Isbn: 9781568817200 - practical rendering and computation with direct3d 11 (14 risultati)

Perfeziona la tua ricerca

  • Libri (14)

a

Fascia di prezzo personalizzata (EUR)

a

  • Lingua: Inglese

    Editore: A K PETERS, 2011

    1568817207 / 9781568817200

    • Rilegato

    Da: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.ThriftBooks-Atlanta

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Usato - Molto buono

    EUR 22,27

     Spedizione gratuita 
    Spedito in U.S.A.

    Quantità: 1 disponibili

    Hardcover. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2011

    1568817207 / 9781568817200

    • Rilegato

    Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.World of Books (was SecondSale)

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Usato - Buono

    EUR 22,42

     Spedizione gratuita 
    Spedito in U.S.A.

    Quantità: 2 disponibili

    Condizione: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2011

    1568817207 / 9781568817200

    • Rilegato

    Da: Alchemy Books, San Diego, CA, U.S.A.Alchemy Books

    Venditore con 4 stelle
    Contatta il venditore

    Condizione: Usato - Molto buono

    EUR 53,51

    EUR 3,68 spedizione 
    Spedito in U.S.A.

    Quantità: 1 disponibili

    hardcover. Condizione: Used: Very Good. Clean and unmarked. Some minor cosmetic shelf wear. From a private collection. Very good condition. Comes from non smoking home.

  • Lingua: Inglese

    Editore: Taylor & Francis Inc, Natick, 2011

    1568817207 / 9781568817200

    • Rilegato

    Da: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 200,45

     Spedizione gratuita 
    Spedito in U.S.A.

    Quantità: 1 disponibili

    Hardcover. Condizione: new. Hardcover. Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there is little documentation that shows how best to leverage these capabilities. Written by active members of the Direct3D community, Practical Rendering and Computation with Direct3D 11 provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first part of the book presents a conceptual introduction to Direct3D 11, including an overview of the Direct3D 11 rendering and computation pipelines and how they map to the underlying hardware. It also provides a detailed look at all of the major components of the library, covering resources, pipeline details, and multithreaded rendering. Building upon this material, the second part of the text includes detailed examples of how to use Direct3D 11 in common rendering scenarios. The authors describe sample algorithms in-depth and discuss how the features of Direct3D 11 can be used to your advantage.All of the source code from the book is accessible on an actively maintained open source rendering framework. The sample applications and the framework itself can be downloaded from By analyzing when to use various tools and the tradeoffs between different implementations, this book helps you understand the best way to accomplish a given task and thereby fully leverage the potential capabilities of Direct3D 11. "This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific sample topics, the chapters in the second half build on each other to provide a complete picture of API usage. Each chapter includes an introduction, background theory, an implementation design section, and a conclusion"-- Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2011

    1568817207 / 9781568817200

    • Rilegato

    Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 198,11

    EUR 2,29 spedizione 
    Spedito in U.S.A.

    Quantità: 10 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2011

    1568817207 / 9781568817200

    • Rilegato

    Da: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Usato - Come nuovo

    EUR 217,24

    EUR 2,29 spedizione 
    Spedito in U.S.A.

    Quantità: 10 disponibili

    Condizione: As New. Unread book in perfect condition.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2011

    1568817207 / 9781568817200

    • Rilegato

    Da: BUCHSERVICE / ANTIQUARIAT Lars Lutzer, Wahlstedt, GermaniaBUCHSERVICE / ANTIQUARIAT Lars Lutzer

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Usato - Molto buono

    EUR 179,90

    EUR 39,95 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibili

    Condizione: gut. Practical Rendering and Computation with Direct3D 11 - Zink, Jason In englischer Sprache. pages.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2011

    1568817207 / 9781568817200

    • Rilegato

    Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 222,49

    EUR 17,54 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 10 disponibili

    Condizione: New.

  • Lingua: Inglese

    Editore: CRC Press, 2011

    1568817207 / 9781568817200

    • Rilegato

    Da: moluna, Greven, Germaniamoluna

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 184,94

    EUR 48,99 spedizione 
    Spedito da Germania a U.S.A.

