Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 31,26
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Paperback or Softback. Condizione: New. Rapid Game Development Using Cocos2d-JS: An End-To-End Guide to 2D Game Development Using JavaScript. Book.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 34,49
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 34,96
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. In.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 33,25
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
EUR 39,55
Quantità: 15 disponibili
Aggiungi al carrelloCondizione: New. Num Pages: 126 pages, 3 black & white illustrations, 39 colour illustrations, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 235 x 155 x 8. Weight in Grams: 232. . 2016. Paperback. . . . .
Condizione: New. pp. 126.
Da: Revaluation Books, Exeter, Regno Unito
EUR 43,21
Quantità: 2 disponibili
Aggiungi al carrelloPaperback. Condizione: Brand New. 141 pages. 9.25x6.10x0.47 inches. In Stock.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 39,59
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Condizione: New. Num Pages: 126 pages, 3 black & white illustrations, 39 colour illustrations, biography. BIC Classification: UMK. Category: (P) Professional & Vocational. Dimension: 235 x 155 x 8. Weight in Grams: 232. . 2016. Paperback. . . . . Books ship from the US and Ireland.
Da: preigu, Osnabrück, Germania
EUR 29,15
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Rapid Game Development Using Cocos2d-JS | An End-To-End Guide to 2D Game Development Using JavaScript | Hemanth Kumar (u. a.) | Taschenbuch | xv | Englisch | 2016 | Apress | EAN 9781484225523 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Da: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 28,61
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: new. Questo è un articolo print on demand.
Da: Basi6 International, Irving, TX, U.S.A.
Condizione: Brand New. New. US edition. Print on demand title. Delivery takes 20-25 days.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 29,95
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework. You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You'll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you'll discover the features of Chipmunk (the built-in physics engine) with full examples. What You'll LearnGet a simple head start in Cocos2d-JSGain an architectural overview of the different blocks of the frameworkMaster sprites, spritesheets, and frame animationWork with the event system in Cocos2d-JSDiscover the animation APIs in Cocos2d-JSLeverage the built-in physics engineWho This Book Is ForBeginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference. 126 pp. Englisch.
Da: Majestic Books, Hounslow, Regno Unito
EUR 46,94
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. Print on Demand pp. 126.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 47,35
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. PRINT ON DEMAND pp. 126.
Da: moluna, Greven, Germania
EUR 29,26
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Covers the essential topics for typical game development.Topics are grouped in chapters in such a way that it is suitable for both beginners and intermediates.Examples are framed to match real time scenarios.Covers most complex features.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 34,46
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework. You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You'll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you'll discover the features of Chipmunk (the built-in physics engine) with full examples. What You'll LearnGet a simple head start in Cocos2d-JSGain an architectural overview of the different blocks of the frameworkMaster sprites, spritesheets, and frame animationWork with the event system in Cocos2d-JSDiscover the animation APIs in Cocos2d-JSLeverage the built-in physics engineWho This Book Is ForBeginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference.