Da: -OnTimeBooks-, Phoenix, AZ, U.S.A.
Condizione: good. A copy that has been read, remains in good condition. All pages are intact, and the cover is intact. The spine and cover show signs of wear. Pages can include notes and highlighting and show signs of wear, and the copy can include "From the library of" labels or previous owner inscriptions. 100% GUARANTEE! Shipped with delivery confirmation, if you're not satisfied with purchase please return item! Ships via media mail.
Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Good. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 32,44
Quantità: Più di 20 disponibili
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Da: GreatBookPrices, Columbia, MD, U.S.A.
EUR 33,40
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Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 31,95
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Da: Chiron Media, Wallingford, Regno Unito
EUR 28,10
Quantità: 10 disponibili
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 31,03
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 34,69
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Da: Revaluation Books, Exeter, Regno Unito
EUR 49,93
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Aggiungi al carrelloPaperback. Condizione: Brand New. 388 pages. 8.80x6.00x1.00 inches. In Stock.
EUR 36,74
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Aggiungi al carrelloCondizione: New. KlappentextrnrnELECTRACY AND TRANSMEDIA STUDIES, Edited by Jan Rune Holmevik and Cynthia Haynes PLAY/WRITE: DIGITAL RHETORIC, WRITING, GAMES presents a wide range of approaches to digital video games as sites of composition and rhetorical perfor.
Da: PBShop.store US, Wood Dale, IL, U.S.A.
EUR 35,75
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Aggiungi al carrelloPAP. Condizione: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: PBShop.store UK, Fairford, GLOS, Regno Unito
EUR 31,46
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Aggiungi al carrelloPAP. Condizione: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Da: Majestic Books, Hounslow, Regno Unito
EUR 56,18
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. Print on Demand pp. 388.
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 37,45
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Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Da: Books Puddle, New York, NY, U.S.A.
Condizione: New. Print on Demand pp. 388.
Da: Biblios, Frankfurt am main, HESSE, Germania
EUR 56,48
Quantità: 4 disponibili
Aggiungi al carrelloCondizione: New. PRINT ON DEMAND pp. 388.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 45,63
Quantità: 1 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - ELECTRACY AND TRANSMEDIA STUDIES, Edited by Jan Rune Holmevik and Cynthia Haynes PLAY/WRITE: DIGITAL RHETORIC, WRITING, GAMES presents a wide range of approaches to digital video games as sites of composition and rhetorical performance. The chapters in PLAY/WRITE examine writing-both textual and multimodal-and rhetorical activity that takes place within games as player-game and player-player interactions, as well as external sites of writing, such as player communities, corporate-supported transmedia storytelling, walkthroughs, cheats, and documentation. The final sections of PLAY/WRITE consider the writing of games and the use of games as platforms for rhetorical actions. Following a new materialist approach, the key concept that all of these approaches build upon is that games operate in rhetorical ecologies that include designers, players, texts, communities, and the procedures of the gameplay mechanics and the operations of the games themselves. Contributors include Eric Alexander, Phill Alexander, James J. Brown, Jr., Kym Buchanan, Richard Colby, Rebekah Shultz Colby, Sean Conrey, Andréa D. Davis, Jessica Masri Eberhard, Douglas Eyman, Grace Hagood, Steven Holmes, Brian Ladd, Jill Morris, Scott Nelson, Joshua Peery, David M. Sheridan, Lee Sherlock, Wendi Sierra, Brandes Stoddard, and Emily Stuemke. 'Despite what some players, creators, and critics may think or even hope, games do not exist in a cloister, separated from the rest of the media ecosystem. PLAY/WRITE: DIGITAL RHETORIC, WRITING, GAMES presents a welcome connection between games and rhetoric, through the lens of different types of writing. The result shows how we think to talk about games is as important as how we play them.' -IAN BOGOST 'Playing with words and semiotics within rule systems to defined and purposeful ends has always been the domain of rhetoric and composition. Combine verbal play with digital play and you have the important contribution that Eyman and Davis present in PLAY/WRITE: DIGITAL RHETORIC, WRITING, GAMES. Gaming asks audiences to take up an active subjectivity as an audience, co-creating the unfolding of texts. These activities, then, provide audiences an excellent transition from consumers to producers, players to makers. And this is the strength of this collection. Eyman and Davis have brought together a dynamic group of scholars who prove that the skills of analysis and production in rhetoric and composition can add new insight into game studies, and likewise, the act of writing about games, writing for games, and composing in the multimedia spaces afforded by games can highlight agency, theory, and ethics in game studies writ large. A must have book for anyone considering computer games in the classroom.' -JENNIFER deWINTER.