    Quantità: 1 disponibili

    Gebunden. Condizione: New. Jason Zink, Matt Pettineo, Jack HoxleyDirect3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information availab.

  • Lingua: Inglese

    Editore: A K Peters/CRC Press, 2011

    1568817207 / 9781568817200

    • Rilegato

    Da: GreatBookPricesUK, Woodford Green, Regno UnitoGreatBookPricesUK

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Usato - Come nuovo

    EUR 225,87

    EUR 17,54 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 10 disponibili

    Condizione: As New. Unread book in perfect condition.

  • Lingua: Inglese

    Editore: Taylor & Francis Inc, 2011

    1568817207 / 9781568817200

    • Rilegato
    • Prima edizione

    Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrlandaKennys Bookshop and Art Galleries Ltd.

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 235,56

    EUR 9,50 spedizione 
    Spedito da Irlanda a U.S.A.

    Quantità: 10 disponibili

    Condizione: New. 2011. 1st Edition. Hardcover. Num Pages: 648 pages, Illustrations. BIC Classification: PS; UG; UMK. Category: (UP) Postgraduate, Research & Scholarly. Dimension: 242 x 196 x 35. Weight in Grams: 1508. . . . . .

  • Lingua: Inglese

    Editore: A K Peters Ltd, 2011

    1568817207 / 9781568817200

    • Rilegato

    Da: Revaluation Books, Exeter, Regno UnitoRevaluation Books

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 259,12

    EUR 23,38 spedizione 
    Spedito da Regno Unito a U.S.A.

    Quantità: 1 disponibili

    Hardcover. Condizione: Brand New. 1st edition. 644 pages. 9.29x7.95x1.38 inches. In Stock.

  • Lingua: Inglese

    Editore: Taylor & Francis Inc, 2011

    1568817207 / 9781568817200

    • Rilegato

    Da: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 296,46

    EUR 9,09 spedizione 
    Spedito in U.S.A.

    Quantità: 10 disponibili

    Condizione: New. 2011. 1st Edition. Hardcover. Num Pages: 648 pages, Illustrations. BIC Classification: PS; UG; UMK. Category: (UP) Postgraduate, Research & Scholarly. Dimension: 242 x 196 x 35. Weight in Grams: 1508. . . . . . Books ship from the US and Ireland.

  • Lingua: Inglese

    Editore: Taylor & Francis Inc, Natick, 2011

    1568817207 / 9781568817200

    • Rilegato

    Da: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

    Venditore con 5 stelle
    Contatta il venditore

    Condizione: Nuovo

    EUR 326,17

    EUR 32,04 spedizione 
    Spedito da Australia a U.S.A.

    Quantità: 1 disponibili

    Hardcover. Condizione: new. Hardcover. Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there is little documentation that shows how best to leverage these capabilities. Written by active members of the Direct3D community, Practical Rendering and Computation with Direct3D 11 provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first part of the book presents a conceptual introduction to Direct3D 11, including an overview of the Direct3D 11 rendering and computation pipelines and how they map to the underlying hardware. It also provides a detailed look at all of the major components of the library, covering resources, pipeline details, and multithreaded rendering. Building upon this material, the second part of the text includes detailed examples of how to use Direct3D 11 in common rendering scenarios. The authors describe sample algorithms in-depth and discuss how the features of Direct3D 11 can be used to your advantage.All of the source code from the book is accessible on an actively maintained open source rendering framework. The sample applications and the framework itself can be downloaded from By analyzing when to use various tools and the tradeoffs between different implementations, this book helps you understand the best way to accomplish a given task and thereby fully leverage the potential capabilities of Direct3D 11. "This book provides readers with practical knowledge of the Direct3D 11 API. The first half of the text introduces the API, examines the main concepts of the rendering pipeline, details the new computation pipeline, and describes the design of systems. With a focus on specific sample topics, the chapters in the second half build on each other to provide a complete picture of API usage. Each chapter includes an introduction, background theory, an implementation design section, and a conclusion"-- Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.