Isbn: 9780838949481 - 32 virtual, augmented, & mixed reality programs for libraries (13 risultati)

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  • Lingua: Inglese

    Editore: American Library Association, US, 2021

    0838949487 / 9780838949481

    • Brossura

    Da: Rarewaves.com USA, London, LONDO, Regno UnitoRarewaves.com USA

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    Condizione: Nuovo

    EUR 65,78

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    Quantità: 1 disponibili

    Paperback. Condizione: New. Packed with real-world ideas drawn from an assortment of different libraries, alongside best practices for hygiene, implementation, and marketing, this resource will assist libraries in offering these exciting forms of programming to their patrons. Bestselling tech maven Kroski is back with a timely, all-in-one guide to planning, organizing, and running virtual events in libraries. Ranging from simple gaming activities utilizing VR headsets to augmented reality tours, exhibits, immersive experiences, and STEM educational programs, these ideas include something for every size and type of academic, public, and school library. Programs encompassing new technologies such as augmented reality (AR), virtual reality (VR), and mixed reality (MR) are all included. Complete with step-by-step instructions, a materials and equipment list, budget, and recommendations for age ranges and type of library, among this collection's engaging programming events and educational opportunities areadapting to COVID-19 by transitioning a library orientation game night to an enhanced virtual tour;Oculus VR programs for patrons with physical and cognitive disabilities;field trips with Classvr and Thinglink, which enable school librarians and educators to connect virtual experiences to curriculum; creating and manipulating virtual clay to sculpt with Oculus Medium;leveraging VR software to stage a virtual art exhibition;using VR for STEM programs, literacy programs, geography programs, and YA outreach; transitioning academic library services from traditional face-to-face, hybrid, or online approaches to a virtual world (AltSpaceVR or ASVR), helping to maximize individualized learning;using a virtual environment to help students understand the impact of warfare and the implementation of power; andan AR game based on the library's catalog system.

  • Lingua: Inglese

    Editore: Ala Editions, 2021

    0838949487 / 9780838949481

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    Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books

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    Condizione: Nuovo

    EUR 60,80

    EUR 11,66 spedizione 
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    Quantità: 2 disponibili

    Paperback. Condizione: Brand New. 203 pages. 8.75x6.00x0.50 inches. In Stock.

  • Lingua: Inglese

    Editore: ALA Editions, 2021

    0838949487 / 9780838949481

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    Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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    EUR 72,24

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    Quantità: 2 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: ALA Editions, 2021

    0838949487 / 9780838949481

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    Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.

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    EUR 67,58

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    Spedito da Irlanda a U.S.A.

    Quantità: 1 disponibili

    Condizione: New. 2021. paperback. . . . . .

  • Lingua: Inglese

    Editore: MP-ALA American Library Assoc, 2021

    0838949487 / 9780838949481

    • Brossura

    Da: PBShop.store UK, Fairford, GLOS, Regno UnitoPBShop.store UK

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    EUR 75,36

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    Quantità: 2 disponibili

    PAP. Condizione: New. New Book. Shipped from UK. Established seller since 2000.

  • Lingua: Inglese

    Editore: ALA Editions, 2021

    0838949487 / 9780838949481

    • Brossura

    Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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    Condizione: Usato - Come nuovo

    EUR 78,97

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    Quantità: 2 disponibili

    Condizione: As New. Unread book in perfect condition.

  • Lingua: Inglese

    Editore: ALA Editions, 2021

    0838949487 / 9780838949481

    • Brossura

    Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK

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    EUR 73,75

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    Condizione: New.

  • Lingua: Inglese

    Editore: ALA Editions, 2021

    0838949487 / 9780838949481

    • Brossura

    Da: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

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    Condizione: Nuovo

    EUR 83,68

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    Quantità: 1 disponibili

    Condizione: New. 2021. paperback. . . . . . Books ship from the US and Ireland.

  • Lingua: Inglese

    Editore: American Library Association, 2021

    0838949487 / 9780838949481

    • Brossura

    Da: THE SAINT BOOKSTORE, Southport, Regno UnitoTHE SAINT BOOKSTORE

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    EUR 77,21

    EUR 16,41 spedizione 
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    Quantità: 2 disponibili

    Paperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.

  • Lingua: Inglese

    Editore: ALA Editions, 2021

    0838949487 / 9780838949481

    • Brossura

    Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK

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    Condizione: Usato - Come nuovo

    EUR 81,81

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    Quantità: 2 disponibili

    Condizione: As New. Unread book in perfect condition.

  • Lingua: Inglese

    Editore: ALA Editions, 2021

    0838949487 / 9780838949481

    • Brossura

    Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections

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    EUR 101,03

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    Quantità: 2 disponibili

    Condizione: New. In English.

  • Lingua: Inglese

    Editore: American Library Association, US, 2021

    0838949487 / 9780838949481

    • Brossura

    Da: Rarewaves.com UK, London, Regno UnitoRarewaves.com UK

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    Condizione: Nuovo

    EUR 66,78

    EUR 75,76 spedizione 
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    Quantità: 1 disponibili

    Paperback. Condizione: New. Packed with real-world ideas drawn from an assortment of different libraries, alongside best practices for hygiene, implementation, and marketing, this resource will assist libraries in offering these exciting forms of programming to their patrons. Bestselling tech maven Kroski is back with a timely, all-in-one guide to planning, organizing, and running virtual events in libraries. Ranging from simple gaming activities utilizing VR headsets to augmented reality tours, exhibits, immersive experiences, and STEM educational programs, these ideas include something for every size and type of academic, public, and school library. Programs encompassing new technologies such as augmented reality (AR), virtual reality (VR), and mixed reality (MR) are all included. Complete with step-by-step instructions, a materials and equipment list, budget, and recommendations for age ranges and type of library, among this collection's engaging programming events and educational opportunities areadapting to COVID-19 by transitioning a library orientation game night to an enhanced virtual tour;Oculus VR programs for patrons with physical and cognitive disabilities;field trips with Classvr and Thinglink, which enable school librarians and educators to connect virtual experiences to curriculum; creating and manipulating virtual clay to sculpt with Oculus Medium;leveraging VR software to stage a virtual art exhibition;using VR for STEM programs, literacy programs, geography programs, and YA outreach; transitioning academic library services from traditional face-to-face, hybrid, or online approaches to a virtual world (AltSpaceVR or ASVR), helping to maximize individualized learning;using a virtual environment to help students understand the impact of warfare and the implementation of power; andan AR game based on the library's catalog system.

  • Editore: University of Chicago press

    0838949487 / 9780838949481

    Da: INDOO, Avenel, NJ, U.S.A.INDOO

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    Condizione: Nuovo

    EUR 65,79

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    Quantità: Più di 20 disponibili

    Condizione: New. Brand New.