ISBN: 9781484218785 - polished game development: from first steps to final release (17 risultati)

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Da: Zoom Books Company, Lynden, WA, U.S.A.Zoom Books Company
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Condizione: very_good. Book is in very good condition and may include minimal underlining highlighting. The book can also include "From the library of" labels. May not contain miscellaneous items toys, dvds, etc. . We offer 100% money back guarantee and 24 7 customer service.

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Da: California Books, Miami, FL, U.S.A.California Books
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Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices
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Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK
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Da: Ria Christie Collections, Uxbridge, Regno UnitoRia Christie Collections
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Condizione: New. In English.

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Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.
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EUR 79,49
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Condizione: New. A practical guide covering every discipline: art, music, writing, and code with code examples showing how to implement functionality to make the game shine this book acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good (and as professional) as it possibly can. Num Pages: 259 pages, 30 black & white illustrations, biography. BIC Classification: UMK. Category: (G) General (US: Trade). Dimension: 178 x 256 x 18. Weight in Grams: 444. . 2016. 1st ed. paperback. . . . .…

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Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK
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Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books
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Paperback. Condizione: Brand New. pap/psc edition. 280 pages. 9.00x6.00x0.50 inches. In Stock.

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Da: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore
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Condizione: New. A practical guide covering every discipline: art, music, writing, and code with code examples showing how to implement functionality to make the game shine this book acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good (and as professional) as it possibly can. Num Pages: 259 pages, 30 black & white illustrations, biography. BIC Classification: UMK. Category: (G) General (US: Trade). Dimension: 178 x 256 x 18. Weight in Grams: 444. . 2016. 1st ed. paperback. . . . . Books ship from the US and Ireland.…

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Da: preigu, Osnabrück, Germaniapreigu
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Taschenbuch. Condizione: Neu. Polished Game Development | From First Steps to Final Release | Steven Goodwin | Taschenbuch | xxi | Englisch | 2016 | Apress | EAN 9781484218785 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. …

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- Print on Demand
Da: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand
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Condizione: new. Questo è un articolo print on demand.

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Da: Chiron Media, Wallingford, Regno UnitoChiron Media
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PF. Condizione: New. This item is printed on demand. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely.

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Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.
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EUR 64,19
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Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code examples are included to demonstrate how to implement functionality to make the game shine.Polished Game Development acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good as it possibly can. It is more than just a book on theoretical game design principles. Explains the difference between a pet project, and a professional one.Covers how to test for the problems and bugs you don't know you'll have.Details simple, but effective, visual improvements that can be done with very little effort.Regardless of platform (web, mobile, or console), or language (C++, C#, JavaScript) there is a wealth of common (and specific) tips within these pages that will enable you to make the most professional games you can.What You Will LearnLearn what essential elements are often missedStay on-brand, visually and verballyUse audio to enhance your gameImprove game balanceTest effectivelyWho This Book Is ForGame developers looking for a guide and checklist on how to get their game finished to the highest possible standards. They will know how to write a game, and get it released, but not necessarily how to make it shine. They will be professional developers, indies, university students and graduates. 284 pp. Englisch.…

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Da: moluna, Greven, Germaniamoluna
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EUR 55,78
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Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Learn how to raise your game from programmer art to professional polish|Explains the difference between a pet project, and a professional oneCovers how to test for the problems and bugs you don t know you ll haveDetails simple, but e.…

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- Print on Demand
Da: AHA-BUCH GmbH, Einbeck, GermaniaAHA-BUCH GmbH
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EUR 76,26
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Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learn the things you need for a complete game, such as translations and tutorials, and improve the things you've already written to raise their standard to a professional level. This is a practical guide covering every discipline: art, music, writing, and code. In the case of the latter, code examples are included to demonstrate how to implement functionality to make the game shine.Polished Game Development acts as a comprehensive checklist of everything your game should, and should not, do, in order to be as good as it possibly can. It is more than just a book on theoretical game design principles. Explains the difference between a pet project, and a professional one.Covers how to test for the problems and bugs you don't know you'll have.Details simple, but effective, visual improvements that can be done with very little effort.Regardless of platform (web, mobile, or console), or language (C++, C#, JavaScript) there is a wealth of common (and specific) tips within these pages that will enable you to make the most professional games you can.What You Will LearnLearn what essential elements are often missedStay on-brand, visually and verballyUse audio to enhance your gameImprove game balanceTest effectivelyWho This Book Is ForGame developers looking for a guide and checklist on how to get their game finished to the highest possible standards. They will know how to write a game, and get it released, but not necessarily how to make it shine. They will be professional developers, indies, university students and graduates.…

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Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germaniabuchversandmimpf2000
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EUR 64,19
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Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Polished Game Development encompasses every element necessary to develop a game, but instead of trudging through theory of programming languages, and art style, it covers the elements that developers often forget. The text translations, testing, branding and consistency. It's a no-nonsense, no-waffle, book that gets them straight to the heart of what they need to do to turn their existing efforts into a professional one. It's also a reference for those already in the industry. Since it focuses on the ideas, it is suitable for developers regardless of their programming language, or their target platform, ensuring mass appeal.Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 284 pp. Englisch.…