Da: Books From California, Simi Valley, CA, U.S.A.
paperback. Condizione: Very Good.
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Da: Lakeside Books, Benton Harbor, MI, U.S.A.
EUR 38,86
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Paperback or Softback. Condizione: New. Beginning Pbr Texturing: Learn Physically Based Rendering with Allegorithmic's Substance Painter. Book.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 44,75
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Da: California Books, Miami, FL, U.S.A.
EUR 47,91
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Paperback. Condizione: New. Delve into the concepts of physically based rendering (PBR) using Allegorithmic's Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine.Beginning PBR Texturing covers all aspects of the software and guides you in implementing its incredible possibilities, including using materials, masks, and baking. Integration with both internal and popular external rendering engines is covered.This book teaches you the skills you need to use the texturing tool that is recognized by studios worldwide. You will know tips and tricks to implement the pipeline and speed up your workflow.What You Will LearnKnow the fundamentals of PBR-based texturing from the ground upCreate production-ready textured models from scratchIntegrate PBR textures with standard 3D modeling and rendering applicationsCreate portfolio-ready renders using offline renderersWho This Book Is For Beginners in the fields of 3D animation, computer graphics, and game technology.
EUR 56,72
Quantità: 8 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Delve into the concepts of physically based rendering (PBR) using Allegorithmic's Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine.Beginning PBR Texturing covers all aspects of the software and guides you in implementing its incredible possibilities, including using materials, masks, and baking. Integration with both internal and popular external rendering engines is covered.This book teaches you the skills you need to use the texturing tool that is recognized by studios worldwide. You will know tips and tricks to implement the pipeline and speed up your workflow.What You Will LearnKnow the fundamentals of PBR-based texturing from the ground upCreate production-ready textured models from scratchIntegrate PBR textures with standard 3D modeling and rendering applicationsCreate portfolio-ready renders using offline renderersWho This Book Is For Beginners in the fields of 3D animation, computer graphics, and game technology.
Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 56,33
Quantità: 15 disponibili
Aggiungi al carrelloCondizione: New. 2020. First Edition. paperback. . . . . .
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 51,60
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 54,79
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Da: Revaluation Books, Exeter, Regno Unito
EUR 62,72
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Aggiungi al carrelloPaperback. Condizione: Brand New. 281 pages. 9.25x6.10x0.63 inches. In Stock.
Condizione: New. 2020. First Edition. paperback. . . . . . Books ship from the US and Ireland.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 66,61
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Da: Chiron Media, Wallingford, Regno Unito
EUR 63,11
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Aggiungi al carrelloPF. Condizione: New.
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. pp. 225.
Paperback. Condizione: New. Delve into the concepts of physically based rendering (PBR) using Allegorithmic's Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine.Beginning PBR Texturing covers all aspects of the software and guides you in implementing its incredible possibilities, including using materials, masks, and baking. Integration with both internal and popular external rendering engines is covered.This book teaches you the skills you need to use the texturing tool that is recognized by studios worldwide. You will know tips and tricks to implement the pipeline and speed up your workflow.What You Will LearnKnow the fundamentals of PBR-based texturing from the ground upCreate production-ready textured models from scratchIntegrate PBR textures with standard 3D modeling and rendering applicationsCreate portfolio-ready renders using offline renderersWho This Book Is For Beginners in the fields of 3D animation, computer graphics, and game technology.
EUR 52,37
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Aggiungi al carrelloCondizione: New.
EUR 54,78
Quantità: 8 disponibili
Aggiungi al carrelloPaperback. Condizione: New. Delve into the concepts of physically based rendering (PBR) using Allegorithmic's Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine.Beginning PBR Texturing covers all aspects of the software and guides you in implementing its incredible possibilities, including using materials, masks, and baking. Integration with both internal and popular external rendering engines is covered.This book teaches you the skills you need to use the texturing tool that is recognized by studios worldwide. You will know tips and tricks to implement the pipeline and speed up your workflow.What You Will LearnKnow the fundamentals of PBR-based texturing from the ground upCreate production-ready textured models from scratchIntegrate PBR textures with standard 3D modeling and rendering applicationsCreate portfolio-ready renders using offline renderersWho This Book Is For Beginners in the fields of 3D animation, computer graphics, and game technology.
Da: preigu, Osnabrück, Germania
EUR 59,30
Quantità: 5 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. Beginning PBR Texturing | Learn Physically Based Rendering with Allegorithmic's Substance Painter | Abhishek Kumar | Taschenbuch | xviii | Englisch | 2020 | Apress | EAN 9781484258989 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Da: Brook Bookstore On Demand, Napoli, NA, Italia
EUR 50,23
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Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 64,19
Quantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Delve into the concepts of physically based rendering (PBR) using Allegorithmic's Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine.Beginning PBR Texturing covers all aspects of the software and guides you in implementing its incredible possibilities, including using materials, masks, and baking. Integration with both internal and popular external rendering engines is covered.This book teaches you the skills you need to use the texturing tool that is recognized by studios worldwide. You will know tips and tricks to implement the pipeline and speed up your workflow.What You Will LearnKnow the fundamentals of PBR-based texturing from the ground upCreate production-ready textured models from scratchIntegrate PBR textures with standard 3D modeling and rendering applicationsCreate portfolio-ready renders using offline renderersWho This Book Is ForBeginners in the fields of 3D animation, computer graphics, and game technology 284 pp. Englisch.
Da: Majestic Books, Hounslow, Regno Unito
EUR 90,98
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Aggiungi al carrelloCondizione: New. Print on Demand pp. 225.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 90,70
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Aggiungi al carrelloCondizione: New. PRINT ON DEMAND pp. 225.
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
EUR 64,19
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Delve into the concepts of physically based rendering (PBR) using Allegorithmic's Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine.Beginning PBR Texturing covers all aspects of the software and guides you in implementing its incredible possibilities, including using materials, masks, and baking. Integration with both internal and popular external rendering engines is covered.This book teaches you the skills you need to use the texturing tool that is recognized by studios worldwide. You will know tips and tricks to implement the pipeline and speed up your workflow.What You Will LearnKnow the fundamentals of PBR-based texturing from the ground upCreate production-ready textured models from scratchIntegrate PBR textures with standard 3D modeling and rendering applicationsCreate portfolio-ready renders using offline renderersWho This Book Is For Beginners in the fields of 3D animation, computer graphics, and game technologySpringer-Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 284 pp. Englisch.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 64,96
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Delve into the concepts of physically based rendering (PBR) using Allegorithmic's Substance Painter. This book covers the integration of PBR textures with various 3D modeling and rendering packages as well as with the Unreal Engine 4 game engine.Beginning PBR Texturing covers all aspects of the software and guides you in implementing its incredible possibilities, including using materials, masks, and baking. Integration with both internal and popular external rendering engines is covered.This book teaches you the skills you need to use the texturing tool that is recognized by studios worldwide. You will know tips and tricks to implement the pipeline and speed up your workflow.What You Will LearnKnow the fundamentals of PBR-based texturing from the ground upCreate production-ready textured models from scratchIntegrate PBR textures with standard 3D modeling and rendering applicationsCreate portfolio-ready renders using offline renderersWho This Book Is ForBeginners in the fields of 3D animation, computer graphics, and game technology.