Isbn: 9781466598683 - mobile & social game design: monetization methods and mechanics, second edition (25 risultati)

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  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2014

    1466598689 / 9781466598683

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    Paperback. Condizione: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2014

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    Condizione: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2014

    1466598689 / 9781466598683

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    paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority.

  • Lingua: Inglese

    Editore: CRC Press, 2014

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    Condizione: Good. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. In good all round condition. Please note the Image in this listing is a stock photo and may not match the covers of the actual item,550grams, ISBN:9781466598683.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2014

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  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2014

    1466598689 / 9781466598683

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  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2014

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  • Lingua: Inglese

    Editore: Taylor & Francis Inc, Natick, 2014

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    Paperback. Condizione: new. Paperback. Successfully Navigate the Evolving World of Mobile and Social Game Design and MonetizationCompletely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make "stickier," more compelling games on all types of devices. Through the books many design and marketing techniques, strategies, and examples, you will acquire a better understanding of the design and monetization mechanics of mobile and social games as well as working knowledge of industry practices and terminology.Learn How to Attractand RetainGamers and Make Money The book explores how the gaming sector has changed, including the evolution of free-to-play games on mobile and tablet devices, sophisticated subscription model-based products, and games for social media websites, such as Facebook. It also demystifies the alphabet soup of industry terms that have sprouted up around mobile and social game design and monetization. A major focus of the book is on popular mechanisms for acquiring users and methods of monetizing users. The author explains how to put the right kinds of hooks in your games, gather the appropriate metrics, and evaluate that information to increase the games overall stickiness and revenue per user. He also discusses the sale of virtual goods and the types of currency used in games, including single and dual currency models. Each chapter includes an interview with industry leaders who share their insight on designing and producing games, analyzing metrics, and much more. "First Edition published as Social Game Design: Monetization Methods and Mechanics by Morgan Kaufmann in 2011." Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2014

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  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2014

    1466598689 / 9781466598683

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    Condizione: As New. Unread book in perfect condition.

  • Lingua: Inglese

    Editore: Taylor & Francis Group, 2014

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    Condizione: New. pp. 240 2nd Edition.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press 2014-01-22, 2014

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    Paperback. Condizione: New.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2014

    1466598689 / 9781466598683

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  • Lingua: Inglese

    Editore: Taylor & Francis Group, 2014

    1466598689 / 9781466598683

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    Condizione: New. pp. 240.

  • Lingua: Inglese

    Editore: Taylor & Francis Inc, 2014

    1466598689 / 9781466598683

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    Paperback / softback. Condizione: New. New copy - Usually dispatched within 4 working days.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2014

    1466598689 / 9781466598683

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    Condizione: New. In English.

  • Lingua: Inglese

    Editore: A K Peters Ltd, 2014

    1466598689 / 9781466598683

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    Paperback. Condizione: Brand New. 2nd edition. 222 pages. 9.75x7.00x0.75 inches. In Stock.

  • Lingua: Inglese

    Editore: Taylor & Francis Inc, Natick, 2014

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    Paperback. Condizione: new. Paperback. Successfully Navigate the Evolving World of Mobile and Social Game Design and MonetizationCompletely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make "stickier," more compelling games on all types of devices. Through the books many design and marketing techniques, strategies, and examples, you will acquire a better understanding of the design and monetization mechanics of mobile and social games as well as working knowledge of industry practices and terminology.Learn How to Attractand RetainGamers and Make Money The book explores how the gaming sector has changed, including the evolution of free-to-play games on mobile and tablet devices, sophisticated subscription model-based products, and games for social media websites, such as Facebook. It also demystifies the alphabet soup of industry terms that have sprouted up around mobile and social game design and monetization. A major focus of the book is on popular mechanisms for acquiring users and methods of monetizing users. The author explains how to put the right kinds of hooks in your games, gather the appropriate metrics, and evaluate that information to increase the games overall stickiness and revenue per user. He also discusses the sale of virtual goods and the types of currency used in games, including single and dual currency models. Each chapter includes an interview with industry leaders who share their insight on designing and producing games, analyzing metrics, and much more. "First Edition published as Social Game Design: Monetization Methods and Mechanics by Morgan Kaufmann in 2011." Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.

