Isbn: 9781041119654 - from smart cities to the metaverse: games, immersive experiences, and the future of digital interaction (24 risultati)

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  • Lingua: Inglese

    Editore: CRC Press, 2026

    1041119658 / 9781041119654

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  • Lingua: Inglese

    Editore: Taylor and Francis Ltd, 2026

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  • Lingua: Inglese

    Editore: CRC Press, 2026

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  • Lingua: Inglese

    Editore: Taylor and Francis Ltd, GB, 2026

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    Paperback. Condizione: New. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. It meticulously examines the core technologies driving this evolution, including augmented reality (AR), virtual reality (VR), and artificial intelligence (AI), offering readers a clear and insightful understanding of their impact across various sectors, with a particular emphasis on the dynamic realm of gaming.The book's key highlights encompass in-depth chapters dedicated to the fundamental technological principles underpinning immersive experiences, practical game design methodologies tailored for these innovative environments, and a critical evaluation of the ethical, social, and environmental considerations associated with the widespread adoption of these technologies. It underscores the profound importance and significant impact of these technologies in enhancing user engagement, fostering groundbreaking innovation, and shaping the future of interactive experiences. By incorporating real-world examples and adopting a forward-looking perspective, it empowers readers with knowledge that transcends the boundaries of gaming, extending its applicability to diverse fields such as urban planning and sustainability initiatives.This valuable resource is primarily tailored for professionals and students actively engaged in the fields of game development, immersive technology, and digital media. It caters to individuals at upper undergraduate and professional levels who seek a deeper comprehension of immersive technologies and their practical applications. …

  • Lingua: Inglese

    Editore: CRC Press, 2026

    1041119658 / 9781041119654

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  • Lingua: Inglese

    Editore: CRC Press, 2026

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  • Lingua: Inglese

    Editore: Taylor and Francis Ltd, GB, 2026

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    Paperback. Condizione: New. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. It meticulously examines the core technologies driving this evolution, including augmented reality (AR), virtual reality (VR), and artificial intelligence (AI), offering readers a clear and insightful understanding of their impact across various sectors, with a particular emphasis on the dynamic realm of gaming.The book's key highlights encompass in-depth chapters dedicated to the fundamental technological principles underpinning immersive experiences, practical game design methodologies tailored for these innovative environments, and a critical evaluation of the ethical, social, and environmental considerations associated with the widespread adoption of these technologies. It underscores the profound importance and significant impact of these technologies in enhancing user engagement, fostering groundbreaking innovation, and shaping the future of interactive experiences. By incorporating real-world examples and adopting a forward-looking perspective, it empowers readers with knowledge that transcends the boundaries of gaming, extending its applicability to diverse fields such as urban planning and sustainability initiatives.This valuable resource is primarily tailored for professionals and students actively engaged in the fields of game development, immersive technology, and digital media. It caters to individuals at upper undergraduate and professional levels who seek a deeper comprehension of immersive technologies and their practical applications. …

  • Lingua: Inglese

    Editore: CRC Press, 2026

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  • Lingua: Inglese

    Editore: CRC Press, 2026

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  • Lingua: Inglese

    Editore: CRC Press, 2026

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  • Lingua: Inglese

    Editore: CRC Press, 2026

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    Editore: CRC Press, 2026

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  • Lingua: Inglese

    Editore: CRC Press, 2026

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  • Lingua: Inglese

    Editore: CRC Press, 2026

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    Paperback. Condizione: Brand New. 226 pages. 9.18x6.12x9.21 inches. In Stock.

  • Lingua: Inglese

    Editore: CRC Press, 2026

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  • Lingua: Inglese

    Editore: Taylor and Francis Ltd, GB, 2026

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    Paperback. Condizione: New. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. It meticulously examines the core technologies driving this evolution, including augmented reality (AR), virtual reality (VR), and artificial intelligence (AI), offering readers a clear and insightful understanding of their impact across various sectors, with a particular emphasis on the dynamic realm of gaming.The book's key highlights encompass in-depth chapters dedicated to the fundamental technological principles underpinning immersive experiences, practical game design methodologies tailored for these innovative environments, and a critical evaluation of the ethical, social, and environmental considerations associated with the widespread adoption of these technologies. It underscores the profound importance and significant impact of these technologies in enhancing user engagement, fostering groundbreaking innovation, and shaping the future of interactive experiences. By incorporating real-world examples and adopting a forward-looking perspective, it empowers readers with knowledge that transcends the boundaries of gaming, extending its applicability to diverse fields such as urban planning and sustainability initiatives.This valuable resource is primarily tailored for professionals and students actively engaged in the fields of game development, immersive technology, and digital media. It caters to individuals at upper undergraduate and professional levels who seek a deeper comprehension of immersive technologies and their practical applications. …

