Approaches to Film and Media Series. Num Pages: 188 pages. BIC Classification: HPS; JFCA; UGG. Category: (G) General (US: Trade). Dimension: 229 x 152 x 15. Weight in Grams: 525. . 2015. Paperback. . . . . Books ship from the US and Ireland.

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: Speedyhen, Hertfordshire, Regno UnitoSpeedyhen
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 46,49
EUR 47,88 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 1 disponibili
Condizione: NEW.

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: moluna, Greven, Germaniamoluna
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 48,74
EUR 48,99 spedizioneSpedito da Germania a U.S.A.Quantità: 1 disponibili
Kartoniert / Broschiert. Condizione: New. While digital gaming and culture has become a popular field of academic study, there has been a lack of sustained philosophical analysis of this direct gaming experience. In Parables of the Posthuman, Jonathan Boulter addresses this gap by analysing video g.

Lingua: Inglese
Editore: Wayne State University Press, US, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: Rarewaves.com UK, London, Regno UnitoRarewaves.com UK
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 35,86
EUR 75,90 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
Paperback. Condizione: New. In its intimate joining of self and machine, video gaming works to extend the body into a fluid, dynamic, unstable, and discontinuous entity. While digital gaming and culture has become a popular field of academic study, there has been a lack of sustained philosophical analysis of this direct gaming e…xperience. In Parables of the Posthuman: Digital Realities, Gaming, and the Player Experience, author Jonathan Boulter addresses this gap by analyzing video games and the player experience philosophically. Finding points of departure in phenomenology and psychoanalysis, Boulter argues that we need to think seriously about what it means to enter into a relationship with the game machine and to assume (or to have conferred upon you) a machinic, posthuman identity. Parables of the Posthuman approaches the experience of gaming by asking: What does it mean for the player to enter the machinic "world" of the game? What forms of subjectivity does the game offer to the player? What happens to consciousness itself when one plays? To this end, Boulter analyzes the experience of particular role-playing video games, including Fallout 3, Half-Life 2, Bioshock, Crysis 2, and Metal Gear Solid 4. These games both thematize the idea of the posthuman-the games are "about" subjects whose physical and intellectual capacities are extended through machine or other prosthetic means-and also enact an experience of the posthuman for the player, who becomes more than what he was as he plays the game. Boulter concludes by exploring how the game acts as a parable of what the human, or posthuman, may look like in times to come.Academics with an interest in the intersection of philosophy, psychoanalysis, and popular culture forms and video gamers with an interest in thinking about the implications of gaming will enjoy this volume.

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
Da: Buchpark, Trebbin, GermaniaBuchpark
Contatta il venditoreVenditore con 5 stelleCondizione: Usato - Ottimo
EUR 23,55
EUR 105,00 spedizioneSpedito da Germania a U.S.A.Quantità: 1 disponibili
Condizione: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher | In its intimate joining of self and machine, video gaming works to extend the body into a fluid, dynamic, unstable, and discontinuous entity. While digital gaming and culture has become a popular field of academic study, there has been a lack of s…ustained philosophical analysis of this direct gaming experience. In Parables of the Posthuman: Digital Realities, Gaming, and the Player Experience, author Jonathan Boulter addresses this gap by analyzing video games and the player experience philosophically. Finding points of departure in phenomenology and psychoanalysis, Boulter argues that we need to think seriously about what it means to enter into a relationship with the game machine and to assume (or to have conferred upon you) a machinic, posthuman identity.Parables of the Posthuman approaches the experience of gaming by asking: What does it mean for the player to enter the machinic "world" of the game? What forms of subjectivity does the game offer to the player? What happens to consciousness itself when one plays? To this end, Boulter analyzes the experience of particular role-playing video games, including Fallout 3, Half-Life 2, BioShock, Crysis 2, and Metal Gear Solid 4. These games both thematize the idea of the posthuman-the games are "about" subjects whose physical and intellectual capacities are extended through machine or other prosthetic means-and also enact an experience of the posthuman for the player, who becomes more than what he was as he plays the game. Boulter concludes by exploring how the game acts as a parable of what the human, or posthuman, may look like in times to come.Academics with an interest in the intersection of philosophy, psychoanalysis, and popular culture forms and video gamers with an interest in thinking about the implications of gaming will enjoy this volume.

