ISBN: 9781032966564 - the complete guide to photorealism for visual effects, visualization, and games (18 risultati)

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  • Lingua: Inglese

    Editore: Routledge, 2026

    1032966564 / 9781032966564

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  • Lingua: Inglese

    Editore: Routledge, 2026

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  • Lingua: Inglese

    Editore: Routledge, 2026

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  • Lingua: Inglese

    Editore: Routledge, 2026

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  • Lingua: Inglese

    Editore: Routledge, 2026

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  • Lingua: Inglese

    Editore: Routledge, 2026

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  • Lingua: Inglese

    Editore: Routledge, 2026

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    Condizione: New. 2026. 2nd Edition. hardcover. . . . . .

  • Lingua: Inglese

    Editore: Routledge, 2026

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  • Lingua: Inglese

    Editore: Routledge, 2026

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    Da: California Books, Miami, FL, U.S.A.California Books

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  • Lingua: Inglese

    Editore: Taylor & Francis, 2026

    1032966564 / 9781032966564

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  • Lingua: Inglese

    Editore: Routledge, 2026

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    Da: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

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    Condizione: New. 2026. 2nd Edition. hardcover. . . . . . Books ship from the US and Ireland.

  • Lingua: Inglese

    Editore: Routledge, 2026

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    Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books

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    Hardcover. Condizione: Brand New. 2nd edition. 250 pages. 10.00x7.00x10.00 inches. In Stock.

  • Lingua: Inglese

    Editore: Taylor & Francis Ltd (Sales) Mai 2026, 2026

    1032966564 / 9781032966564

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    Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH

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    Buch. Condizione: Neu. Neuware - This new edition offers the most up-to-date and comprehensive guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games.Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering 3D, 2D, and generative AI methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behavior, atmospherics, shading, texturing, physically-based rendering, procedural modeling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. In this second edition, the book explores generative AI as a tool for producing photoreal content. It focuses on various workflows and techniques for controlling the generative process and guiding AI models toward the desired results.The book's broad perspective makes this detailed guide suitable for VFX, visualization, and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media.…

  • Lingua: Inglese

    Editore: Taylor & Francis Ltd, London, 2026

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    Hardcover. Condizione: new. Hardcover. This new edition offers the most up-to-date and comprehensive guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games.Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering 3D, 2D, and generative AI methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behavior, atmospherics, shading, texturing, physically-based rendering, procedural modeling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. In this second edition, the book explores generative AI as a tool for producing photoreal content. It focuses on various workflows and techniques for controlling the generative process and guiding AI models toward the desired results.The books broad perspective makes this detailed guide suitable for VFX, visualization, and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media. This new edition offers the most up-to-date and comprehensive guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Lingua: Inglese

    Editore: Taylor & Francis Ltd, London, 2026

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    Hardcover. Condizione: new. Hardcover. This new edition offers the most up-to-date and comprehensive guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games.Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering 3D, 2D, and generative AI methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behavior, atmospherics, shading, texturing, physically-based rendering, procedural modeling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. In this second edition, the book explores generative AI as a tool for producing photoreal content. It focuses on various workflows and techniques for controlling the generative process and guiding AI models toward the desired results.The books broad perspective makes this detailed guide suitable for VFX, visualization, and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media. This new edition offers the most up-to-date and comprehensive guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

  • Lingua: Inglese

    Editore: Taylor and Francis, 2026

    1032966564 / 9781032966564

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    HRD. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Lingua: Inglese

    Editore: Taylor and Francis, 2026

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  • Lingua: Inglese

    Editore: Taylor & Francis Ltd, London, 2026

    1032966564 / 9781032966564

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    Hardcover. Condizione: new. Hardcover. This new edition offers the most up-to-date and comprehensive guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games.Emmy award-winning VFX supervisor Eran Dinur offers readers a deeper understanding of the complex interplay of light, surfaces, atmospherics, and optical effects, and then discusses techniques to achieve this complexity in the digital realm, covering 3D, 2D, and generative AI methodologies. In addition, the book features artwork, case studies, and interviews with leading artists in the fields of VFX, visualization, and games. Exploring color, integration, light and surface behavior, atmospherics, shading, texturing, physically-based rendering, procedural modeling, compositing, matte painting, lens/camera effects, and much more, Dinur offers a compelling, elegant guide to achieving photorealism in digital media and creating imagery that is seamless from real footage. In this second edition, the book explores generative AI as a tool for producing photoreal content. It focuses on various workflows and techniques for controlling the generative process and guiding AI models toward the desired results.The books broad perspective makes this detailed guide suitable for VFX, visualization, and game artists and students, as well as directors, architects, designers, and anyone who strives to achieve convincing, believable visuals in digital media. This new edition offers the most up-to-date and comprehensive guide to accomplishing and perfecting a photorealistic look in digital content across visual effects, architectural and product visualization, and games. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…