Condizione: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Condizione: New. This is a Brand-new US Edition. This Item may be shipped from US or any other country as we have multiple locations worldwide.
Condizione: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Condizione: Brand New. New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service.
Condizione: New. Brand New Original US Edition. Customer service! Satisfaction Guaranteed.
Condizione: New.
Condizione: New.
EUR 83,62
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New.
EUR 84,22
Quantità: 1 disponibili
Aggiungi al carrelloCondizione: New.
Condizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: Springer London Ltd, England, 2025
ISBN 10: 1447175492 ISBN 13: 9781447175490
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. John Vince explains a comprehensive range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, special effects, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded seventh edition.The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on determinants, vectors, matrix algebra, complex numbers, geometric transforms, quaternion algebra, quaternions in space, interpolation, statistics, curves and patches, analytical geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new subject of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there are chapters on Fourier analysis and Worked examples.Mathematics for Computer Graphics covers all of the key areas of the subject, including: Number sets Algebra Trigonometry Complex numbers Coordinate systems Determinants Vectors Quaternions Matrix algebra Geometric transforms Interpolation Curves and surfaces Analytic geometry Statistics Barycentric coordinates Geometric algebra Differential calculus Integral calculus Fourier analysisThis seventh edition contains approximately 200 worked examples and over 350 colour illustrations, which are central to the authors descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics software and setting the scene for further reading of more advanced books and technical research papers. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Da: UK BOOKS STORE, London, LONDO, Regno Unito
EUR 136,07
Quantità: 3 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Brand New! Fast Delivery This is an International Edition and ship within 24-48 hours. Deliver by FedEx and Dhl, & Aramex, UPS, & USPS and we do accept APO and PO BOX Addresses. Order can be delivered worldwide within 6-10 days and we do have flat rate for up to 2LB. Extra shipping charges will be requested if the Book weight is more than 5 LB. This Item May be shipped from India, United states & United Kingdom. Depending on your location and availability.
Da: Revaluation Books, Exeter, Regno Unito
EUR 128,37
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 7th edition. 624 pages. 9.25x6.10x6.10 inches. In Stock.
EUR 72,75
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Mathematics for Computer Graphics | John Vince | Taschenbuch | Undergraduate Topics in Computer Science | xxiii | Englisch | 2025 | Springer | EAN 9781447175490 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
EUR 86,97
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - John Vince explains a comprehensive range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, special effects, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded seventh edition.The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on determinants, vectors, matrix algebra, complex numbers, geometric transforms, quaternion algebra, quaternions in space, interpolation, statistics, curves and patches, analytical geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new subject of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there are chapters on Fourier analysis and Worked examples.Mathematics for Computer Graphics covers all of the key areas of the subject, including:- Number sets- Algebra- Trigonometry- Complex numbers- Coordinate systems- Determinants- Vectors- Quaternions- Matrix algebra- Geometric transforms- Interpolation- Curves and surfaces- Analytic geometry- Statistics- Barycentric coordinates- Geometric algebra- Differential calculus- Integral calculus- Fourier analysisThis seventh edition contains approximately 200 worked examples and over 350 colour illustrations, which are central to the author's descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics software and setting the scene for further reading of more advanced books and technical research papers.
Da: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 66,23
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: new. Questo è un articolo print on demand.
Lingua: Inglese
Editore: Springer London, Springer London Jul 2025, 2025
ISBN 10: 1447175492 ISBN 13: 9781447175490
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 74,89
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -John Vince explains a comprehensive range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, special effects, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded seventh edition.The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on determinants, vectors, matrix algebra, complex numbers, geometric transforms, quaternion algebra, quaternions in space, interpolation, statistics, curves and patches, analytical geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new subject of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there are chapters on Fourier analysis and Worked examples.Mathematics for Computer Graphics covers all of the key areas of the subject, including:- Number sets- Algebra- Trigonometry- Complex numbers- Coordinate systems- Determinants- Vectors- Quaternions- Matrix algebra- Geometric transforms- Interpolation- Curves and surfaces- Analytic geometry- Statistics- Barycentric coordinates- Geometric algebra- Differential calculus- Integral calculus- Fourier analysisThis seventh edition contains approximately 200 worked examples and over 350 colour illustrations, which are central to the author's descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics software and setting the scene for further reading of more advanced books and technical research papers. 628 pp. Englisch.
Da: moluna, Greven, Germania
EUR 68,62
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt.
Lingua: Inglese
Editore: Springer, Springer Jul 2025, 2025
ISBN 10: 1447175492 ISBN 13: 9781447175490
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
EUR 80,24
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -John Vince explains a comprehensive range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, special effects, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded seventh edition.The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on determinants, vectors, matrix algebra, complex numbers, geometric transforms, quaternion algebra, quaternions in space, interpolation, statistics, curves and patches, analytical geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new subject of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there are chapters on Fourier analysis and Worked examples.Mathematics for Computer Graphics covers all of the key areas of the subject, including:¿ Number sets¿ Algebra¿ Trigonometry¿ Complex numbers¿ Coordinate systems¿ Determinants¿ Vectors¿ Quaternions¿ Matrix algebra¿ Geometric transforms¿ Interpolation¿ Curves and surfaces¿ Analytic geometry¿ Statistics¿ Barycentric coordinates¿ Geometric algebra¿ Differential calculus¿ Integral calculus¿ Fourier analysisThis seventh edition contains approximately 200 worked examples and over 350 colour illustrations, which are central to the author's descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics software and setting the scene for further reading of more advanced books and technical research papers.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 628 pp. Englisch.