ISBN: 9781484271032 - beginning windows mixed reality programming: for hololens and mixed reality headsets (23 risultati)

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  • Lingua: Inglese

    Editore: Apress, 2021

    1484271033 / 9781484271032

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  • Lingua: Inglese

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    Paperback. Condizione: New. Second Edition. Develop applications and experiences for Microsoft's HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.Beginning Windows Mixed Reality Programming, 2nd edition clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity's AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking.What You Will LearnPrototype ideas quickly for the HoloLens 2 and Windows mixed reality devicesGet started with Unity, the preferred tool for developing 3D experiencesLocate and import 3D models for your project, or make your ownUse spatial sound, voice commands, gestures, hand tracking, and eye trackingBuild with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy wayPublish to the Windows Store and make money from your appWho This Book Is ForProgrammers looking to quickly learn how to create experiences for HoloLens 2. Also for programmers interested in building applications for the growing crop of virtual reality devices that support the Windows Mixed Reality platform.…

  • Lingua: Inglese

    Editore: APress, US, 2021

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    Paperback. Condizione: New. Second Edition. Develop applications and experiences for Microsoft's HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.Beginning Windows Mixed Reality Programming, 2nd edition clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity's AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking.What You Will LearnPrototype ideas quickly for the HoloLens 2 and Windows mixed reality devicesGet started with Unity, the preferred tool for developing 3D experiencesLocate and import 3D models for your project, or make your ownUse spatial sound, voice commands, gestures, hand tracking, and eye trackingBuild with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy wayPublish to the Windows Store and make money from your appWho This Book Is ForProgrammers looking to quickly learn how to create experiences for HoloLens 2. Also for programmers interested in building applications for the growing crop of virtual reality devices that support the Windows Mixed Reality platform.…

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    Paperback. Condizione: Brand New. 2nd edition. 303 pages. 9.25x6.10x0.64 inches. In Stock.

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    Paperback. Condizione: New. Second Edition. Develop applications and experiences for Microsoft's HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.Beginning Windows Mixed Reality Programming, 2nd edition clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity's AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking.What You Will LearnPrototype ideas quickly for the HoloLens 2 and Windows mixed reality devicesGet started with Unity, the preferred tool for developing 3D experiencesLocate and import 3D models for your project, or make your ownUse spatial sound, voice commands, gestures, hand tracking, and eye trackingBuild with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy wayPublish to the Windows Store and make money from your appWho This Book Is ForProgrammers looking to quickly learn how to create experiences for HoloLens 2. Also for programmers interested in building applications for the growing crop of virtual reality devices that support the Windows Mixed Reality platform.…

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    Lingua: Inglese

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    1484271033 / 9781484271032

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    Taschenbuch. Condizione: Neu. Beginning Windows Mixed Reality Programming | For Hololens and Mixed Reality Headsets | Sean Ong (u. a.) | Taschenbuch | xxv | Englisch | 2021 | Apress | EAN 9781484271032 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.…

  • Lingua: Inglese

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    Paperback. Condizione: New. Second Edition. Develop applications and experiences for Microsoft's HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.Beginning Windows Mixed Reality Programming, 2nd edition clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity's AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking.What You Will LearnPrototype ideas quickly for the HoloLens 2 and Windows mixed reality devicesGet started with Unity, the preferred tool for developing 3D experiencesLocate and import 3D models for your project, or make your ownUse spatial sound, voice commands, gestures, hand tracking, and eye trackingBuild with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy wayPublish to the Windows Store and make money from your appWho This Book Is ForProgrammers looking to quickly learn how to create experiences for HoloLens 2. Also for programmers interested in building applications for the growing crop of virtual reality devices that support the Windows Mixed Reality platform.…

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Develop applications and experiences for Microsoft's HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.Beginning Windows Mixed Reality Programming, 2nd edition clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity's AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking.What You Will LearnPrototype ideas quickly for the HoloLens 2 and Windows mixed reality devicesGet started with Unity, the preferred tool for developing 3D experiencesLocate and import 3D models for your project, or make your ownUse spatial sound, voice commands, gestures, hand tracking, and eye trackingBuild with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy wayPublish to the Windows Store and make money from your appWho This Book Is ForProgrammers looking to quickly learn how to create experiences for HoloLens 2. Also for programmers interested in building applications for the growing crop of virtual reality devices that support the Windows Mixed Reality platform. 278 pp. Englisch.…

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    Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Beginning-Intermediate user level|Teaches you how to get started developing for HoloLens 2 with Unity, the preferred tool for 3D experiencesExplores where to find 3D models and resources, showing you how to make your own models when neededS.…

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    Taschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Develop applications and experiences for Microsoft's HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.Beginning Windows Mixed Reality Programming, 2nd edition clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity's AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking.What You Will LearnPrototype ideas quickly for the HoloLens 2 and Windows mixed reality devicesGet started with Unity, the preferred tool for developing 3D experiencesLocate and import 3D models for your project, or make your ownUse spatial sound, voice commands, gestures, hand tracking, and eye trackingBuild with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy wayPublish to the Windows Store and make money from your appWho This Book Is ForProgrammers looking to quickly learn how to create experiences for HoloLens 2. Also for programmers interested in building applications for the growing crop of virtual reality devices that support the Windows Mixed Reality platform.…