Paperback. Condizione: As New. No Jacket. Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less.
Lingua: Inglese
Editore: Peter Lang Inc., International A, 2009
ISBN 10: 0820497002 ISBN 13: 9780820497006
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Lingua: Inglese
Editore: Peter Lang Inc., International Academic Publishers, 2009
ISBN 10: 0820497002 ISBN 13: 9780820497006
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Paperback. Condizione: new. Paperback. Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern society as an increasing amount of people make new and drastically different choices in how they spend their time. Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of this research, and examines how game research integrates the studies of social science, ethnography, textual analysis and criticism, economy, law, and technology. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Lingua: Inglese
Editore: Peter Lang Inc., International Academic Publishers, 2009
ISBN 10: 0820497002 ISBN 13: 9780820497006
Da: GreatBookPrices, Columbia, MD, U.S.A.
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Lingua: Inglese
Editore: Peter Lang Publishing Inc, US, 2009
ISBN 10: 0820497002 ISBN 13: 9780820497006
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Aggiungi al carrelloPaperback. Condizione: New. Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern society as an increasing amount of people make new and drastically different choices in how they spend their time. Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of this research, and examines how game research integrates the studies of social science, ethnography, textual analysis and criticism, economy, law, and technology.
Lingua: Inglese
Editore: Peter Lang Inc., International Academic Publishers, 2009
ISBN 10: 0820497002 ISBN 13: 9780820497006
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Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
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Paperback or Softback. Condizione: New. Perceiving Play; The Art and Study of Computer Games. Book.
Lingua: Inglese
Editore: Peter Lang Inc., International Academic Publishers, 2009
ISBN 10: 0820497002 ISBN 13: 9780820497006
Da: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
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Aggiungi al carrelloPaperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.
Lingua: Inglese
Editore: Peter Lang Inc., International Academic Publishers, 2009
ISBN 10: 0820497002 ISBN 13: 9780820497006
Da: GreatBookPricesUK, Woodford Green, Regno Unito
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Lingua: Inglese
Editore: Peter Lang Inc., International Academic Publishers, 2009
ISBN 10: 0820497002 ISBN 13: 9780820497006
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Lingua: Inglese
Editore: Peter Lang Inc., International Academic Publishers, 2009
ISBN 10: 0820497002 ISBN 13: 9780820497006
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern society as an increasing amount of people make new and drastically different choices in how they spend their time. Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of this research, and examines how game research integrates the studies of social science, ethnography, textual analysis and criticism, economy, law, and technology.
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Aggiungi al carrelloPaperback. Condizione: new. Paperback. Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern society as an increasing amount of people make new and drastically different choices in how they spend their time. Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of this research, and examines how game research integrates the studies of social science, ethnography, textual analysis and criticism, economy, law, and technology. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Perceiving Play | The Art and Study of Computer Games | Torill Elvira Mortensen | Taschenbuch | New Literacies and Digital Epistemologies | Kartoniert / Broschiert | Englisch | 2009 | Peter Lang | EAN 9780820497006 | Verantwortliche Person für die EU: Lang, Peter GmbH, Gontardstr. 11, 10178 Berlin, r[dot]boehm-korff[at]peterlang[dot]com | Anbieter: preigu.
Lingua: Inglese
Editore: Peter Lang Publishing Inc, US, 2009
ISBN 10: 0820497002 ISBN 13: 9780820497006
Da: Rarewaves.com UK, London, Regno Unito
EUR 39,85
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Aggiungi al carrelloPaperback. Condizione: New. Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern society as an increasing amount of people make new and drastically different choices in how they spend their time. Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of this research, and examines how game research integrates the studies of social science, ethnography, textual analysis and criticism, economy, law, and technology.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern society as an increasing amount of people make new and drastically different choices in how they spend their time. Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of this research, and examines how game research integrates the studies of social science, ethnography, textual analysis and criticism, economy, law, and technology. 186 pp. Englisch.
Da: moluna, Greven, Germania
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Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern societ.
Lingua: Inglese
Editore: Peter Lang, Peter Lang Feb 2009, 2009
ISBN 10: 0820497002 ISBN 13: 9780820497006
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
EUR 29,95
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern society as an increasing amount of people make new and drastically different choices in how they spend their time. Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of this research, and examines how game research integrates the studies of social science, ethnography, textual analysis and criticism, economy, law, and technology.Lang, Peter GmbH, Gontardstraße 11, 10178 Berlin 186 pp. Englisch.