EUR 5,64
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Aggiungi al carrelloCondizione: Very Good. 1710278477. 3/12/2024 9:21:17 PM.
Condizione: good. Fast Free Shipping â" Good condition. It may show normal signs of use, such as light writing, highlighting, or library markings, but all pages are intact and the book is fully readable. A solid, complete copy that's ready to enjoy.
Condizione: As New. Unread book in perfect condition.
Condizione: New.
EUR 25,44
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Aggiungi al carrelloCondizione: Fair. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In fair condition, suitable as a study copy. Library sticker on front cover. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,750grams, ISBN:9781430240297.
EUR 35,06
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EUR 36,88
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Aggiungi al carrelloCondizione: New.
EUR 42,58
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Aggiungi al carrelloPaperback. Condizione: Brand New. 306 pages. 9.00x7.50x0.75 inches. In Stock.
EUR 43,14
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Aggiungi al carrelloCondizione: New. In English.
EUR 40,37
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Aggiungi al carrelloPF. Condizione: New.
EUR 35,64
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Aggiungi al carrelloCondizione: New.
EUR 37,05
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Practical Android 4 Games Development | Jerome Dimarzio | Taschenbuch | xiv | Englisch | 2011 | Apress | EAN 9781430240297 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Da: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 32,03
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: new. Questo è un articolo print on demand.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 37,65
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more.The author, J.F. DiMarzio, has written eight books, including Android: A Programmer's Guide-the first Android book approved by Google-recently updated and translated for sale in Japan. He has an easy-to-read, concise, and logical writing style that is well suited for teaching complex technologies like the Java-based Android.From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier. Create 2D and 3D games for Android 4.0 phones and tablets such and the Motorola Xoom Build your own reusable 'black box' for game development Easy-to-follow examples make creating the sample games a hands-on experience 320 pp. Englisch.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 43,38
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more.The author, J.F. DiMarzio, has written eight books, including Android: A Programmer's Guide-the first Android book approved by Google-recently updated and translated for sale in Japan. He has an easy-to-read, concise, and logical writing style that is well suited for teaching complex technologies like the Java-based Android.From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier. Create 2D and 3D games for Android 4.0 phones and tablets such and the Motorola Xoom Build your own reusable 'black box' for game development Easy-to-follow examples make creating the sample games a hands-on experience.