Lingua: Inglese
Editore: University of Minnesota Press, 2006
ISBN 10: 0816648514 ISBN 13: 9780816648511
Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Good. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Lingua: Inglese
Editore: University of Minnesota Press, 2006
ISBN 10: 0816648514 ISBN 13: 9780816648511
Da: ThriftBooks-Reno, Reno, NV, U.S.A.
Paperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Lingua: Inglese
Editore: University of Minnesota Press, 2006
ISBN 10: 0816648514 ISBN 13: 9780816648511
Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
Lingua: Inglese
Editore: University of Minnesota Press, 2006
ISBN 10: 0816648514 ISBN 13: 9780816648511
Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condizione: Fair. No Jacket. Readable copy. Pages may have considerable notes/highlighting. ~ ThriftBooks: Read More, Spend Less.
Lingua: Inglese
Editore: University of Minnesota Press, 2006
ISBN 10: 0816648514 ISBN 13: 9780816648511
Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Condizione: acceptable. Fairly worn, but readable and intact. If applicable: Dust jacket, disc or access code may not be included.
Paperback. Condizione: Good. Good - Bumped and creased book with tears to the extremities, but not affecting the text block, may have remainder mark or previous owner's name - GOOD PAPERBACK Standard-sized.
paperback. Condizione: Acceptable. Connecting readers with great books since 1972. Used textbooks may not include companion materials such as access codes, etc. May have condition issues including wear and notes/highlighting. We ship orders daily and Customer Service is our top priority!
paperback. Condizione: Good.
Da: Books From California, Simi Valley, CA, U.S.A.
Paperback. Condizione: Good.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 18,05
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: MP - University Of Minnesota Press, 2006
ISBN 10: 0816648514 ISBN 13: 9780816648511
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 18,06
Quantità: 15 disponibili
Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 20,17
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 21,31
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: new.
Da: Revaluation Books, Exeter, Regno Unito
EUR 16,70
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 1st edition. 143 pages. 8.00x5.25x0.50 inches. In Stock.
Lingua: Inglese
Editore: University of Minnesota Press, 2006
ISBN 10: 0816648514 ISBN 13: 9780816648511
Da: Majestic Books, Hounslow, Regno Unito
EUR 21,86
Quantità: 3 disponibili
Aggiungi al carrelloCondizione: New. pp. 160.
Lingua: Inglese
Editore: University of Minnesota Press, 2006
ISBN 10: 0816648514 ISBN 13: 9780816648511
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 21,64
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Series: Electronic Meditations Series. Num Pages: 168 pages, 39 halftones, 2 line art illustrations, 3 tables. BIC Classification: JFCA; UDX. Category: (G) General (US: Trade). Dimension: 218 x 212 x 10. Weight in Grams: 230. . 2006. 0th Edition. Paperback. . . . .
Lingua: Inglese
Editore: University of Minnesota Press, 2006
ISBN 10: 0816648514 ISBN 13: 9780816648511
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 17,23
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.
Lingua: Inglese
Editore: University of Minnesota Press, 2006
ISBN 10: 0816648514 ISBN 13: 9780816648511
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. pp. 160 Index.
Lingua: Inglese
Editore: University of Minnesota Press, 2006
ISBN 10: 0816648514 ISBN 13: 9780816648511
Da: Kennys Bookstore, Olney, MD, U.S.A.
EUR 26,38
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Series: Electronic Meditations Series. Num Pages: 168 pages, 39 halftones, 2 line art illustrations, 3 tables. BIC Classification: JFCA; UDX. Category: (G) General (US: Trade). Dimension: 218 x 212 x 10. Weight in Grams: 230. . 2006. 0th Edition. Paperback. . . . . Books ship from the US and Ireland.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 18,05
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 21,54
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Paperback. Condizione: New. In shrink wrap. Looks like an interesting title!
Lingua: Inglese
Editore: University Of Minnesota Press, 2006
ISBN 10: 0816648514 ISBN 13: 9780816648511
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 17,12
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Video games have been a central feature of the cultural landscape for over twenty years and now rival older media like movies, television, and music in popularity and cultural influence. Yet there have been relatively few attempts to understand the video game as an independent medium. Most such efforts focus on the earliest generation of text-based adventures (Zork, for example) and have little to say about such visually and conceptually sophisticated games as Final Fantasy X, Shenmue, Grand Theft Auto, Halo, and The Sims, in which players inhabit elaborately detailed worlds and manipulate digital avatars with a vast-and in some cases, almost unlimited-array of actions and choices. In Gaming, Alexander Galloway instead considers the video game as a distinct cultural form that demands a new and unique interpretive framework. Drawing on a wide range of disciplines, particularly critical theory and media studies, he analyzes video games as something to be played rather than as texts to be read, and traces in five concise chapters how the 'algorithmic culture' created by video games intersects with theories of visuality, realism, allegory, and the avant-garde. If photographs are images and films are moving images, then, Galloway asserts, video games are best defined as actions. Using examples from more than fifty video games, Galloway constructs a classification system of action in video games, incorporating standard elements of gameplay as well as software crashes, network lags, and the use of cheats and game hacks. In subsequent chapters, he explores the overlap between the conventions of film and video games, the political and cultural implications of gaming practices, the visual environment of video games, and the status of games as an emerging cultural form. Together, these essays offer a new conception of gaming and, more broadly, of electronic culture as a whole, one that celebrates and does not lament the qualities of the digital age. Alexander R. Galloway is assistant professor of culture and communication at New York University and author of Protocol: How Control Exists after Decentralization. 160 pp. Englisch.
Lingua: Inglese
Editore: University Of Minnesota Press, 2006
ISBN 10: 0816648514 ISBN 13: 9780816648511
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 21,20
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Video games have been a central feature of the cultural landscape for over twenty years and now rival older media like movies, television, and music in popularity and cultural influence. Yet there have been relatively few attempts to understand the video game as an independent medium. Most such efforts focus on the earliest generation of text-based adventures (Zork, for example) and have little to say about such visually and conceptually sophisticated games as Final Fantasy X, Shenmue, Grand Theft Auto, Halo, and The Sims, in which players inhabit elaborately detailed worlds and manipulate digital avatars with a vast-and in some cases, almost unlimited-array of actions and choices. In Gaming, Alexander Galloway instead considers the video game as a distinct cultural form that demands a new and unique interpretive framework. Drawing on a wide range of disciplines, particularly critical theory and media studies, he analyzes video games as something to be played rather than as texts to be read, and traces in five concise chapters how the 'algorithmic culture' created by video games intersects with theories of visuality, realism, allegory, and the avant-garde. If photographs are images and films are moving images, then, Galloway asserts, video games are best defined as actions. Using examples from more than fifty video games, Galloway constructs a classification system of action in video games, incorporating standard elements of gameplay as well as software crashes, network lags, and the use of cheats and game hacks. In subsequent chapters, he explores the overlap between the conventions of film and video games, the political and cultural implications of gaming practices, the visual environment of video games, and the status of games as an emerging cultural form. Together, these essays offer a new conception of gaming and, more broadly, of electronic culture as a whole, one that celebrates and does not lament the qualities of the digital age. Alexander R. Galloway is assistant professor of culture and communication at New York University and author of Protocol: How Control Exists after Decentralization.