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    Lingua: Inglese

    Editore: A K Peters/CRC Press, 2014

    1466598689 / 9781466598683

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    Taschenbuch. Condizione: Neu. Mobile & Social Game Design | Monetization Methods and Mechanics, Second Edition | Tim Fields | Taschenbuch | Einband - flex.(Paperback) | Englisch | 2014 | A K Peters/CRC Press | EAN 9781466598683 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu.

  • Lingua: Inglese

    Editore: Taylor & Francis Group, 2014

    1466598689 / 9781466598683

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    Condizione: New. pp. 240 This item is printed on demand.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2014

    1466598689 / 9781466598683

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    PAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.

  • Lingua: Inglese

    Editore: A K Peters Ltd, 2014

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    Paperback. Condizione: Brand New. 2nd edition. 222 pages. 9.75x7.00x0.75 inches. In Stock. This item is printed on demand.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press Mär 2014, 2014

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Successfully Navigate the Evolving World of Mobile and Social Game Design and MonetizationCompletely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make 'stickier,' more compelling games on all types of devices. Through the book's many design and marketing techniques, strategies, and examples, you will acquire a better understanding of the design and monetization mechanics of mobile and social games as well as working knowledge of industry practices and terminology.Learn How to Attract-and Retain-Gamers and Make Money The book explores how the gaming sector has changed, including the evolution of free-to-play games on mobile and tablet devices, sophisticated subscription model-based products, and games for social media websites, such as Facebook. It also demystifies the alphabet soup of industry terms that have sprouted up around mobile and social game design and monetization. A major focus of the book is on popular mechanisms for acquiring users and methods of monetizing users. The author explains how to put the right kinds of hooks in your games, gather the appropriate metrics, and evaluate that information to increase the game's overall stickiness and revenue per user. He also discusses the sale of virtual goods and the types of currency used in games, including single and dual currency models. Each chapter includes an interview with industry leaders who share their insight on designing and producing games, analyzing metrics, and much more. 238 pp. Englisch.

  • Lingua: Inglese

    Editore: CRC Press, 2014

    1466598689 / 9781466598683

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    Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Since 1995, Tim Fields has worked in the game industry as a producer, project manager, design lead, and business developer. Tim has helped small studios and top publishers, such as EA and Microsoft, run teams that create great games. He has worked on shoot.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2014

    1466598689 / 9781466598683

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    Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Successfully Navigate the Evolving World of Mobile and Social Game Design and MonetizationCompletely updated, Mobile & Social Game Design: Monetization Methods and Mechanics, Second Edition explains how to use the interconnectedness of social networks to make 'stickier,' more compelling games on all types of devices. Through the book's many design and marketing techniques, strategies, and examples, you will acquire a better understanding of the design and monetization mechanics of mobile and social games as well as working knowledge of industry practices and terminology.Learn How to Attract-and Retain-Gamers and Make Money The book explores how the gaming sector has changed, including the evolution of free-to-play games on mobile and tablet devices, sophisticated subscription model-based products, and games for social media websites, such as Facebook. It also demystifies the alphabet soup of industry terms that have sprouted up around mobile and social game design and monetization. A major focus of the book is on popular mechanisms for acquiring users and methods of monetizing users. The author explains how to put the right kinds of hooks in your games, gather the appropriate metrics, and evaluate that information to increase the game's overall stickiness and revenue per user. He also discusses the sale of virtual goods and the types of currency used in games, including single and dual currency models. Each chapter includes an interview with industry leaders who share their insight on designing and producing games, analyzing metrics, and much more.