  • Lingua: Inglese

    Editore: Taylor and Francis Ltd, GB, 2026

    1041119658 / 9781041119654

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    Paperback. Condizione: New. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. It meticulously examines the core technologies driving this evolution, including augmented reality (AR), virtual reality (VR), and artificial intelligence (AI), offering readers a clear and insightful understanding of their impact across various sectors, with a particular emphasis on the dynamic realm of gaming.The book's key highlights encompass in-depth chapters dedicated to the fundamental technological principles underpinning immersive experiences, practical game design methodologies tailored for these innovative environments, and a critical evaluation of the ethical, social, and environmental considerations associated with the widespread adoption of these technologies. It underscores the profound importance and significant impact of these technologies in enhancing user engagement, fostering groundbreaking innovation, and shaping the future of interactive experiences. By incorporating real-world examples and adopting a forward-looking perspective, it empowers readers with knowledge that transcends the boundaries of gaming, extending its applicability to diverse fields such as urban planning and sustainability initiatives.This valuable resource is primarily tailored for professionals and students actively engaged in the fields of game development, immersive technology, and digital media. It caters to individuals at upper undergraduate and professional levels who seek a deeper comprehension of immersive technologies and their practical applications. …

  • Lingua: Inglese

    Editore: Taylor & Francis Ltd, London, 2026

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    Paperback. Condizione: new. Paperback. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. It meticulously examines the core technologies driving this evolution, including augmented reality (AR), virtual reality (VR), and artificial intelligence (AI), offering readers a clear and insightful understanding of their impact across various sectors, with a particular emphasis on the dynamic realm of gaming.The books key highlights encompass indepth chapters dedicated to the fundamental technological principles underpinning immersive experiences, practical game design methodologies tailored for these innovative environments, and a critical evaluation of the ethical, social, and environmental considerations associated with the widespread adoption of these technologies. It underscores the profound importance and significant impact of these technologies in enhancing user engagement, fostering groundbreaking innovation, and shaping the future of interactive experiences. By incorporating realworld examples and adopting a forwardlooking perspective, it empowers readers with knowledge that transcends the boundaries of gaming, extending its applicability to diverse fields such as urban planning and sustainability initiatives.This valuable resource is primarily tailored for professionals and students actively engaged in the fields of game development, immersive technology, and digital media. It caters to individuals at upper undergraduate and professional levels who seek a deeper comprehension of immersive technologies and their practical applications. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…

  • Lingua: Inglese

    Editore: CRC Pr I Llc, 2026

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  • Lingua: Inglese

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    Paperback. Condizione: new. Paperback. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. It meticulously examines the core technologies driving this evolution, including augmented reality (AR), virtual reality (VR), and artificial intelligence (AI), offering readers a clear and insightful understanding of their impact across various sectors, with a particular emphasis on the dynamic realm of gaming.The books key highlights encompass indepth chapters dedicated to the fundamental technological principles underpinning immersive experiences, practical game design methodologies tailored for these innovative environments, and a critical evaluation of the ethical, social, and environmental considerations associated with the widespread adoption of these technologies. It underscores the profound importance and significant impact of these technologies in enhancing user engagement, fostering groundbreaking innovation, and shaping the future of interactive experiences. By incorporating realworld examples and adopting a forwardlooking perspective, it empowers readers with knowledge that transcends the boundaries of gaming, extending its applicability to diverse fields such as urban planning and sustainability initiatives.This valuable resource is primarily tailored for professionals and students actively engaged in the fields of game development, immersive technology, and digital media. It caters to individuals at upper undergraduate and professional levels who seek a deeper comprehension of immersive technologies and their practical applications. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.…

  • Lingua: Inglese

    Editore: CRC Press, 2026

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    Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences.…

  • Lingua: Inglese

    Editore: Taylor & Francis Ltd, London, 2026

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    Paperback. Condizione: new. Paperback. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. It meticulously examines the core technologies driving this evolution, including augmented reality (AR), virtual reality (VR), and artificial intelligence (AI), offering readers a clear and insightful understanding of their impact across various sectors, with a particular emphasis on the dynamic realm of gaming.The books key highlights encompass indepth chapters dedicated to the fundamental technological principles underpinning immersive experiences, practical game design methodologies tailored for these innovative environments, and a critical evaluation of the ethical, social, and environmental considerations associated with the widespread adoption of these technologies. It underscores the profound importance and significant impact of these technologies in enhancing user engagement, fostering groundbreaking innovation, and shaping the future of interactive experiences. By incorporating realworld examples and adopting a forwardlooking perspective, it empowers readers with knowledge that transcends the boundaries of gaming, extending its applicability to diverse fields such as urban planning and sustainability initiatives.This valuable resource is primarily tailored for professionals and students actively engaged in the fields of game development, immersive technology, and digital media. It caters to individuals at upper undergraduate and professional levels who seek a deeper comprehension of immersive technologies and their practical applications. This book delivers a comprehensive exploration of the rapidly evolving intersection between immersive technologies and the gaming industry, providing a detailed analysis of current innovations, diverse applications, and the transformative landscape of virtual experiences. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

  • Lingua: Inglese

    Editore: CRC Press, 2026

    1041119658 / 9781041119654

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    Taschenbuch. Condizione: Neu. From Smart Cities to the Metaverse | Games, Immersive Experiences, and the Future of Digital Interaction | Noradila Nordin (u. a.) | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2026 | CRC Press | EAN 9781041119654 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.…