ISBN: 9781484253045 - game programming with code angel: learn how to code in python on raspberry pi or pc (23 risultati)

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  • Lingua: Inglese

    Editore: Apress, 2019

    1484253043 / 9781484253045

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  • Lingua: Inglese

    Editore: Apress, 2019

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  • Lingua: Inglese

    Editore: Apress 12/1/2019, 2019

    1484253043 / 9781484253045

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    Paperback or Softback. Condizione: New. Game Programming with Code Angel: Learn How to Code in Python on Raspberry Pi or PC. Book.

  • Lingua: Inglese

    Editore: Apress, 2019

    1484253043 / 9781484253045

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  • Lingua: Inglese

    Editore: APress, US, 2019

    1484253043 / 9781484253045

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    Paperback. Condizione: New. Program in Python on a Raspberry Pi or PC by developing six computer games. Each game project is split into several chapters of the book. Rather than taking you through programming techniques as standalone concepts, this book explains concepts as they are used within a game.You'll learn about variables; integer, real, Boolean and string data types; conditional if statements; fixed loops and conditional loops; modularity; arrays and lists; and predefined functions. You'll also discover the PyGame library, which is popularly used in the development of 2D games.Key programming concepts are revisited in subsequent projects in the book to consolidate prior learning. Beyond teaching you how to code, this book explains the programming logic behind each project-exemplifying the process of designing and writing a computer game.All the projects in this book are supported by Code Angel (mycodeangel.com). Code Angel Code Angel largely serves students and new developersand the projects work by encouraging you to 'Learn.then play'. Taking this approach, you'll be able to build fun 2D games and enjoy playing them by yourself or with friends. Developing games in this way keeps you engaged, gives a purpose as you work through each project, and offers a sense of achievement when each game is finished.What You'll Learn Integrate the fundamentals of the Python 3 programming languageProgram fun, classic computer games you can then playDevelop computational thinking skills and abilities that can be applied to other venturesWho This Book Is ForStudents, hobbyists, new developers or anyone wishing to learn how to design and write computer games.…

  • Lingua: Inglese

    Editore: APress, US, 2019

    1484253043 / 9781484253045

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    Paperback. Condizione: New. Program in Python on a Raspberry Pi or PC by developing six computer games. Each game project is split into several chapters of the book. Rather than taking you through programming techniques as standalone concepts, this book explains concepts as they are used within a game.You'll learn about variables; integer, real, Boolean and string data types; conditional if statements; fixed loops and conditional loops; modularity; arrays and lists; and predefined functions. You'll also discover the PyGame library, which is popularly used in the development of 2D games.Key programming concepts are revisited in subsequent projects in the book to consolidate prior learning. Beyond teaching you how to code, this book explains the programming logic behind each project-exemplifying the process of designing and writing a computer game.All the projects in this book are supported by Code Angel (mycodeangel.com). Code Angel Code Angel largely serves students and new developersand the projects work by encouraging you to 'Learn.then play'. Taking this approach, you'll be able to build fun 2D games and enjoy playing them by yourself or with friends. Developing games in this way keeps you engaged, gives a purpose as you work through each project, and offers a sense of achievement when each game is finished.What You'll Learn Integrate the fundamentals of the Python 3 programming languageProgram fun, classic computer games you can then playDevelop computational thinking skills and abilities that can be applied to other venturesWho This Book Is ForStudents, hobbyists, new developers or anyone wishing to learn how to design and write computer games.…

  • Lingua: Inglese

    Editore: Apress, 2019

    1484253043 / 9781484253045

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    Condizione: New. 2019. Paperback. . . . . .

  • Lingua: Inglese

    Editore: Apress, 2019

    1484253043 / 9781484253045

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  • Lingua: Inglese

    Editore: Apress, 2019

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    Paperback. Condizione: Brand New. 177 pages. 9.25x6.00x0.50 inches. In Stock.

  • Lingua: Inglese

    Editore: Apress, 2019

    1484253043 / 9781484253045

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  • Lingua: Inglese

    Editore: Apress, 2019

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  • Lingua: Inglese

    Editore: Apress, 2019

    1484253043 / 9781484253045

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    Condizione: New. In English.

  • Lingua: Inglese

    Editore: Apress, Incorporated, 2019

    1484253043 / 9781484253045

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    Condizione: New. pp. XIII, 177 131 illus. 1 Edition NO-PA16APR2015-KAP.

