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Aggiungi al carrelloCondizione: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher | The aim of Surviving the SOC Revolution: A Guide to Platform-Based Design is to provide the engineering community with a thorough understanding of the challenges involved when moving to system-on-a-chip and deliver a step-by-step methodology to get them there. Design reuse is most effective in reducing the cost and development time when the components to be shared are close to the final implementation. On the other hand, it is not always possible or desirable to share designs at this level, since minimal variations in specification can result in different, albeit similar, implementations. However, moving higher in abstraction can eliminate the differences among designs, so that the higher level of abstraction can be shared and only a minimal amount of work needs to be carried out to achieve final implementation. The ultimate goal is to create a library of functions and of hardware and software implementations that can be used for all new designs. It is important to have a multilevel library, since it is often the case that the lower levels that are closer to the physical implementation change because of the advances in technology, while the higher levels tend to be stable across product versions. It is most likely that the preferred approaches to the implementation of complex embedded systems will include the following aspects: Design costs and time are likely to dominate the decision-making process for systems designers. Therefore, design reuse in all its shapes and forms will be of paramount importance. Designs have to be captured at the highest level of abstraction to be able to exploit all the degrees of freedom that are available. Next-generation systems will use a few highly complex (Moore's Law Limited) part-types, but many more energy-power-cost-efficient, medium-complexity (10M-100M) gates in 50nm technology chips, working concurrently to implement solutions to complex sensing, computing, and signaling/actuating problems. Such chips will most likely be developed as an instance of a particular platform. That is, rather than being assembled from a collection of independently developed blocks of silicon functionality, they will be derived from a specific `family' of rnicro-architectures, possibly oriented toward a particular class of problems, that can be modified (extended or reduced) by the system developer. These platforms will be highly programmable. Both system and software reuse impose a design methodology that has to leverage existing implementations available at all levels of abstraction. £/LIST£ This book deals with the basic principles of a design methodology that addresses the concerns expressed above. The platform concept is carried throughout the book as a unifying theme to reuse. This is the first book that deals with the platform-based approach to the design of embedded systems and is a stepping stone for anyone who is interested in the real issues facing the design of complex systems-on-chip. From the Preface by Alberto Sangiovanni-Vincentelli.
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Surviving the SOC Revolution | A Guide to Platform-Based Design | Henry Chang (u. a.) | Taschenbuch | xii | Englisch | 2013 | Springer | EAN 9781475782899 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - The aim of Surviving the SOC Revolution: A Guide to Platform-Based Design is to provide the engineering community with a thorough understanding of the challenges involved when moving to system-on-a-chip and deliver a step-by-step methodology to get them there. Design reuse is most effective in reducing the cost and development time when the components to be shared are close to the final implementation. On the other hand, it is not always possible or desirable to share designs at this level, since minimal variations in specification can result in different, albeit similar, implementations. However, moving higher in abstraction can eliminate the differences among designs, so that the higher level of abstraction can be shared and only a minimal amount of work needs to be carried out to achieve final implementation. The ultimate goal is to create a library of functions and of hardware and software implementations that can be used for all new designs. It is important to have a multilevel library, since it is often the case that the lower levels that are closer to the physical implementation change because of the advances in technology, while the higher levels tend to be stable across product versions. It is most likely that the preferred approaches to the implementation of complex embedded systems will include the following aspects: Design costs and time are likely to dominate the decision-making process for systems designers. Therefore, design reuse in all its shapes and forms will be of paramount importance. Designs have to be captured at the highest level of abstraction to be able to exploit all the degrees of freedom that are available. Next-generation systems will use a few highly complex (Moore's Law Limited) part-types, but many more energy-power-cost-efficient, medium-complexity (10M-100M) gates in 50nm technology chips, working concurrently to implement solutions to complex sensing, computing, and signaling/actuating problems. Such chips will most likely be developed as an instance of a particular platform. That is, rather than being assembled from a collection of independently developed blocks of silicon functionality, they will be derived from a specific `family' of rnicro-architectures, possibly oriented toward a particular class of problems, that can be modified (extended or reduced) by the system developer. These platforms will be highly programmable. Both system and software reuse impose a design methodology that has to leverage existing implementations available at all levels of abstraction. £/LIST£ This book deals with the basic principles of a design methodology that addresses the concerns expressed above. The platform concept is carried throughout the book as a unifying theme to reuse. This is the first book that deals with the platform-based approach to the design of embedded systems and is a stepping stone for anyone who is interested in the real issues facing the design of complex systems-on-chip. From the Preface by Alberto Sangiovanni-Vincentelli.
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -From the reviews: 'This book crystallizes what may become a defining moment in the electronics industry - the shift to platform-based design. It provides the first comprehensive guidebook for those who will build, and use, the integration platforms that may soon drive the system-on-chip revolution.' Electronic Engineering Times 252 pp. Englisch.
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Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. From the reviews: This book crystallizes what may become a defining moment in the electronics industry - the shift to platform-based design. It provides the first comprehensive guidebook for those who will build, and use, the integration platforms that .
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Aggiungi al carrelloCondizione: New. Print on Demand pp. 254 49:B&W 6.14 x 9.21 in or 234 x 156 mm (Royal 8vo) Perfect Bound on White w/Gloss Lam.
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Aggiungi al carrelloCondizione: New. PRINT ON DEMAND pp. 254.
Lingua: Inglese
Editore: Springer, Springer Mai 2013, 2013
ISBN 10: 1475782896 ISBN 13: 9781475782899
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -The aim of Surviving the SOC Revolution: A Guide to Platform-Based Design is to provide the engineering community with a thorough understanding of the challenges involved when moving to system-on-a-chip and deliver a step-by-step methodology to get them there.Design reuse is most effective in reducing the cost and development time when the components to be shared are close to the final implementation. On the other hand, it is not always possible or desirable to share designs at this level, since minimal variations in specification can result in different, albeit similar, implementations. However, moving higher in abstraction can eliminate the differences among designs, so that the higher level of abstraction can be shared and only a minimal amount of work needs to be carried out to achieve final implementation.The ultimate goal is to create a library of functions and of hardware and software implementations that can be used for all new designs. It is important to have a multilevel library, since it is often the case that the lower levels that are closer to the physical implementation change because of the advances in technology, while the higher levels tend to be stable across product versions.It is most likely that the preferred approaches to the implementation of complex embedded systems will include the following aspects:Design costs and time are likely to dominate the decision-making process for systems designers. Therefore, design reuse in all its shapes and forms will be of paramount importance.Designs have to be captured at the highest level of abstraction to be able to exploit all the degrees of freedom that are available.Next-generation systems will use a few highly complex (Moore's Law Limited) part-types, but many more energy-power-cost-efficient, medium-complexity (10M-100M) gates in 50nm technology chips, working concurrently to implement solutions to complex sensing, computing, and signaling/actuating problems.Such chips will most likely be developed as an instance of a particular platform. That is, rather than being assembled from a collection of independently developed blocks of silicon functionality, they will be derived from a specific `family' of rnicro-architectures, possibly oriented toward a particular class of problems, that can be modified (extended or reduced) by the system developer.These platforms will be highly programmable.Both system and software reuse impose a design methodology that has to leverage existing implementations available at all levels of abstraction. £/LIST£This book deals with the basic principles of a design methodology that addresses the concerns expressed above. The platform concept is carried throughout the book as a unifying theme to reuse. This is the first book that deals with the platform-based approach to the design of embedded systems and is a stepping stone for anyone who is interested in the real issues facing the design of complex systems-on-chip.From the Preface by Alberto Sangiovanni-VincentelliSpringer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 252 pp. Englisch.