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
- Print on Demand
Da: THE SAINT BOOKSTORE, Southport, Regno UnitoTHE SAINT BOOKSTORE
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 41,23
EUR 16,20 spedizioneSpedito da Regno Unito a U.S.A.Quantità: Più di 20 disponibili
Paperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
- Print on Demand
Da: Majestic Books, Hounslow, Regno UnitoMajestic Books
Contatta il venditoreVenditore con 4 stelleCondizione: Nuovo
EUR 62,58
EUR 7,59 spedizioneSpedito da Regno Unito a U.S.A.Quantità: 4 disponibili
Condizione: New. Print on Demand pp. 188.

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
- Print on Demand
Da: Books Puddle, New York, NY, U.S.A.Books Puddle
Contatta il venditoreVenditore con 4 stelleCondizione: Nuovo
EUR 67,73
EUR 3,49 spedizioneSpedito in U.S.A.Quantità: 4 disponibili
Condizione: New. Print on Demand pp. 188.

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
- Print on Demand
Da: Biblios, frankfurt am main, HESSE, GermaniaBiblios
Contatta il venditoreVenditore con 4 stelleCondizione: Nuovo
EUR 62,79
EUR 9,95 spedizioneSpedito da Germania a U.S.A.Quantità: 4 disponibili
Condizione: New. PRINT ON DEMAND pp. 188.

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
- Print on Demand
Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 47,96
EUR 61,23 spedizioneSpedito da Germania a U.S.A.Quantità: 1 disponibili
Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - In its intimate joining of self and machine, video gaming works to extend the body into a fluid, dynamic, unstable, and discontinuous entity. While digital gaming and culture has become a popular field of academic study, there has been…a lack of sustained philosophical analysis of this direct gaming experience. In Parables of the Posthuman: Digital Realities, Gaming, and the Player Experience, author Jonathan Boulter addresses this gap by analyzing video games and the player experience philosophically. Finding points of departure in phenomenology and psychoanalysis, Boulter argues that we need to think seriously about what it means to enter into a relationship with the game machine and to assume (or to have conferred upon you) a machinic, posthuman identity.Parables of the Posthuman approaches the experience of gaming by asking: What does it mean for the player to enter the machinic 'world' of the game What forms of subjectivity does the game offer to the player What happens to consciousness itself when one plays To this end, Boulter analyzes the experience of particular role-playing video games, including Fallout 3, Half-Life 2, BioShock, Crysis 2, and Metal Gear Solid 4. These games both thematize the idea of the posthumanthe games are 'about' subjects whose physical and intellectual capacities are extended through machine or other prosthetic meansand also enact an experience of the posthuman for the player, who becomes more than what he was as he plays the game. Boulter concludes by exploring how the game acts as a parable of what the human, or posthuman, may look like in times to come.Academics with an interest in the intersection of philosophy, psychoanalysis, and popular culture forms and video gamers with an interest in thinking about the implications of gaming will enjoy this volume.

Lingua: Inglese
Editore: Wayne State University Press, 2015
Serie: Contemporary Approaches to Film and Media, Libro 40 di 79. Libro 40 di 79 - Contemporary Approaches to Film and Media
- Brossura
- Print on Demand
Da: preigu, Osnabrück, Germaniapreigu
Contatta il venditoreVenditore con 5 stelleCondizione: Nuovo
EUR 47,25
EUR 70,00 spedizioneSpedito da Germania a U.S.A.Quantità: 5 disponibili
Taschenbuch. Condizione: Neu. Parables of the Posthuman | Digital Realities, Gaming, and the Player Experience | Jonathan Boulter | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2015 | Wayne State University Press | EAN 9780814334881 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr…[at]libri[dot]de | Anbieter: preigu Print on Demand.