  • Lingua: Inglese

    Editore: APress, US, 2019

    1484253043 / 9781484253045

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    Paperback. Condizione: New. Program in Python on a Raspberry Pi or PC by developing six computer games. Each game project is split into several chapters of the book. Rather than taking you through programming techniques as standalone concepts, this book explains concepts as they are used within a game.You'll learn about variables; integer, real, Boolean and string data types; conditional if statements; fixed loops and conditional loops; modularity; arrays and lists; and predefined functions. You'll also discover the PyGame library, which is popularly used in the development of 2D games.Key programming concepts are revisited in subsequent projects in the book to consolidate prior learning. Beyond teaching you how to code, this book explains the programming logic behind each project-exemplifying the process of designing and writing a computer game.All the projects in this book are supported by Code Angel (mycodeangel.com). Code Angel Code Angel largely serves students and new developersand the projects work by encouraging you to 'Learn.then play'. Taking this approach, you'll be able to build fun 2D games and enjoy playing them by yourself or with friends. Developing games in this way keeps you engaged, gives a purpose as you work through each project, and offers a sense of achievement when each game is finished.What You'll Learn Integrate the fundamentals of the Python 3 programming languageProgram fun, classic computer games you can then playDevelop computational thinking skills and abilities that can be applied to other venturesWho This Book Is ForStudents, hobbyists, new developers or anyone wishing to learn how to design and write computer games.…

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    Lingua: Inglese

    Editore: Apress, 2019

    1484253043 / 9781484253045

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    Taschenbuch. Condizione: Neu. Game Programming with Code Angel | Learn how to code in Python on Raspberry Pi or PC | Mark Cunningham | Taschenbuch | xiii | Englisch | 2019 | Apress | EAN 9781484253045 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.…

  • Lingua: Inglese

    Editore: APress, US, 2019

    1484253043 / 9781484253045

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    Paperback. Condizione: New. Program in Python on a Raspberry Pi or PC by developing six computer games. Each game project is split into several chapters of the book. Rather than taking you through programming techniques as standalone concepts, this book explains concepts as they are used within a game.You'll learn about variables; integer, real, Boolean and string data types; conditional if statements; fixed loops and conditional loops; modularity; arrays and lists; and predefined functions. You'll also discover the PyGame library, which is popularly used in the development of 2D games.Key programming concepts are revisited in subsequent projects in the book to consolidate prior learning. Beyond teaching you how to code, this book explains the programming logic behind each project-exemplifying the process of designing and writing a computer game.All the projects in this book are supported by Code Angel (mycodeangel.com). Code Angel Code Angel largely serves students and new developersand the projects work by encouraging you to 'Learn.then play'. Taking this approach, you'll be able to build fun 2D games and enjoy playing them by yourself or with friends. Developing games in this way keeps you engaged, gives a purpose as you work through each project, and offers a sense of achievement when each game is finished.What You'll Learn Integrate the fundamentals of the Python 3 programming languageProgram fun, classic computer games you can then playDevelop computational thinking skills and abilities that can be applied to other venturesWho This Book Is ForStudents, hobbyists, new developers or anyone wishing to learn how to design and write computer games.…

  • Lingua: Inglese

    Editore: Apress, 2019

    1484253043 / 9781484253045

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    Da: Brook Bookstore On Demand, Napoli, NA, ItaliaBrook Bookstore On Demand

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  • Lingua: Inglese

    Editore: Apress Dez 2019, 2019

    1484253043 / 9781484253045

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    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermaniaBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware 192 pp. Englisch.

  • Lingua: Inglese

    Editore: Apress, 2019

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    Kartoniert / Broschiert. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Learn computer science concepts and Python programming via six engaging games&nbspGain an understanding of how to design and write your own computer gamesTake your development further&nbspwith the Code Angel website&nbsp.…

  • Lingua: Inglese

    Editore: Apress, Incorporated, 2019

    1484253043 / 9781484253045

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    Condizione: New. Print on Demand pp. XIII, 177 131 illus.

  • Lingua: Inglese

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    1484253043 / 9781484253045

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  • Lingua: Inglese

    Editore: Apress, Incorporated, 2019

    1484253043 / 9781484253045

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    Condizione: New. PRINT ON DEMAND pp. XIII, 177 131 illus.

  • Lingua: Inglese

    Editore: Apress, Apress Dez 2019, 2019

    1484253043 / 9781484253045

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    Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware Springer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 192 pp. Englisch.