Da: Books From California, Simi Valley, CA, U.S.A.
hardcover. Condizione: Very Good.
Condizione: As New. Unread book in perfect condition.
Condizione: New.
Da: California Books, Miami, FL, U.S.A.
EUR 192,73
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 180,96
Quantità: 10 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Majestic Books, Hounslow, Regno Unito
EUR 194,18
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EUR 196,98
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Aggiungi al carrelloHRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 193,57
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Aggiungi al carrelloCondizione: New. In.
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 193,56
Quantità: 10 disponibili
Aggiungi al carrelloCondizione: New.
EUR 167,06
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Aggiungi al carrelloCondizione: New. Chris Backe (rhymes with hockey ) is an award-winning board game designer. When not designing games, he s the co-founder of No Box Games (a publisher of print-and-play games), and the co-founder of Virtual Playtesting (an online playtesting commu.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 214,47
Quantità: 3 disponibili
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EUR 218,42
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Aggiungi al carrelloHardback. Condizione: New. New copy - Usually dispatched within 4 working days.
EUR 250,44
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Aggiungi al carrelloHardcover. Condizione: Brand New. 160 pages. 9.00x6.00x9.24 inches. In Stock.
Lingua: Inglese
Editore: Taylor & Francis Ltd, London, 2025
ISBN 10: 1032816678 ISBN 13: 9781032816678
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condizione: new. Hardcover. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when youre done with playtesting, and choosing how to get your game out there. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Lingua: Inglese
Editore: Taylor & Francis Ltd, London, 2025
ISBN 10: 1032816678 ISBN 13: 9781032816678
Da: CitiRetail, Stevenage, Regno Unito
EUR 149,77
Quantità: 1 disponibili
Aggiungi al carrelloHardcover. Condizione: new. Hardcover. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This step-by-step guide embraces the process and celebrates the purpose of every step, from early self-playtesting to late-stage unguided playtesting, and offers the specific questions and practices the author has refined to perfect his own games.This book is split up into four main sections, each with a distinct focus: Getting ready to playtest: Establishing goalposts, brainstorming, self-playtesting, getting organized, how to design a prototype, and writing rules. The focus here is starting good habits and establishing best practices, whether this is your first game or your hundredth. Playtesting in the real world: How to find playtesters, how to teach your game, what to do during the playtest, how to take notes and collect feedback, and being a great playtester yourself. Playtesting online: How to adapt to digital platforms, the best practices for playtesting online, how to use these opportunities well, and cautions about playtesting online. What to do next: How to iterate, additional ways to playtest your game, knowing when youre done with playtesting, and choosing how to get your game out there. Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.
Da: preigu, Osnabrück, Germania
EUR 200,60
Quantità: 5 disponibili
Aggiungi al carrelloBuch. Condizione: Neu. Playtesting Best Practices | Real World and Online | Chris Backe | Buch | Einband - fest (Hardcover) | Englisch | 2025 | CRC Press | EAN 9781032816678 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 256,04
Quantità: 1 disponibili
Aggiungi al carrelloBuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Playtesting Best Practices: Real World and Online covers the complete journey of playtesting - the iterative journey to shape and refine tabletop games from raw ideas to balanced and fun games.