Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2015
ISBN 10: 1506164110 ISBN 13: 9781506164113
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 43,55
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2015
ISBN 10: 1506164110 ISBN 13: 9781506164113
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 48,66
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2015
ISBN 10: 1506164110 ISBN 13: 9781506164113
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 68,33
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: CreateSpace Independent Publishing Platform, 2015
ISBN 10: 1506164110 ISBN 13: 9781506164113
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 53,71
Quantità: Più di 20 disponibili
Aggiungi al carrelloCondizione: New.
Lingua: Inglese
Editore: Createspace Independent Publishing Platform, 2015
ISBN 10: 1506164110 ISBN 13: 9781506164113
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 54,11
Quantità: Più di 20 disponibili
Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Lingua: Inglese
Editore: Createspace Independent Publishing Platform, 2015
ISBN 10: 1506164110 ISBN 13: 9781506164113
Da: CitiRetail, Stevenage, Regno Unito
EUR 56,08
Quantità: 1 disponibili
Aggiungi al carrelloPaperback. Condizione: new. Paperback. Educational computer games continue to overwhelm educators with design and development complexities, time, and cost and underwhelm learners regarding immersive, intuitive, and enjoyable game play. No complete model or comprehensive guideline for content development or game design previously existed for educators and game designers to follow in the creation of educational games that adapt to learners in real-time. This book documents the research resulting in the development and validation of the ALGAE (Adaptive Learning GAme dEsign) model, a comprehensive adaptive learning model based on game design theories and practices, instructional strategies, and adaptive models. This research extends previous research in game design, instructional strategies, and adaptive learning, combining these three components into a single complex model. The results of this study include the validation and applicability of the ALGAE model, benefits and challenges of using the model, and insights regarding the focused and unfocused implementation approaches. The study also reveals the cross-industry applicability of the model to include government agencies, military units, game industry, and academia. This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.