Lingua: Inglese
Editore: Johns Hopkins University Press (edition Illustrated), 2017
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: BooksRun, Philadelphia, PA, U.S.A.
Hardcover. Condizione: Very Good. Illustrated. It's a well-cared-for item that has seen limited use. The item may show minor signs of wear. All the text is legible, with all pages included. It may have slight markings and/or highlighting.
Lingua: Inglese
Editore: Johns Hopkins University Press, 2017
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Condizione: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Lingua: Inglese
Editore: Johns Hopkins University Press, 2017
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Johns Hopkins University Press, 2018
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 38,00
Quantità: 2 disponibili
Aggiungi al carrelloHRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Lingua: Inglese
Editore: Johns Hopkins University Press, US, 2018
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 43,18
Quantità: 1 disponibili
Aggiungi al carrelloHardback. Condizione: New. The changing student body in American higher education demands a new approach to teaching, one that moves toward inclusive, hyperpersonalized learning environments that have much in common with games and social media. Kevin Bell's Game On! presents dynamic case studies of gamer educators and game-derived techniques to help instructors creatively formulate their own teaching strategies. Breaking gamefully designed classes into their component parts, Bell analyzes what these classes are actually doing and explains why they work. He offers faculty a rubric to assess their own courses for their propensity to engage students, particularly those from low socioeconomic and high-risk populations. Bell explores how game design, pedagogy, and intrinsic motivators can level the playing field to produce rigorous learning environments that are as addictive to all participants as the latest apps and social media systems. He also discusses best practices, lays out the broader context of computer-mediated teaching and learning, and considers the challenges and opportunities that gamification presents.Instructors would do well to consider the key tenets of successful games if they are to engage and graduate the coming generations of learners. Bell's careful analysis of the theories behind gamification, cognitive science, and instructional design will help them to do just that.
Lingua: Inglese
Editore: Johns Hopkins University Press, 2017
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Lingua: Inglese
Editore: Johns Hopkins University Press, 2018
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: PBShop.store US, Wood Dale, IL, U.S.A.
HRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000.
Lingua: Inglese
Editore: Johns Hopkins University Press, Baltimore, MD, 2018
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condizione: new. Hardcover. The changing student body in American higher education demands a new approach to teaching, one that moves toward inclusive, hyperpersonalized learning environments that have much in common with games and social media. Kevin Bell's Game On! presents dynamic case studies of gamer educators and game-derived techniques to help instructors creatively formulate their own teaching strategies. Breaking gamefully designed classes into their component parts, Bell analyzes what these classes are actually doing and explains why they work. He offers faculty a rubric to assess their own courses for their propensity to engage students, particularly those from low socioeconomic and high-risk populations. Bell explores how game design, pedagogy, and intrinsic motivators can level the playing field to produce rigorous learning environments that are as addictive to all participants as the latest apps and social media systems. He also discusses best practices, lays out the broader context of computer-mediated teaching and learning, and considers the challenges and opportunities that gamification presents.Instructors would do well to consider the key tenets of successful games if they are to engage and graduate the coming generations of learners. Bell's careful analysis of the theories behind gamification, cognitive science, and instructional design will help them to do just that. Bell's careful analysis of the theories behind gamification, cognitive science, and instructional design will help them to do just that. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Lingua: Inglese
Editore: Johns Hopkins University Press, 2017
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 41,48
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New. 2017. Hardcover. . . . . .
Lingua: Inglese
Editore: Johns Hopkins University Press, 2017
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 37,90
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: Johns Hopkins University Press, 2017
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 37,91
Quantità: 2 disponibili
Aggiungi al carrelloHardback. Condizione: New. New copy - Usually dispatched within 4 working days.
Lingua: Inglese
Editore: Johns Hopkins University Press, 2017
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 39,21
Quantità: 2 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Johns Hopkins University Press, 2017
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: Books-R-Keen, DuBois, PA, U.S.A.
hardcover. Condizione: Good. Used items may contain, highlighting, writing, and other previous signs of use. Used items may not contain CD's. access codes and other accompanying items when applicable. **MAY BE AN EX LIBRARY COPY**.
Da: Revaluation Books, Exeter, Regno Unito
EUR 46,27
Quantità: 2 disponibili
Aggiungi al carrelloHardcover. Condizione: Brand New. 208 pages. 9.00x6.00x0.80 inches. In Stock.
Lingua: Inglese
Editore: Johns Hopkins University Press, 2017
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: Kennys Bookstore, Olney, MD, U.S.A.
Condizione: New. 2017. Hardcover. . . . . . Books ship from the US and Ireland.
Lingua: Inglese
Editore: Johns Hopkins University Press, US, 2018
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: Rarewaves.com UK, London, Regno Unito
EUR 37,92
Quantità: 1 disponibili
Aggiungi al carrelloHardback. Condizione: New. The changing student body in American higher education demands a new approach to teaching, one that moves toward inclusive, hyperpersonalized learning environments that have much in common with games and social media. Kevin Bell's Game On! presents dynamic case studies of gamer educators and game-derived techniques to help instructors creatively formulate their own teaching strategies. Breaking gamefully designed classes into their component parts, Bell analyzes what these classes are actually doing and explains why they work. He offers faculty a rubric to assess their own courses for their propensity to engage students, particularly those from low socioeconomic and high-risk populations. Bell explores how game design, pedagogy, and intrinsic motivators can level the playing field to produce rigorous learning environments that are as addictive to all participants as the latest apps and social media systems. He also discusses best practices, lays out the broader context of computer-mediated teaching and learning, and considers the challenges and opportunities that gamification presents.Instructors would do well to consider the key tenets of successful games if they are to engage and graduate the coming generations of learners. Bell's careful analysis of the theories behind gamification, cognitive science, and instructional design will help them to do just that.
Lingua: Inglese
Editore: Johns Hopkins University Press, Baltimore, MD, 2018
ISBN 10: 1421423960 ISBN 13: 9781421423968
Da: AussieBookSeller, Truganina, VIC, Australia
EUR 81,22
Quantità: 1 disponibili
Aggiungi al carrelloHardcover. Condizione: new. Hardcover. The changing student body in American higher education demands a new approach to teaching, one that moves toward inclusive, hyperpersonalized learning environments that have much in common with games and social media. Kevin Bell's Game On! presents dynamic case studies of gamer educators and game-derived techniques to help instructors creatively formulate their own teaching strategies. Breaking gamefully designed classes into their component parts, Bell analyzes what these classes are actually doing and explains why they work. He offers faculty a rubric to assess their own courses for their propensity to engage students, particularly those from low socioeconomic and high-risk populations. Bell explores how game design, pedagogy, and intrinsic motivators can level the playing field to produce rigorous learning environments that are as addictive to all participants as the latest apps and social media systems. He also discusses best practices, lays out the broader context of computer-mediated teaching and learning, and considers the challenges and opportunities that gamification presents.Instructors would do well to consider the key tenets of successful games if they are to engage and graduate the coming generations of learners. Bell's careful analysis of the theories behind gamification, cognitive science, and instructional design will help them to do just that. Bell's careful analysis of the theories behind gamification, cognitive science, and instructional design will help them to do just that. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.